Posted March 24, 2009
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As for the unreasonableness of demanding all games be DRM free, the fact is, piracy does exist and publishers do have the right and responsibility to protect their product from it. We may not like it, and you can spin it however you like, but our personal opinions of it don't really invalidate that right and responsibility. Given that, the fact that current strategies don't work is really a moot point, the publishers still need to make that effort. When (if) TPM becomes a common thing on all PCs, then this whole debate will be moot, unless you believe that the unique hardware encryption in every TPM chip can be somehow cracked. However, until that actually happens, it is unreasonable to expect every publisher out there to just "give up" on DRM just because we think it is a losing battle.
Fighting DRM is a losing battle for publishers. All they are doing is putting money in the hands of StarForce, Securom, Tages, or whomever is making the DRM the publisher plans to use for NO reason. Most PC games upon release have already been cracked and/or the full version has been leaked out without DRM included. So, why are publishers throwing money away to these companies?
Also, legit users that wind up having issues with their game b/c of shoddy copy protection alone, you can potentially turn run them into pirates or making them purchase the console version of the game instead. Why should Joe Gamer go out and buy Mass Effect PC with its install limits with no revokes and pain in the neck Securom drivers that black list certain programs so the game won't boot at all -- when he can go get a cracked version of the PC game or buy the X360 version that will likely not give him any trouble at all. Well, as long as his 360 doesn't go Red Ring on him, then the X460 version should be fine... ;)
Valve gets away with a lot b/c they are Valve -- makers of one of the best FPS series ever made, in many people's opinions (Half-Life series). B/c people fear the "ban stick" from Valve, they run the chance of possibly losing their access to whatever Steam games Valve bans decides to ban them from, if they act up.
Also, there's this whole ordeal where people want their games ASAP -- and since you have to unlock your game via Steam online and authenticate the day it comes out to actually get it going, they've basically killed Zero Day Piracy. If Valve wants, they can hold back any files needed to boot the game up until the official release date -- this way, nobody can start any copy of the game before the official time. If it's going to be cracked by crackers and hackers, it's going to be after the game's out already -- and many games don't want to wait THAT long for a game.
Since Valve doesn't allow you to say download patches separately -- you're stuck with getting them directly from Valve themselves. So again, you're stuck with Steam to get the patch, here -- like it or not. So, therefore, you'd want to be on some good behavior, or you could fear "ban sticks" coming. With Steam, a pirate can't just say pirate a game, download the newest patch from any mirror online, and suddenly have the newest version of the game. In most likelihood, retail games just don't wind up as patched-up as some Valve games.
With the way Steam works, when an update comes, who knows what game-files got changed, fixed, altered, added, and whatnot to the game. It's not shown to you and you can't see what file's installing as you go,, unlike some other games where when you can get a small update and as it installs, watch some of the files names be displayed as what path they're installing into -- unlike some games that allow for updates. That will force the gamer to...back-up an entire copy of the game, since they can't just back-up a small patch here; a small patch is normally wicked small in comparison to the size of the entire game. Also, some games on Steam get updated ALL THE TIME -- which would make it a pain in the neck for the pirate to keep up and constantly cracking the game to its newest version over and over and over and over...If you had Steam and let the game update whenever you want, it'd just do it for you and update itself. Hasn't TF2 been updated over 60 times already?