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Lifthrasil: Oh and I regretted paying money for Alan Wake and Dead Space, both because of the broken controls and camera. It is very frustrating to play them without a controller. That's a lesson to wait for reviews stating whether a game is playable via keyboard and mouse. If it isn't, I won't buy it.
There's a mouse fix for Dead Space. Plays fine with it. Freaking love that game. Should play it again for my October spooky game.
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GreasyDogMeat: The same thing happens to the guy if you save him. LOL... "Romance"!? It's like a flirtatious line or two. It gets replaced by a line or two with the guy.
Still, it is slightly more meaningful to those who get sucked into the tragedy behind losing someone you form a bond with(in games or irl).


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GameRager: As to CYOA and alternate endings: The Walking Dead games had those too, in a way, if you failed to do some things fast enough or in the right order.
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GreasyDogMeat: No it doesn't. Walking Dead ends the same no matter what choices you make. Same bat-place... same bat-time. I'm fairly certain there isn't a single character who will live or die based on your decisions. Best you'll get is a delay/replacement of a character so they can die in the same way later.
To me the ways/places you can die are like alternate endings of sorts, if that makes any sense....sort of like choosing a bad ending in a CYOA book.

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GreasyDogMeat: I'll give you this about The Walking Dead/Telltale... I'm still passionately angry about it. I can see this being done right and it would be so amazing. It's why it's so angering they were unable to pull it off. If they did finally pull it off it was after I got sick and tired of the fake 'choices that matter' and stopped buying their games. It ruined the drama of choices. OMG... DO I DO THIS OR THAT!? Oh... right... Telltale game... it doesn't matter...
Eh, does it matter if one enjoys the fun they had? Real choices are very hard to pull off with multiple paths/endings that are vastly different anyways because of the amount of effort involved, so as long as it's entertaining why worry if the choices matter if one has fun along the way(with playing it)?

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Lifthrasil: Oh and I regretted paying money for Alan Wake and Dead Space, both because of the broken controls and camera. It is very frustrating to play them without a controller. That's a lesson to wait for reviews stating whether a game is playable via keyboard and mouse. If it isn't, I won't buy it.
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GreasyDogMeat: There's a mouse fix for Dead Space. Plays fine with it. Freaking love that game. Should play it again for my October spooky game.
It sucks the most recent game's DLC builds the lore up to a crescendo and then it ends on a cliffhanger, though.
Post edited October 13, 2019 by GameRager
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GameRager: Still, it is slightly more meaningful to those who get sucked into the tragedy behind losing someone you form a bond with(in games or irl).
It can be a good story in a bad game. That's why I hate The Walking Dead. It's a bad game that makes you think your decisions matter.

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GameRager: To me the ways/places you can die are like alternate endings of sorts, if that makes any sense....sort of like choosing a bad ending in a CYOA book.
A: CYOA books have alternate good endings along with the bad death endings.
B: The only time you die in Walking Dead is if you fail a QTE. Or if it's part of the story.

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GameRager: Eh, does it matter if one enjoys the fun they had?
First experience? Amazing.
Second. The illusion is ruined. Sequels are ruined.

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GameRager: Real choices are very hard to pull off with multiple paths/endings that are vastly different anyways because of the amount of effort involved, so as long as it's entertaining why worry if the choices matter if one has fun along the way(with playing it)?
Because the choices mattering was what was so exciting about the experience. Once that illusion is destroyed, simply by replaying the 'game' further replays and future products are 'ruined'. There is no more excitement left in the 'choice'... the supposed 'gameplay'. What you're left with is slight mood selection and occasional QTEs in a series that continues to get a dumber storyline.

They should have limited themselves to occasional choices that did have meaning, even if it was just one per episode. Also adding in statistics of some kind that were effected by decisions would have greatly enhanced the experience.
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GreasyDogMeat: It can be a good story in a bad game. That's why I hate The Walking Dead. It's a bad game that makes you think your decisions matter.
That's why you shouldn't worry so much about that and enjoy it for it's good points.

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GameRager: Eh, does it matter if one enjoys the fun they had?
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GreasyDogMeat: First experience? Amazing.
Second. The illusion is ruined. Sequels are ruined.
The second bit of this part is a bit of a stretch, isn't it? I mean, what about those that don't mind it and know it;s all an illusion but don't care?

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GreasyDogMeat: Because the choices mattering was what was so exciting about the experience. Once that illusion is destroyed, simply by replaying the 'game' further replays and future products are 'ruined'. There is no more excitement left in the 'choice'... the supposed 'gameplay'. What you're left with is slight mood selection and occasional QTEs in a series that continues to get a dumber storyline.

They should have limited themselves to occasional choices that did have meaning, even if it was just one per episode. Also adding in statistics of some kind that were effected by decisions would have greatly enhanced the experience.
Again, this is a bit hyperbolic. Many like it regardless of illusion of choice. Having real or fake choices don't necessarily make it a truly bad game series.

I get what you are trying to say, though, and I get where you are coming from.
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GameRager: That's why you shouldn't worry so much about that and enjoy it for it's good points.
It's no longer worth purchasing for it's good points. It's something I can watch and get the same experience with on Youtube.

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GameRager: The second bit of this part is a bit of a stretch, isn't it? I mean, what about those that don't mind it and know it;s all an illusion but don't care?
They can go ahead and pay for an overpriced TV episode.

So... no... it isn't a stretch. The 'game' was supposed to be about choices. If those choices do not matter then your game is bad.

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GameRager: Again, this is a bit hyperbolic.
Not remotely. Walking Dead is one of the most disappointing experiences I've had with a 'game'. THE best part about the Walking Dead was wondering how my choice had effected where the story would go. Wondering what will happen next time if I make a different choice. That thrill of a choice... of wondering 'what if I made the wrong decision?' is ruined both in the original and in the sequel.

So... hyperbolic my ass.

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GameRager: Many like it regardless of illusion of choice.
And many don't. Without the choice it isn't a game. At least, not a good one.

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GameRager: Having real or fake choices don't necessarily make it a truly bad game series.
Sure it does. Take away choice and what's the game? QTE's. It's a terrible game with a good story. Not so much even a good story in the second season.

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GameRager: I get what you are trying to say, though, and I get where you are coming from.
A lot of people feel this way. There's a reason they went out of business. Probably a number of reasons... but I can tell you I learned my lesson after Season 2.
Post edited October 13, 2019 by GreasyDogMeat
Oblivion GOTY, Fallout 3 GOTY, Dragon Age Origins Ultimate, Witcher 1 DC.. These and tons of other games like them that I bought but never ended up playing while they started showing up on deep sales and in cheap bundles in the meantime. W
Post edited October 13, 2019 by kalirion
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Lifthrasil: I regretted buying Divinity 2, Ego Draconis very much, because of the 'screw you' ending.
I might have put this in as my most regrettable as well.
I bought it at first release, installed it and made my character, but I was more interested in overclocking than gaming at the time.
A heavy overclock on the PCIE frequency borked the operating system, requiring a reformat.
Because I never uninstalled the game and reclaimed my drm code, when I went to reinstall it, it said that code was already in use, so I couldn't play the game, I'd paid full retail price for.
It was only this year, or maybe late last year, that I tried installing it again, thinking the servers might be down or something, and it excepted the code.
Then I saw Larian had posted a patch to make the game drm free, and got that.
So I was finally able to play right through to the "screw you" ending. (Yeah, thanks for that.)
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olnorton: So I was finally able to play right through to the "screw you" ending. (Yeah, thanks for that.)
Wow, that was a Larian game I had planned on playing... but maybe not after reading this.
The DLC added a proper ending. Personally quite liked Divinity 2. I got it years later with the Developer's Cut though. Sounds like I missed out on some of the jank. Still a janky game... but good jank imho.
Mostly, I regret some purchases because of my own high expectations and/or because I haven't looked them up enough...

- Total War: Shogun 2. Actually, anything from the Total War series. I'm sure they're a great series of games... it's just not for me, never got a hang of it)

- Star Wars: the Old Republic, at launch, before going free-to-play. Actually | regret most "newer" MMOs, "so called WoW killers", before they went free-to-play:

- Guild Wars 2, on launch. Still on the MMOs theme. I knew its mechanics wouldn't appeal to me much, but at the time I wanted to hang with a guy I liked (I was a teenager, alright? :) ) and the guy was obsessed by it. We ended having a... weird relationship, so I ended never playing GW2 again for several years haha. Might still do play soon, letting go of the of past.

- The Bureau: XCOM Declassified: not a bad game by itself but, not worthy of having XCOM on its title.

- Dragon Age 2: Controversial one, I know. A good game on its own. Problem is I had pre-ordered and all that because I had spent hundreds of hours on DA: Origin so... you know.

- Banner Saga: A great game, I just don't like being pressed by time / survival aspects. I'm sure !ll come back to it at some point, and lower the difficulties to the easiest.

- The Walking Dead: I hate quick time event (QTE) mechanics in games, specially in Telltale games.
Post edited October 13, 2019 by GenlyAi
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Lifthrasil: Oh and I regretted paying money for Alan Wake and Dead Space, both because of the broken controls and camera. It is very frustrating to play them without a controller. That's a lesson to wait for reviews stating whether a game is playable via keyboard and mouse. If it isn't, I won't buy it.
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GreasyDogMeat: There's a mouse fix for Dead Space. Plays fine with it. Freaking love that game. Should play it again for my October spooky game.
Played and finished both DS games recently, loved both of them. Pity I may never get to play DS3 because of the DRM.
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psadler: Played and finished both DS games recently, loved both of them. Pity I may never get to play DS3 because of the DRM.
DS3 is pretty disappointing. They basically pulled a Resident Evil 5. A decent/good coop action game but a bad Dead Space game.
Hello all,

Here on GoG ? Ghost Master, Okhlos : Omega, Mary Skelter : Nightmares, Shadow Man, Fear Effect : Sedna, Forgotten Realms : Demon Stone, Evoland 1.

Now, I wouldn't say these games are bad necessarily, I just don't enjoy playing them. There's probably even more on other platforms but I'd rather not remember the amount wasted on disappointment.
I buy a lot of stuff I'll probably never have time for. Like I'm good at sticking to genres I actually like and play, but I buy a lot of ones from before my time or ones that aren't that good, and I'll probably never get around to playing them. Stuff on here like the old D&D games (Eye of the Beholder and whatnot) is a good example. I'm sure they're great but with so much stuff to play from "my era" I doubt I get around to them.

As for bigger games I bought and didn't like... a recent one that stands out is Wolfenstein Youngblood. I assumed it would be like the previous Machinegames Wolf games just with co-op, but it's actually a whole different genre of always online Destiny style looter shooter. I hate that stuff.

Telltale stuff after they moved away from point and click and went to QTE garbage is a good one, mentioned above by Genly. I bought a few before I played one and realized my error.

Oh, I hate MMOs but I bought the deluxe version of Star Trek Online because I'm a massive trekkie. I even got the lifetime pass. Then I played maybe five hours of it and never touched it again, because... I hate MMOs. Never buy something just because of franchise loyalty.
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toxicTom: Well that's part of the Pinata game, no? I've never requested a refund on some "random" games from those sales. Even though I got a few I know I'll never play. Seems like cheating to me to do so.
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Cadaver747: Yes, I'm a cheater, a bad person, that's why I specifically mentioned in my request that I don't need a refund only game removal. Maybe it's because I haven't started the game, or because of their policies, but my GOG wallet was replenished for the exact sum of money. Still, I feel ashamed, that's why no lottery for me.
Spending money is no game. It's not you who should feel ashamed, but the person who came up with the idea of selling a pig in a poke, preying upon people's hopes and tempting them to gamble, no matter if some of them find it fun.