Posted May 31, 2012
See? It says so right here! It's mine, no DRM.
Of course, the definition of DRM-free seems to vary from person to person. My definition is a lot like the one GOG uses. If I download a game, I can burn it on a CD, pop it into any computer capable of running it with the right dependencies installed, and start playing with all the same benefits anybody playing, be it legitimate users or pirates, are enjoying.
Now, I hadn't played Minecraft since before the piston update or so, and I've been playing for the last week. Earlier today, my internet decided to stop working for a while. Minecraft wanted me to log in. It behaved exactly as it did back in Alpha (I bought Minecraft back before it was co... err, I mean, back when $13 or so could be considered too much for the game in it's current state, instead of the [arguably] exorbitant $27 they ask for today) when I tried to play offline.
That is to say, it hung on the login screen for three minutes attempting to connect to something it unknowingly wouldn't be able to connect to for the next few hours. After it got bored of trying to make sure I am who I say I am, it let me go ahead and play anyway, but it decided I should have to use the (horrible) "Steve" skin for my character. It's not a big deal, no, and I can still play offline, but that's not really the point I'm trying to make here.
This dichotomy between the online singleplayer and offline singleplayer experience is an example of a definition of DRM-free that contradicts my idea of what that phrase is supposed to represent. It's ultimately an account-based game that almost reluctantly seems to include an offline mode of sorts. In it's current state, between the questionable price tag and use of the definition of DRM-free, I would very much expect a game such as Minecraft to be rejected from GOG for either the latter or possibly even both reasons.
Feel free to discuss the topic at hand here. I'd like to hear other GOG user's opinions on this matter. Not so much about how incredible/horrible Minecraft is, or how godly/unlikable Notch is. Myself, Minecraft quickly became one of my all-time favorite games, but I could go another five lifetimes without having to hear the word "notch" again, and there is no shortage of places to discuss either of those subjects any more than there is a shortage of server joining requests...
More importantly, the (insane) folks at the Minecraft forums have proven themselves rather hostile toward me over the years, so perhaps somebody here could enlighten me on how I may use my skin in offline mode, that I may have the solution to this problem in the future.
It is my understanding that there is a popular method that involves replacing the default "Steve" skin, but this would make all players with that skin look like your character from your perspective, and your character would look like "Steve" or whatever custom skin they used from their perspective, which is a less than ideal solution should I choose to play offline over LAN.
Of course, the definition of DRM-free seems to vary from person to person. My definition is a lot like the one GOG uses. If I download a game, I can burn it on a CD, pop it into any computer capable of running it with the right dependencies installed, and start playing with all the same benefits anybody playing, be it legitimate users or pirates, are enjoying.
Now, I hadn't played Minecraft since before the piston update or so, and I've been playing for the last week. Earlier today, my internet decided to stop working for a while. Minecraft wanted me to log in. It behaved exactly as it did back in Alpha (I bought Minecraft back before it was co... err, I mean, back when $13 or so could be considered too much for the game in it's current state, instead of the [arguably] exorbitant $27 they ask for today) when I tried to play offline.
That is to say, it hung on the login screen for three minutes attempting to connect to something it unknowingly wouldn't be able to connect to for the next few hours. After it got bored of trying to make sure I am who I say I am, it let me go ahead and play anyway, but it decided I should have to use the (horrible) "Steve" skin for my character. It's not a big deal, no, and I can still play offline, but that's not really the point I'm trying to make here.
This dichotomy between the online singleplayer and offline singleplayer experience is an example of a definition of DRM-free that contradicts my idea of what that phrase is supposed to represent. It's ultimately an account-based game that almost reluctantly seems to include an offline mode of sorts. In it's current state, between the questionable price tag and use of the definition of DRM-free, I would very much expect a game such as Minecraft to be rejected from GOG for either the latter or possibly even both reasons.
Feel free to discuss the topic at hand here. I'd like to hear other GOG user's opinions on this matter. Not so much about how incredible/horrible Minecraft is, or how godly/unlikable Notch is. Myself, Minecraft quickly became one of my all-time favorite games, but I could go another five lifetimes without having to hear the word "notch" again, and there is no shortage of places to discuss either of those subjects any more than there is a shortage of server joining requests...
More importantly, the (insane) folks at the Minecraft forums have proven themselves rather hostile toward me over the years, so perhaps somebody here could enlighten me on how I may use my skin in offline mode, that I may have the solution to this problem in the future.
It is my understanding that there is a popular method that involves replacing the default "Steve" skin, but this would make all players with that skin look like your character from your perspective, and your character would look like "Steve" or whatever custom skin they used from their perspective, which is a less than ideal solution should I choose to play offline over LAN.
Post edited May 31, 2012 by Skunk