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vemin: this type of leveling is better than grind. but level restrictions on items are stupid. like level 27 blueprins found by lvl 5 character - you urge to use this items, but it will take you eternity to reach their lvl...
oh and with this rate you definetly find something better while you are leveling.

personally i had troubles finding good swords when i entered no mans land. had snake-witchers swords lvl2 - so i was forced to use them till lvl 7 when i finally was able to put on griffin swords... annoying and i felt significant lack of damage - i could stand against vasilisk 10+ minutes but brought him to 90% hp.
You have plenty of other swords to craft or buy :P You do not need to stick with Viper....However, you might be a bit underpowered at all times. Personally I do not mind it. Anyhow, crafting non witcher swords will save the day.
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Hickory: I'll ask you again: enlighten me. What is doubtful. Stop trying to wriggle out of your outbursts.
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Dallaen: Nope. You act like a spoiled MMO child because you aren't getting what you want. I DOUBT you have never played an MMO or it's like because a TRUE RPG doesn't have grinding on mobs to level. You have to actually you know RPG. Oh and go ahead and drop the smug act it's really tiring.
I get it. Throw accusations because you have nothing else. Let me give you a piece of advice: do your homework. I have been around for a very long time, and it is very well documented that I never play games online, in fact my game rig has no internet connection at all. It is also very well documented that I never power game, or grind. I am a true RPG'er. But don't take my word for it. As I said, stop embarrassing yourself and do your homework.
I have nothing against the XP system. The game discourages grinding and incentivises doing sidequests at the same time, which I welcome. The problem is that the reward you get from a level-up doesn't match the effort invested in attaining the next level. Damage output increased by 5%? Such incremental benefits are hardly something to look forward to eagerly. TW1 had a better leveling system, where each new talent meant new combat movements and abilities.
The reward for effort should be satisfaction that we overcame an obstacle or solved a problem. I wouldn't like to be rewarded with super gear making the combat just a formality. You already have all the tools needed to survive and kill. Try using them more efficiently. I have more satisfaction from the outcomes of my choices than the gear itself :P
The Monster are quite difficult to defeat, even if you are 5 levels higher or even more!

I like that, but it also can cause a lot of pain and aggression, especially when you miss the last hit and die...but who cares for real?

This game is so much fun and I will play it again after I finished my first playthrough.
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sariaen: The reward for effort should be satisfaction that we overcame an obstacle or solved a problem. I wouldn't like to be rewarded with super gear making the combat just a formality. You already have all the tools needed to survive and kill. Try using them more efficiently. I have more satisfaction from the outcomes of my choices than the gear itself :P
totally agree. :-)
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sariaen: The reward for effort should be satisfaction that we overcame an obstacle or solved a problem. I wouldn't like to be rewarded with super gear making the combat just a formality. You already have all the tools needed to survive and kill. Try using them more efficiently. I have more satisfaction from the outcomes of my choices than the gear itself :P
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ast486: totally agree. :-)
I also agree, the game is amazing and i just LOVE the fact there is no GRINDING in this game. I have ABSOLUTELY NO PROBLEM with the leveling and XP system in the game, i am actually usually 2 levels higher than the mission i do...HOW, by doing the missions in the order of your current level, i am mostly doing all secondary missions first as i can if near my level, i have even done some 2-5 levels higher than my level. But if you stick to the missions (Quests) you will not have any issues on your level. In fact i do all secondary, treasure hunts and witchers contracts first (if at my level more or less) before moving on to do main quest. Why...because i read somewhere that if you move to fast on main missions that some of your secondary and other missions get canceled and you lose the chance to do them.
EXPLORE, ROLE PLAY. Visit all locations on map before doing main quest. Visit all cities and go to every notice boards. There are loads of work and XP before even moving on to main story missions.

The whole leveling and XP in this game is PERFECT, i hate grinding games, i want real role playing game and i got a true RPG with Witcher 3.

Anyway getting to argument with Hickory and Dallaen, Dallaen kept it professional and constructive by saying this to all (he did not single you out HICKORY)
"If anyone thinks grinding on mobs to level your character in an RPG is fun please go back to playing the MMO you came from. This game is supposed to take a long time to finish if you want to see as much as you can and interact with all the different things available in game. If you bought this game to plow through the story in 40 hours and say "i beat it" than you bought the wrong game."

Notice how he started his sentence by saying "If anyone" ANYONE ANYONE ANYONE. not just you HICKORY.

How did HICKORY reply by becoming personal saying Dallaen is an "ignorant dolt".

Was that really needed? Do you think because your rep is 1878 that you can speak to anyone the way you want???

Dallaen was giving constructive reply and you (Hickory) had to go the insult route. Did he hit you on a soft spot by what he said??? Seems like it!!!

Take a step back Hickory, read again what was said. Think of how you treat and speak to others. You might get so much further in life and have respect from people if you treat them right.
I have no respect for you whatsoever...i do not care what your REP is on GOG.
Really...take a step back, look in the mirror and think about all of this and if you are honest to yourself, you will realize it was a really bad way how you handled the situation.

Now you can man up and take the critisism or you can bad mouth me as well.

Anyway the game is great, DO NOT CHANGE THE LEVELING CD Project, it works fine. I do NOT want another grinding game.

Regards to GOG and GOG family.
Post edited May 26, 2015 by lonewolfgk
Just wanted to chime in that I don't think the leveling is too slow. When first going into Velen, yeah, it's a little hard because you are probably around level 4 and monsters will be stronger. However, you just follow the story and you will be at level 8-9 in no time and then you can start taking on just about anything.

I am so glad that monster hunting does not give you significant XP, it would turn Witcher 3 into a "question mark hunter" game. You want to level up, follow the story. It keeps side quests and optional missions,... well optional. I will do some question mark exploring on occasion because I want to, not because I have to kill a bunch of monsters to get to the next level. Who cares whether I have killed 600 monsters or 1200? Keeping the XP more on the missions means Geralt's abilities scale with the story, not kill count. This is good.

I would say that overall the game is really not to difficult. Follow the story, there should be plenty of activities available at all times that suit your level status.
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vemin: this type of leveling is better than grind. but level restrictions on items are stupid. like level 27 blueprins found by lvl 5 character - you urge to use this items, but it will take you eternity to reach their lvl...
oh and with this rate you definetly find something better while you are leveling.

personally i had troubles finding good swords when i entered no mans land. had snake-witchers swords lvl2 - so i was forced to use them till lvl 7 when i finally was able to put on griffin swords... annoying and i felt significant lack of damage - i could stand against vasilisk 10+ minutes but brought him to 90% hp.
I think the leveling scales good with the game, nothing needs to be changed on that end
Quen makes many one on one battles easy mode. Defeated a forktongue early with a 9 level deficit (I was level 5 he was 14) because I got one free hit. But I'm loving the leveling. There's still plenty of grinding for money and crafting materials, which I also like. They balanced the grinding to questing pretty well, IMO. I use the crossbow and signs when hunting pelts for cash so I can repair weapons and armor. Great fun!
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paladin181: Quen makes many one on one battles easy mode. Defeated a forktongue early with a 9 level deficit (I was level 5 he was 14) because I got one free hit. But I'm loving the leveling. There's still plenty of grinding for money and crafting materials, which I also like. They balanced the grinding to questing pretty well, IMO. I use the crossbow and signs when hunting pelts for cash so I can repair weapons and armor. Great fun!
That is an excellent point, as well. :-)
Change of pace is a very important part of any long term game and TW3 lets you control it completely!

I'm currently just wandering around picking up unique Gwent cards, because that card games interests me so much... kinda like magic the gathering used to before all the power creep.
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paladin181: Quen makes many one on one battles easy mode. Defeated a forktongue early with a 9 level deficit (I was level 5 he was 14) because I got one free hit. But I'm loving the leveling. There's still plenty of grinding for money and crafting materials, which I also like. They balanced the grinding to questing pretty well, IMO. I use the crossbow and signs when hunting pelts for cash so I can repair weapons and armor. Great fun!
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ast486: That is an excellent point, as well. :-)
Change of pace is a very important part of any long term game and TW3 lets you control it completely!

I'm currently just wandering around picking up unique Gwent cards, because that card games interests me so much... kinda like magic the gathering used to before all the power creep.
Yeah i loved magic the gathering before it became a money making scheme with all the gold diggers at Hasbro (Wizards of the coast belongs to them). Also the politics involved in magic killed the game for me.
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Hickory: I'll ask you again: enlighten me. What is doubtful. Stop trying to wriggle out of your outbursts.
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Dallaen: Nope. You act like a spoiled MMO child because you aren't getting what you want. I DOUBT you have never played an MMO or it's like because a TRUE RPG doesn't have grinding on mobs to level. You have to actually you know RPG. Oh and go ahead and drop the smug act it's really tiring.
A true RPG doesn´t have to have levels and stuff, it has role playing. RPGs usually just have those things along with grinding for exp which incidently alot of people like doing.

What you need to realize that not everyone likes the same things, that does not make them spoiled manchilds, you are happy that there is no exp for killing monsters and therefor grinding is removed from the game but at the same time people talk about grinding normal monsters for materials and money, imo that is the worst kind of grinding.

Personally I do like killing monsters for EXP, that is my opinion, the setup in Witcher 3 is in my opinion the lazy way of balancing power and forcing everyone to be at the same powerlevel pretty much everywhere, it makes levels useless and for me makes the game boring, I find it tedious to explore places when there is no reward for it (reward being exp since I really enjoy managing my character).

There are many things in this game changed for the worse from the previous games, sadly I had really high hopes for this game but with all the lazy implements of functions and the "You should only play this game for the story" feel of it makes it kind of boring in my book, I just can´t get myself to play it. For me playing games like that "Prancing around in the same meatsuit without it changing at all" gets REALLY tedious really fast.
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halldojo: A true RPG doesn´t have to have levels and stuff, it has role playing. RPGs usually just have those things along with grinding for exp which incidently alot of people like doing.
+1

I for one like the exp system in this game. You get more exp by doing quests and the quests are mini stories with twists and turns so I love it. Enjoy the stories in the game OP.
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halldojo: A true RPG doesn´t have to have levels and stuff, it has role playing. RPGs usually just have those things along with grinding for exp which incidently alot of people like doing.
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baktanus: +1

I for one like the exp system in this game. You get more exp by doing quests and the quests are mini stories with twists and turns so I love it. Enjoy the stories in the game OP.
Yup and that is exactly the difference in preference when it comes to gameplay, personally I hate the exp system in the game I find it horrible, for me it encourages skipping alot of content and just generally finish things fast, I do not know what it is exactly but I do not enjoy this gameplay, it is tedious and I have tried now 3 times in as many days to load the game up but end up closing it within a couple of minutes because it is not interesting to play it.

Personally I don´t see why they couldn´t do both, have a setting when you start the game, I have seen this doen in a game with good results, a setting to pretty much skip the complicated stuff for the gamers that have no interest in the numbers and min-maxing.

Personally I feel this is a problem with many modern games how they are being simplified and limited too much.
Post edited May 26, 2015 by halldojo