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halldojo: Personally I feel this is a problem with many modern games how they are being simplified and limited too much.
How is the game being simplified? If anything the game is way more complex than most games they put out these days. I can say 100% it is far more complex than DA:I was and that was a good game in its own right. Many of the fights in this game are on the level of Dark Soul.

If you explore around you will find places with nests, abandoned villages or hidden treasure. All those places require you to fight numerous enemies and give you a huge exp bonus for clearing them out. That in itself is "Grinding" but at the same time questing for exp. You get the best of both worlds in that respect. Simply going out into the wild and cutting down everything that moves is NOT what a Witcher does. The lore of the books plays a great deal into this because of Geralt's compasion.

I understand players want the option to grind up on mobs endlessly to level but it wouldn't make sense from the perspective of the books narrative. This game goes back to how leveling was handled in games like BG and Neverwinter. It's not the kind of system everyone will like but it's what they went with sorry.
Post edited May 26, 2015 by Dallaen
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halldojo: Personally I feel this is a problem with many modern games how they are being simplified and limited too much.
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Dallaen: How is the game being simplified? If anything the game is way more complex than most games they put out these days. I can say 100% it is far more complex than DA:I was and that was a good game in its own right. Many of the fights in this game are on the level of Dark Soul.
What I meant is that I feel this game has been simplified from previous witcher titles, not that it is in general simple, I haven´t played Dark Souls so I can´t say for that but I do not find this game more complex than DA.

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Dallaen: If you explore around you will find places with nests, abandoned villages or hidden treasure. All those places require you to fight numerous enemies and give you a huge exp bonus for clearing them out. That in itself is "Grinding" but at the same time questing for exp. You get the best of both worlds in that respect. Simply going out into the wild and cutting down everything that moves is NOT what a Witcher does. The lore of the books plays a great deal into this because of Geralt's compasion.
That is exactly what I did to begin with, explored around everything then I noticed that nothing was happening in the exp and level department while doing anything else than quests, this pretty much turned exploring and killing monsters/animals while doing that to be a huge waste of time. Here is the thing, I do not care about the lore from the books, I am not playing this game to imitate some character from a book someone else wrote, I am playing this game and this character to be like I wan´t to play not someone else. I like to play games like I wan´t not like someone else want´s me to do.

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Dallaen: I understand players want the option to grind up on mobs endlessly to level but it wouldn't make sense from the perspective of the books narrative. This game goes back to how leveling was handled in games like BG and Neverwinter. It's not the kind of system everyone will like but it's what they went with sorry.
Again the books narrative doesn´t matter here, if you like to play the game from the books narrative then you should have the freedom to do just that, just like I would like the freedom to play the game from my perspective far away from the narrative of the books if I choose to do so. And the worst thing is they could have given both parties plenty of ways to do what we wan´t in the game, a good example is Torment where you had the option to go to the sewers to grind like there was no tomorrow or you could skip it alltogether, I do not understand why you are so against something that you could easily not do in the game, even if it is available to grind does not mean you have to, so for those that do not like it they can just skip it alltogether like they are doing now.

And yes it is true, that is the system they wen´t with and that is what we are complaining about and sadly for me, it is a game breaker.
Post edited May 27, 2015 by halldojo
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Dallaen: How is the game being simplified? If anything the game is way more complex than most games they put out these days. I can say 100% it is far more complex than DA:I was and that was a good game in its own right. Many of the fights in this game are on the level of Dark Soul.
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halldojo: What I meant is that I feel this game has been simplified from previous witcher titles, not that it is in general simple, I haven´t played Dark Souls so I can´t say for that but I do not find this game more complex than DA.

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Dallaen: If you explore around you will find places with nests, abandoned villages or hidden treasure. All those places require you to fight numerous enemies and give you a huge exp bonus for clearing them out. That in itself is "Grinding" but at the same time questing for exp. You get the best of both worlds in that respect. Simply going out into the wild and cutting down everything that moves is NOT what a Witcher does. The lore of the books plays a great deal into this because of Geralt's compasion.
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halldojo: That is exactly what I did to begin with, explored around everything then I noticed that nothing was happening in the exp and level department while doing anything else than quests, this pretty much turned exploring and killing monsters/animals while doing that to be a huge waste of time. Here is the thing, I do not care about the lore from the books, I am not playing this game to imitate some character from a book someone else wrote, I am playing this game and this character to be like I wan´t to play not someone else. I like to play games like I wan´t not like someone else want´s me to do.

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Dallaen: I understand players want the option to grind up on mobs endlessly to level but it wouldn't make sense from the perspective of the books narrative. This game goes back to how leveling was handled in games like BG and Neverwinter. It's not the kind of system everyone will like but it's what they went with sorry.
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halldojo: Again the books narrative doesn´t matter here, if you like to play the game from the books narrative then you should have the freedom to do just that, just like I would like the freedom to play the game from my perspective far away from the narrative of the books if I choose to do so. And the worst thing is they could have given both parties plenty of ways to do what we wan´t in the game, a good example is Torment where you had the option to go to the sewers to grind like there was no tomorrow or you could skip it alltogether, I do not understand why you are so against something that you could easily not do in the game, even if it is available to grind does not mean you have to, so for those that do not like it they can just skip it alltogether like they are doing now.

And yes it is true, that is the system they wen´t with and that is what we are complaining about and sadly for me, it is a game breaker.
I suggest you complete the contracts and the sidequests. They give you a lot of EXP and you also enjoy their stories. Whenever I complete a same level contract I usually level up.
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baktanus: I suggest you complete the contracts and the sidequests. They give you a lot of EXP and you also enjoy their stories. Whenever I complete a same level contract I usually level up.
Yeah I know, but the issue still remains, exp is slow unless you speed through quests and skip everything else.
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baktanus: I suggest you complete the contracts and the sidequests. They give you a lot of EXP and you also enjoy their stories. Whenever I complete a same level contract I usually level up.
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halldojo: Yeah I know, but the issue still remains, exp is slow unless you speed through quests and skip everything else.
Why do you need the levels anyway?They're not that important in this game. You can take on an enemy on a higher level than you albeit more difficult. If you want it easier, you could also tone down the difficulty setting.

edit: And what do you skip exactly? Why do you feel the need to skip something because of your level?
Post edited May 27, 2015 by baktanus
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halldojo: Yeah I know, but the issue still remains, exp is slow unless you speed through quests and skip everything else.
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baktanus: Why do you need the levels anyway?They're not that important in this game. You can take on an enemy on a higher level than you albeit more difficult. If you want it easier, you could also tone down the difficulty setting.
The main problem is only at the beginning of the game, where there are NOT enough quests in the first area to reach 5, which is the level you need to be at starting the second zone (not counting palace).

After that, there are LOTS of quests to level up with and I've not had any xp problem after reaching 6 in the mainline quest with the witch, while going through wizard caves.
Personally, I enjoy the leveling in this game. It takes a back seat to adventuring and becomes something that just happens as you proceed through the game. I'm 24 hours in and at level 11 with 4000 crowns in the bank, yet I haven't progressed the main story line since leaving the orchard. I got side-tracked exploring southern Valen finding sweet sweet loot. It haven't had as much fun just bombing around a game since Morrowind. If I got XP from killing monsters I'd be far out leveled for the area and the adventuring would lose its appeal for me.
Post edited May 27, 2015 by Relentless.5768
I find the rate of lvling is fine. Once you start getting those completed quests under your belt xp really ramps up so it isn't as slow as it first seems.
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halldojo: Yeah I know, but the issue still remains, exp is slow unless you speed through quests and skip everything else.
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baktanus: Why do you need the levels anyway?They're not that important in this game. You can take on an enemy on a higher level than you albeit more difficult. If you want it easier, you could also tone down the difficulty setting.

edit: And what do you skip exactly? Why do you feel the need to skip something because of your level?
Because I enjoy building up my characters in RP games, what I mean when I talk about building up is leveling and loot stuff.
Because I like a good balance when getting exp from quests and from monsters/animals/enemies.

What you describe with taking on an enemy on a higher level just goes to show how broken and boring the level system is in the game,

What I am skipping is exploration, monstery slaying, dialogs and lots of other stuff because it feels bland and a total waste of time.
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baktanus: Why do you need the levels anyway?They're not that important in this game. You can take on an enemy on a higher level than you albeit more difficult. If you want it easier, you could also tone down the difficulty setting.
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ast486: The main problem is only at the beginning of the game, where there are NOT enough quests in the first area to reach 5, which is the level you need to be at starting the second zone (not counting palace).

After that, there are LOTS of quests to level up with and I've not had any xp problem after reaching 6 in the mainline quest with the witch, while going through wizard caves.
No, the main problem persist through out the game, if there is only 1 way to get exp then that is the only thing you can do to level your character, putting everyone thing else on the side line.
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Relentless.5768: Personally, I enjoy the leveling in this game. It takes a back seat to adventuring and becomes something that just happens as you proceed through the game. I'm 24 hours in and at level 11 with 4000 crowns in the bank, yet I haven't progressed the main story line since leaving the orchard. I got side-tracked exploring southern Valen finding sweet sweet loot. It haven't had as much fun just bombing around a game since Morrowind. If I got XP from killing monsters I'd be far out leveled for the area and the adventuring would lose its appeal for me.
I am happy for you that it is working, for me it is doing the exact opposite, what I like about getting exp from monsters and discovering areas and such is exactly the flow of exp while doing something I find fun, I like exploring areas and killing monsters and such but if there is no gain from it then it becomes quite tedious really fast, as you say then levels just happen.
Post edited May 27, 2015 by halldojo
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baktanus: Why do you need the levels anyway?They're not that important in this game. You can take on an enemy on a higher level than you albeit more difficult. If you want it easier, you could also tone down the difficulty setting.

edit: And what do you skip exactly? Why do you feel the need to skip something because of your level?
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halldojo: Because I enjoy building up my characters in RP games, what I mean when I talk about building up is leveling and loot stuff.
Because I like a good balance when getting exp from quests and from monsters/animals/enemies.

What you describe with taking on an enemy on a higher level just goes to show how broken and boring the level system is in the game,

What I am skipping is exploration, monstery slaying, dialogs and lots of other stuff because it feels bland and a total waste of time.
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ast486: The main problem is only at the beginning of the game, where there are NOT enough quests in the first area to reach 5, which is the level you need to be at starting the second zone (not counting palace).

After that, there are LOTS of quests to level up with and I've not had any xp problem after reaching 6 in the mainline quest with the witch, while going through wizard caves.
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halldojo: No, the main problem persist through out the game, if there is only 1 way to get exp then that is the only thing you can do to level your character, putting everyone thing else on the side line.
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Relentless.5768: Personally, I enjoy the leveling in this game. It takes a back seat to adventuring and becomes something that just happens as you proceed through the game. I'm 24 hours in and at level 11 with 4000 crowns in the bank, yet I haven't progressed the main story line since leaving the orchard. I got side-tracked exploring southern Valen finding sweet sweet loot. It haven't had as much fun just bombing around a game since Morrowind. If I got XP from killing monsters I'd be far out leveled for the area and the adventuring would lose its appeal for me.
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halldojo: I am happy for you that it is working, for me it is doing the exact opposite, what I like about getting exp from monsters and discovering areas and such is exactly the flow of exp while doing something I find fun, I like exploring areas and killing monsters and such but if there is no gain from it then it becomes quite tedious really fast, as you say then levels just happen.
...Something tells me this game is not for you buddy. :(
What you're describing is an MMO style gameplay where you can brag about your level and epic equipments. This game is more focused on the story than the loot.
Post edited May 28, 2015 by baktanus
I find the leveling kind of rushed in some way...
So far I tried to balance main quests with side quests, I'm lvl 8 and still have lots of lvl 6 quest to do without any grinding (which is useless) aside from the fact that is not that difficult to kill an enemy 5 lvls above you. Human enemies are a joke by the way.
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ARGRANATI: I find the leveling kind of rushed in some way...
So far I tried to balance main quests with side quests, I'm lvl 8 and still have lots of lvl 6 quest to do without any grinding (which is useless) aside from the fact that is not that difficult to kill an enemy 5 lvls above you. Human enemies are a joke by the way.
I don't think it's too fast,but it was in Skyrim.Used a lot of mods to make game more
interesting.
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baktanus: ...Something tells me this game is not for you buddy. :(
What you're describing is an MMO style gameplay where you can brag about your level and epic equipments. This game is more focused on the story than the loot.
Well I did happen to like Witcher 1 and 2 but there is something about the gameplay in this third installment which is off, this is what irks me and sadly for me it seems you might be right. This is why I am complaining about this, I expected something else from my previous experience with the witcher games, I don´t know perhaps I had too high hopes.

So are you saying MMOs are only about bragging rights?
Personally I have zero interest in showing off, I play games for the fun, not to advertise my accomplishments, what you are describing is more in the line of achievements than anything else and imo achievements are the most useless part of any game that has ever been made.

I also have to disagree that I am describing an MMO style gameplay, loot, respawning monsters, more open world and balanced exp (exp for more than just quests) has been in single player games way before the first MMO ever came out and still is.
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ARGRANATI: I find the leveling kind of rushed in some way...
So far I tried to balance main quests with side quests, I'm lvl 8 and still have lots of lvl 6 quest to do without any grinding (which is useless) aside from the fact that is not that difficult to kill an enemy 5 lvls above you. Human enemies are a joke by the way.
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gunsynd: I don't think it's too fast,but it was in Skyrim.Used a lot of mods to make game more
interesting.
I think they can balance it a little bit... for example, if a quest is going to give a good item then nerf the exp given 'cause I already got "rewarded"...

I finished last night the Bloody Baron's "Family Matter" quest (not all of it as I still have to go to Oxenfurt) and I got some decent exp and all I had to do was kill a bear and 6 wraiths... aside from that the writing was excellent, top notch fun.
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gunsynd: I don't think it's too fast,but it was in Skyrim.Used a lot of mods to make game more
interesting.
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ARGRANATI: I think they can balance it a little bit... for example, if a quest is going to give a good item then nerf the exp given 'cause I already got "rewarded"...

I finished last night the Bloody Baron's "Family Matter" quest (not all of it as I still have to go to Oxenfurt) and I got some decent exp and all I had to do was kill a bear and 6 wraiths... aside from that the writing was excellent, top notch fun.
Yes,one thing or the other would work a bit better.Exp points or Reward.