I don't easily abandon a game, at best just put it on hold for an indefinite time (and I have heaps of such games). Two are currently quite close to being abandoned completely, both Bullfrog games:
1. Theme Hospital
I try and try, but I don't get it what are the elements which are supposed to make this a fun or interesting experience. And I like RTS games, so I presume I should like this too? I just feel I am designing and decorating some dollhouses (hospitals), after which I am mostly just waiting and staring at it running, and occasionally reacting to some ad hoc requests by the game that don't make much sense to me. It just feels boring overall, and feels more at home as a Facebook game along with all the casual farming games and such.
2. Dungeon Keeper: Deeper Dungeons
I played through the base Dungeon Keeper game, after which I've finished maybe half of the expansion pack missions (Deeper Dungeons). But the farther I get with the expansion pack missions, the more frustrated I become.
Now I've been quite long stuck in one mission, the main problem being that for some reason some of the high level monsters that I've trained for a looooooong time, suddenly seem to become unhappy and angry towards me, and leave me. And it is a kind of level where you don't get new minions automatically, so you should dearly hold on to the precious units you have in the beginning, or find elsewhere.
I have absolutely no idea why they get unhappy. I make sure there's enough room, food and different kinds of activities for them, I even throw money at them... but no, I just increasingly get messages that they are unhappy, and suddenly they just resign.
I also kinda dislike the game overall that I usually have very little power to stop my minions from doing stupid things. Like, could you builders PLEASE stop advancing all the time towards the enemy settlements and trying to open the doors behind which the enemy monsters hide?
Phuck it, I think I've had it. Whenever I start a new DK: DD mission, my first thought is "Sigh..." instead of "Oh my oh my oh my, this is so exciting, what secrets this new level has for me???". I'm pessimistic that each level feels even more frustrating than the earlier one. Oh well, at least I finished the base game.
One game I think I abandoned for good was Heretic 2, for the first boss fight. I just felt the boss fight was so stupid and hard in all the wrong ways. But sometimes I feel I should retry it, maybe I just didn't get it back then.
There are also quite a lot of old games I've started but decided that maybe they just are too oldskool to be enjoyable to me today:
- M&M: World of Xeen (that's M&M 4-5, I think?)
- The first Populous (frankly, I didn't enjoy it even back in the day on Amiga, even though I tried and tried... what's with these Bullfrog games that I don't like (besides Magic Carpet of course, which is great!))
- Powermonger
- Many Doom or Wolf3D engine FPS games, like Heretic (1) etc.
Oh, and certainly there are loads of (esp. free) tablet/smartphone games that seem totally pointless quite fast. Too many to list here.
Post edited August 16, 2013 by timppu