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Serious Sam's Bogus Detour.

The game is fine, but the terrible save system made me stop playing it.
Cities: Skylines. I loved to play Sim City back in the day and was anxiously waiting for a GOG release. Since that never came I purchased the game via Humble Bundle during a sale and unlocked it on Steam. Admittedly, I have not played the game much. To my disappointment, the base game lacks any tutorials or scenarios. The game appears to be just a sandbox, nothing else.

Parkitect. I was pretty excited about this game, because I played Rollercoaster Tycoon 1 and 2 extensively. It appealed to me more than Planet Coaster. When I eventually bought it here I had nothing but technical issues with the game (ridiculous CPU usage on my Mac that raised the fans speed to maximum within minutes(!) and made the computer unresponsive). The game also doesn’t support a resolution higher than 1080p, which makes the graphics and text look really blurry on my 3840 x 2160 display, which is such a bizarre shortcoming for game released at the end of 2018. I have not played the game at all for these reasons.

The Sexy Brutale. I bought the game for the Switch and it is plagued by horrendous framerate drops (like actually dropping below 10 fps sometimes) and excessive loading times (even in the middle of gameplay) that I regretted buying in for that platform. I managed to complete the game eventually, but I wished I would have bought it for another platform.

Shadow Tactics: Blades of the Shogun. I play computer games on a Mac and won’t be able to play this game in the new OS version, because the game runs only in 32-bit mode (the game was released in 2016) and the Mac version is now technically obsolete.

Cossacks 3. I bought it for Linux with the launch goodies, anticipating to play it with a friend who only has a Mac. They advertised a Mac version which was supposed to be released later and it has not been released to this day. They kept stating that work was undergoing and that they encountered difficulties that caused the delay, they published beta releases on Steam and mentioned that “finishing touches” were needed. Now there seems to be no further communication on this subject. I learned my lesson from this.

Mark of the Ninja. This game is still on my backlog, so I never got around to play it when I bought it. I bought it alongside the Special Edition DLC. They released a remastered version at some point with 4K support, which was a free upgrade for any owner of the base game plus Special Edition DLC. They never released this on GOG and they simply silently dropped the Special Edition DLC from then on. They also released a Switch version that has framerate issues (for a 2D, sprite-based game, mind you), so they patched the 60-fps support out of the game and never went back.

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brouer: A Hat in Time on Xbox.

After it became clear that the developer cared not one bit about console users, I removed the PC version from my GOG wishlist.
Gears for Breakfast are most definitely on my shit-list.
Can you elaborate? The Switch version is about to release and I was planning on buying it.

To be honest though, I have mixed feelings about Gears for Breakfast too. The Mac version is still missing on GOG despite being available elsewhere. I am also wary that some DLC isn’t available on every platform either. A physical Switch version appealed to me, if the complete game is on the SD card.
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megamike15: strike commander. had i known it played more like a flight sim and not like the wing commander games [ more arcady and easier to play] i'd have not gotten it.
Funny, when I played it, I would have liked it to be more of a sim than the actual action game it is.
I'm really pissed with myself because I bought all 3 seasons of Telltale's Sam and Max plus Back to the Future, plus a few other games like Poker Night 1. But different from other people's very valid complaints about Telltale I didn't buy any games from their crappier QTE-as-gameplay phase. My issue is with the fact that I paid a kinda hefty sum to get the games directly from Telltale when most of them were later offered DRM-free here and much cheaper on sale. (They weren't on Gog at the time of my purchase. Also I like the games themselves... mostly. But I'm stuck with the DRM now.)

And then Telltale goes out of business and now I can't even get the copies with DRM removed from their site, because I can't remember my password to login and their password recovery service appears to have gone kaput when the company went belly up.

I'm also annoyed with myself for buying a used 3DS a few months ago. It came with a lot of games and that affected my decision to buy it from one person instead of other that lived much closer (and would cost slightly more, but the shorter trip would more than offset it). Turns out I didn't like a single game that came with the console and I got a speed ticket on the road to pick up the 3DS.
At least I bought a couple decent games afterwards that I liked, otherwise it'd be the worst waste of money of my life.

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GameRager:
I never played Telltale's TWD, but just to point out what I believe is the core of GreasyDogMeat's complaint about it: I remember watching a video that showed one of the so-called choices and both outcomes you could get. (If I'm not mistaken) one of your crew members was bitten and would turn into a zombie soon. He asks you to kill him before that happens. You are then given a choice: comply with his request or trust he'll manage to somehow defeat the infection.
- You choose to keep him alive? In a few seconds he turns, gives you a jump scare and you quickly have to shoot him in the head. He falls dead.
- You choose to accept his request? When you're preparing to shoot him he turns, gives you a jump scare and you quickly have to shoot him in the head. He falls dead.

I don't know about you but I'd hate to be given that as a "meaningful" choice. That character barely lives three seconds more in a path than the other. They didn't even bother making you kill him before the jump scare. It was just a giant middle finger to everyone who actually wanted their choices to matter.
If that was what Telltale decided "gameplay" is supposed to mean they couldn't go out of business fast enough.
Post edited October 15, 2019 by joppo
There are certainly a few, but the German version of Oblivion comes to mind - it's really, really awful.

And no, it was not the Steam version, I got that one later.
Post edited October 15, 2019 by Pherim
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GenlyAi: I haven't bought Gothic 3 but it showed up on my game list somehow (free, bundle, I dunno). Haven't played yet also. Nice to know that it's been "fixed". I'll look for community mods for it when I do manage to play it.
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RudyLis: I think last patch was 1.76 or something like that. Made game very stable, so playable, much FPS, very fun. :)
As for mods, sorry, I haven't tried many. Especially when it comes to gameplay. I spent too much time playing core game. :)

By community mods I really meant community patches (which seemed to be the case, unless I'm misread your earlier post). (I'm a bit confused about how to quote here... I'll try to fix later.

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GenlyAi: I mostly agree with the rest... I used to love the gameplay of Diablo 1+2 (so I definitely don't regret buying those - well, technically, I didn't buy Diablo1 >.> ), but let's be honest, their story (at least at that time and likely even since) was cliche at best, non-existent at worst. But I did like the story in the Mass Effect series... my problem was with the gameplay. By ME3, it was just waaay too action-y for me.
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RudyLis: He-he.
Technically at first I bought bootleg D1, because no one sold legit one. Then story repeated itself with D2, which I was able to buy bootleg first and then legit copy, I don't recall who released it here, Softclub? Some time later I bought Battle Chest bundle that came with all games.
This, actually, my biggest gripe with devlishers crying about "muh baaad pie-Ra-sea". Have you given an opportunity to buy your goods in the first place? No? Then why are you complaining? Blizzard made purchases available, so I did. No regrets there. D1 and D2 will stay in my favourites lists, even if D3 had some issues. Maybe still have connection-wise. I don't know, have no intentions to check.
As for story it is not about cliche itself, it is about presentation (meaning not "what", but "how"). Some time ago on older forums user Caore wrote "comedy in four acts" post, but now forums had moved, so I can't find post. It was super hilarious.
Upd. Found text elsewhere:
https://alogvinov.com/2012/05/diablo-3-komendiya-v-4-aktah/

Mass Effect was better in this aspect. At least early on: Karpyshin made a good job, even if ME1 had some questionable moments, he carefully covered those up for the most part. But ME2 and especially ME3 left a ton of them without any closure or cover ups.
Remember "Usual suspects"? Just like that, only ME2 and especially ME3 haven't even tried to create credible narration, leaving more and more "WTF?!" moments. At the end game should've ended like Usual Suspects, which is nothing short of being brilliant, but it ended like that. Those were 25 most useless and worthless hours I ever spent on anything in my life.
I know, many people say "ME3 is perfect 95% only ending is bad", but I don't think so. This game IS the ending. You can't blame Marauder "Health" Shield for bad ending. While Tuchanka has some bright moments, everything further? Basically meh, bleh, and wut moments clog and overwhelm those small nice ones. Not to mention voice acting that in some parts left a a very specific residue (or aftertaste, if you like) I never appreciate - very few actors sounded like they care. Many just didn't. Generally I'm very towards Larian studio and buy their stuff without second thought, but I think their Divinity 2 has terrible voice over. In ME3 some actors has it even worse. I can't even remotely care about character whose voice actors sound like even they don't give a flying puck. If they don't care, why would I?
Sev (a CLONE from Star Wars Republic Commando) or silent Dogmeat from Fallout 1 (whom I managed to bring alive from Junktown till the very end and all that with a character who has En=2) brought more emotions up than ME3 main supporting character. I don't think it is because "you don't care about NPCs". I do. You just forgot to make them interesting.
No sure if that was the case where you lived, but D1 simply was not being sold in Brazil at the time! From Diablo 2 on, then, Blizzard came in in "force" in Brazil and I bought legally all their games ever since! (still have D2 box actually!) I'll later read the post on the "comedy in four acts" post! About the story, maybe I was being a bit too harsh, we did have Cain's 'stay awhile and listen' after all. :)

On ME, not an expert, I just liked the sci-fi aspects of it tbh, I'll refer to your judgment. I agree on the ending being fundamental to the product though.


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TentacleMayor: Dragon Age. Utterly uninspired fantasy setting, did nothing to hook me in. If you're going to do fantasy, at least have a spin on yours to make it stand out.
Aw, I think DA: Origins is one of my favourite games. If anything, they could use *less* story plots imo. But to each its own. :)
Post edited October 15, 2019 by GenlyAi
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Leroux: I did regret buying Brothers: A Tale of Two Sons at first.
Glad you made it through! Wonderful experience in-the-end (although I'm not certain I'd have enjoyed it at full price).

Another game that I wish I'd not purchased... Outward.

I tend to enjoy high difficulty, place more on art direction that grand graphics, and actually love jank, but after 15 hours of Outward I was done. The DNA of the Outward experience is co-op, and not wanting to play online, my experience was solitary and alienating. I have respect for what the tiny team has done on the game, but as a single-player experience, it just wasn't engaging enough for me to continue... alone.

But to be fair, I'm having similar feelings across the Souls-Borne genre. I've started to see that I begin them and then abandon them mid-game for feelings akin to abandonment.
Post edited October 15, 2019 by kai2
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joppo: I'm really pissed with myself because I bought all 3 seasons of Telltale's Sam and Max plus Back to the Future, plus a few other games like Poker Night 1. But different from other people's very valid complaints about Telltale I didn't buy any games from their crappier QTE-as-gameplay phase. My issue is with the fact that I paid a kinda hefty sum to get the games directly from Telltale when most of them were later offered DRM-free here and much cheaper on sale. (They weren't on Gog at the time of my purchase. Also I like the games themselves... mostly. But I'm stuck with the DRM now.)

And then Telltale goes out of business and now I can't even get the copies with DRM removed from their site, because I can't remember my password to login and their password recovery service appears to have gone kaput when the company went belly up.
Yeah Sam & Max(esp. seasons 1/2) were very good, of what I played. The third season changed it up a bit and it's a bit confusing so far but it's decent enough as well.

Also: If you paid for them why not just go the "ahoy matey" route? I am guessing not many reasonable people would be opposed if you did such after you paid for the games.



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joppo: I'm also annoyed with myself for buying a used 3DS a few months ago. It came with a lot of games and that affected my decision to buy it from one person instead of other that lived much closer (and would cost slightly more, but the shorter trip would more than offset it). Turns out I didn't like a single game that came with the console and I got a speed ticket on the road to pick up the 3DS.
At least I bought a couple decent games afterwards that I liked, otherwise it'd be the worst waste of money of my life.
Were you rushed for time to make a choice on buying? If not I would've checked into the titles on offer(view reviews) first.

Well, at least you have a 3ds now.....I still need to get one sometime to play some series's newer titles.


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joppo: I never played Telltale's TWD, but just to point out what I believe is the core of GreasyDogMeat's complaint about it: I remember watching a video that showed one of the so-called choices and both outcomes you could get. (If I'm not mistaken) one of your crew members was bitten and would turn into a zombie soon. He asks you to kill him before that happens. You are then given a choice: comply with his request or trust he'll manage to somehow defeat the infection.
- You choose to keep him alive? In a few seconds he turns, gives you a jump scare and you quickly have to shoot him in the head. He falls dead.
- You choose to accept his request? When you're preparing to shoot him he turns, gives you a jump scare and you quickly have to shoot him in the head. He falls dead.

I don't know about you but I'd hate to be given that as a "meaningful" choice. That character barely lives three seconds more in a path than the other. They didn't even bother making you kill him before the jump scare. It was just a giant middle finger to everyone who actually wanted their choices to matter.

If that was what Telltale decided "gameplay" is supposed to mean they couldn't go out of business fast enough.
Eh, I found it to still be enjoyable as the story is slightly different due to my choices, even if the outcomes are the same.

As for the last bit: Eh, I wish they would've stuck around and perhaps tried new formats/genres/etc....who know what we might have gotten with time.
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GameRager: Also: If you paid for them why not just go the "ahoy matey" route? I am guessing not many reasonable people would be opposed if you did such after you paid for the games.
I'm probably going to do that, but not only I feel bummed that I have to resort to that, I also am pissed at the fact that I signed up for an inferior (as in DRMed) product. And paid a lot more for it.
Still, that's what was available to me at the time. It's not like I could know in the future there would be a version on Gog... I probably didn't even know Gog existed at the time.

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joppo: a used 3DS
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GameRager: Were you rushed for time to make a choice on buying? If not I would've checked into the titles on offer(view reviews) first.

Well, at least you have a 3ds now.....I still need to get one sometime to play some series's newer titles.
I was kinda rushed, yeah. I didn't know how long the offer would stay available and the next time I could make the road trip would be at least two weeks later.
The 3ds is a decent time waster when away from a more robust gaming device like a PC, I'll give it that. You'll probably get one cheap now that the Switch is everywhere.

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GameRager: Eh, I found it to still be enjoyable as the story is slightly different due to my choices, even if the outcomes are the same.
But that's the point! There is "slightly different", and then there's that crap. I think they went overboard with what "slightly" means. There is no difference whatsoever!

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joppo: If that was what Telltale decided "gameplay" is supposed to mean they couldn't go out of business fast enough.
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GameRager: As for the last bit: Eh, I wish they would've stuck around and perhaps tried new formats/genres/etc....who know what we might have gotten with time.
Oh don't get me wrong, I would prefer if they were around too. But only if they changed back (or forward) into a company that releases decent games. A company that pumps out these QTE-ridden meaningless-choices poorly-written junk really isn't something we need. They would probably poison the adventure games' landscape for new companies if they were around longer.
Post edited October 15, 2019 by joppo
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joppo: ....
Had to do it this way because Gog is eating my reply to you and not working right......bits correspond to your post's sections to me in order from top to bottom:


1st Bit:We all tend to make impulse buys that become less than ideal every so often....either the product is sold for a cheaper price elsewhere or a better version comes out for the same price, or both.

2nd Bit: Well that sucks. I usually try to comparison shop as best as I can given my income, and try to save money however(legally) I can. As such, I often take my time with many purchases.

And yeah the DS systems are fun if one is in bed and doesn't want to go to the couch/desk to game.

3rd Bit:That is a tad hyperbolic.....there is a difference in what leads up to those outcomes....in one you choose to not shoot the guy and in the other you do choose to shoot them, and the dialog(iirc) changes a tiny bit. Not much, but it is still there(differences I mean).

4th bit: Decent is subjective. I like the first WD season(didn't play S2 yet), quicktimes and all(I love em if they are done well, QTEs that is), and feel that they could've made those for those who liked them and also other genres/game styles for those who didn't.
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Eitot: To be honest though, I have mixed feelings about Gears for Breakfast too. The Mac version is still missing on GOG despite being available elsewhere.
Doesn't matter since it didn't really work anyway (no functioning gamepad support) and they showed no interest in fixing that. I refunded it.
Most of the games i bought and did not like were cheap, and the fact that hey were cheap is probably half the reason why they were bad!

But i am usually very careful with the more expensive games that i buy, and there was only ever one time i was horribly suckered in..... One of the StarTrek games, i think it was Startrek Amada that i bought years ago.... paid $80:00 bucks for it, played it for about 4 hours, absolutely could not figure it out, F--ing awful, never touched it again after that.
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RudyLis: - Neverwinter Nights 1.
Vanilla, I mean. Add-ons were Ok, and some user modules are outstanding, way better than vanilla..
I probably will be hated for it, but I can't help... I don't get it. It is not because I really, really-really don't like 3rd Ed of DnD rules - Icewind Dale 2 also based on those, but IWD series are among my favourites. I don't get it at all. The hype, the praises about "wonderful story", "deep characters". Eh? Here? How? Why? Where?
In fact this was the game that made me re-assess Bioware and I was very reluctant to buy ME1.
Did anyone ever really praise the original NWN campaign? I think most people agree that it is awful, and I also believe that NWN is mostly loved because of the multiplayer part, especially persistent worlds and such, but I never played it like that - and the third party modules you already mentioned. I've played the official modules, including the premium ones, but I really wasn't too impressed by any of them - ok, SoU and HotU were really not bad, but it's been some time since I played them. I recently began Darkness over Daggerford (the free module for the original NWN, not the premium EE version) to see if it is really as good as I've heard. But I'm not very far into it, so I can't tell, yet.

I also don't like the interface (some issues could be resolved with mods though) and I'm not too fond of the overall gameplay. I love the party-based D&D games with the Infinity Engine (BG-PST-IWD), including the combat, but when you control only one character, there are much fewer tactical options and combat gets boring pretty fast (this is also one of the problems I have with KOTOR - though you can control companions, you only control one at a time).
Post edited October 16, 2019 by Pherim
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Pherim: Did anyone ever really praise the original NWN campaign?
Only the people who discovered what happened when you shaked the campaign star (Aribeth) in the bundled editor.

Certain parts of her model, which shall remain unnamed, responded to the stimulation.


In all seriousness, VVVVVV. I had thought I liked platformers, but then I discovered I hate precision-timing-instant-death platformers.
For me it was gran turismo sport (Corporate Greed Edition). DRM lidden always online if you need to save your game and let's not forget to mention the worst offending feature: invisible walls.