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KneeTheCap: Since when has a full retail price automatically mean a tripe-A release?
Only triple A titles sell for that price here. In fact depending on the publisher, some triple A titles will sell for significantly less (the standard US pricing). That's the price they set, It's not only a triple A title, it's not only a movie tie in game, it's also the official canon sequel to Aliens. This was something that was meant to be a big release.

Now all of a sudden the defenders are placing with idie titles and lesser releases, that'd be fine if Sega was selling it for under $40. It smacks of yet more attempts to explain away (poorly I might add) the issues this game shouldn't have had.
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Cormoran: It was advertised like any other triple A title, it's priced as a triple A title. On my steam it's $80, let that pricetag sink in for a second.

Eighty. Dollars.

That's what Sega think this game is worth. It's the same price as Bioshock Infinite, Dead Space 3 and Crysis 3, $10 less than Black Ops 2, $10 more than Far Cry 3. Now sure I can get it elsewhere cheaper, but that's the price they've set for stores here, if they think it's worth that much then you'd bet your arse I want a game that meets those others in terms of quality.
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Wraith: If your logic is that just because it's the same price as a triple AAA title, that's a piss poor excuse. There are plenty of titles that have the same price point because it's the MSRP for a new release for a multi-platform title. If they put it lower on launch they would have lost tons of money on it. Think realistically. Kane and Lynch was advertised in the same way and nobody would have assumed that was a AAA title for a second, especially the sequel. What about Homefront?

If you determined to hate it, which it seems you are, I'm not going to try to change your mind. You seem dead set that the game is crap and you have your right to that opinion. I don't know if you've played it or if you are solely basing your opinion off of reviews and Youtube videos, but if it goes down in price I hope you at least TRY it before slamming it further.
I have played it.

You seem intent on excusing gearbox of their activities no matter how below the belt they are. You've managed to throw insults at me (things like the pitchforks caricature and 'entitled gamer' moniker) all the while not even responding to my issues with your flawed reasoning.

You like it, that's fine, it's okay to like crappy games, i like several myself, but don't try to pretend that this is a great game worth the asking price, that's the sort of thing that allows these companies to so blatantly screw us.

That makes you part of the problem.
Post edited February 20, 2013 by Cormoran
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KneeTheCap: Since when has a full retail price automatically mean a tripe-A release?
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Cormoran: Only triple A titles sell for that price here. In fact depending on the publisher, some triple A titles will sell for significantly less (the standard US pricing). That's the price they set, It's not only a triple A title, it's not only a movie tie in game, it's also the official canon sequel to Aliens. This was something that was meant to be a big release.

Now all of a sudden the defenders are placing with idie titles and lesser releases, that'd be fine if Sega was selling it for under $40. It smacks of yet more attempts to explain away (poorly I might add) the issues this game shouldn't have had.
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Wraith: If your logic is that just because it's the same price as a triple AAA title, that's a piss poor excuse. There are plenty of titles that have the same price point because it's the MSRP for a new release for a multi-platform title. If they put it lower on launch they would have lost tons of money on it. Think realistically. Kane and Lynch was advertised in the same way and nobody would have assumed that was a AAA title for a second, especially the sequel. What about Homefront?

If you determined to hate it, which it seems you are, I'm not going to try to change your mind. You seem dead set that the game is crap and you have your right to that opinion. I don't know if you've played it or if you are solely basing your opinion off of reviews and Youtube videos, but if it goes down in price I hope you at least TRY it before slamming it further.
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Cormoran: I have played it.

You seem intent on excusing gearbox of their activities no matter how below the belt they are. You've managed to throw insults at me (things like the pitchforks caricature and 'entitled gamer' moniker) all the while not even responding to my issues with your flawed reasoning.

You like it, that's fine, it's okay to like crappy games, i like several myself, but don't try to pretend that this is a great game worth the asking price, that's the sort of thing that allows these companies to so blatantly screw us.

That makes you part of the problem.
Wow, so you took it as a personal insult when I made a passing comment about the generalizations I see multiple people making? I never made my initial post to be directed at anyone in particular, the fact that you someone found issue with it being about you is mind-boggling. I do have issues with the game and think it could have been better, but apparently my finding issue with people calling a company liars for issues that I don't agree with is absolving them of all responsibility. Yes, I think GAMERS (note, plural) are entitled nowadays. You are not every gamer. Full stop. So stop trying to make this all about you.

Despite my issues, I do think it's a GOOD game, not great. I don't regret dropping $50 USD on it and I think I've gotten more enjoyment out of it than I have out of many other titles bought at the same or more. Beauty is in the eye of the beholder, and if free will makes me part of the problem then so be it.

/end rant
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Wraith: Wow, so you took it as a personal insult when I made a passing comment about the generalizations I see multiple people making? I never made my initial post to be directed at anyone in particular, the fact that you someone found issue with it being about you is mind-boggling. I do have issues with the game and think it could have been better, but apparently my finding issue with people calling a company liars for issues that I don't agree with is absolving them of all responsibility. Yes, I think GAMERS (note, plural) are entitled nowadays. You are not every gamer. Full stop. So stop trying to make this all about you.

Despite my issues, I do think it's a GOOD game, not great. I don't regret dropping $50 USD on it and I think I've gotten more enjoyment out of it than I have out of many other titles bought at the same or more. Beauty is in the eye of the beholder, and if free will makes me part of the problem then so be it.

/end rant
If you want to throw insults then be prepared to insult someone.

You say you have issues with people calling them liars, it's right there in the footage that they lied. Yes, this makes you part of the problem. This isn't about eye of the beholder. You completely dismiss the evidence at hand to make a statement that tells these companies it's okay to keep on doing what they're doing because people like you will happily blind themselves to the painfully obvious.
A good reason if any that piracy of games is still going on. To actually try a game first to see if it is worth buying in the first place. I would have been mortified if I had bought this game. Same as Duke Nukem Forever and a few other games. I see no reason to pay top whack for games that when bought you realize are not worth the money paid. (I am not advocating piracy in any way, however when games like this are released, you can see why it is done).

I actually watched this review and I am so glad I did. I was actually contemplating buying this game but this has turned me right off it. Perhaps I should think about pirating games as a means to an end to see if future releases are really worth buying.

http://www.youtube.com/watch?v=UGX2WE4QUw8

Another one that may also touch on a few things.

http://www.youtube.com/watch?v=mf5Uj4XIT1Y
Post edited February 20, 2013 by Denezan
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Denezan: A good reason if any that piracy of games is still going on. To actually try a game first to see if it is worth buying in the first place.
There are better alternatives. Personally, I buy 95% of my games at a price point where I won't be smashed if it turns out to be a flop. I have no problem gambling 2€ on a game that might be awful, because there are also always cases where I gamble 2€ on a game that's exceptionally good. This means that I usually wait 1-3 years after a game's release before I buy it, but I have no problem with that either. I never really understood this notion of having to be among the first, and having to have something NOW-NOW-IMMEDIATELY. I guess I'm not a proper lemming. ;)

Gambling 80$ on something as unpredictable as a computer game - well, I _might_ consider that if I earned 20 times more than I do. But as long as money carries value for me, no way.
I think the game, including the people behind it deserves more flak since Daikatana and Ion Storm got murdered a decade ago for making similar mistakes.
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Denezan: A good reason if any that piracy of games is still going on. To actually try a game first to see if it is worth buying in the first place.
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Psyringe: There are better alternatives. Personally, I buy 95% of my games at a price point where I won't be smashed if it turns out to be a flop. I have no problem gambling 2€ on a game that might be awful, because there are also always cases where I gamble 2€ on a game that's exceptionally good. This means that I usually wait 1-3 years after a game's release before I buy it, but I have no problem with that either. I never really understood this notion of having to be among the first, and having to have something NOW-NOW-IMMEDIATELY. I guess I'm not a proper lemming. ;)

Gambling 80$ on something as unpredictable as a computer game - well, I _might_ consider that if I earned 20 times more than I do. But as long as money carries value for me, no way.
I am not so sure it is the NOW-NOW mentality but rather the new-new-new mentality. Wanting the next new thing because they become quickly bored with the current games. Especially so when it is a brand people know and have enjoyed in the past. Some people would pre-order a game on the brand name ALONE, expecting it to be amazing. (I did that with The Witcher 2 and my opinion of that game is low, only the graphics impressed me there). I myself pre-ordered on the brand name alone, and many others have probably done the same. I did the same thing with Star Trek Online and after that I will NEVER pre-order a game ever again. I learned from that mistake.

Some of these games are not just single player, but the same applies to MMO's as well. I waited 6 months to buy SWTOR because I did not want to be burned by pre-ordering and I LOVE Star Wars. The point is, sometimes yes you can wait a few years for a game to be $2 before you play it if you have plenty of games to occupy your free time. However if you are a gamer in every sense of the word, you go through games in no time at all, so you end up buying new games to keep you going. And when you buy a game with the misconception that it's going to be the be all and end all of games, and you find you basically bought a box of poop, well you are going to wish you had seen it first before spending your hard earned money on it.

Piracy has it's downsides, but it also has its upsides as well. To see what the game companies are trying to fob off on us for top notch prices is one of the many reasons it is a good thing. The game company loses out on sales? Your damn right you do if your game is a piece of shit. If it is worth buying then I will gladly part with my money. If you try to sell me garbage you will not see any money at all.
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Denezan: A good reason if any that piracy of games is still going on. To actually try a game first to see if it is worth buying in the first place. I would have been mortified if I had bought this game. Same as Duke Nukem Forever and a few other games. I see no reason to pay top whack for games that when bought you realize are not worth the money paid. (I am not advocating piracy in any way, however when games like this are released, you can see why it is done).

I actually watched this review and I am so glad I did. I was actually contemplating buying this game but this has turned me right off it. Perhaps I should think about pirating games as a means to an end to see if future releases are really worth buying.

http://www.youtube.com/watch?v=UGX2WE4QUw8

Another one that may also touch on a few things.

http://www.youtube.com/watch?v=mf5Uj4XIT1Y
Yep that first video with AngryJoe has plenty of recorded evidence of how atrocious the AI is...pretty funny too.
I've always found it hilarious when people tell others that some game is not worth the price. Well, how can you tell? You can't know if the other actually thinks it reflects the value?

I paid 50 euro for Aliens: Colonial Marines. I think it's worth it. Am I wrong?
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KneeTheCap: I've always found it hilarious when people tell others that some game is not worth the price. Well, how can you tell? You can't know if the other actually thinks it reflects the value?

I paid 50 euro for Aliens: Colonial Marines. I think it's worth it. Am I wrong?
50€ for a computer game? Yes, you most certainly are. ;)
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misfire200: So you will say the graphics are on par with a current AAA title? And that the game gives you the same options as current AAA titles?

It needs much more defined textures, it needs the lighting and atmospheric effects, and the rain from the demo, it needs the fog/smoke explosions from the demo...and then it needs some tweaking to AI because while you may not be having issues with the Aliens doing stupid shit, the majority are otherwise it would not be getting blasted so much. And it is not just getting blasted for the graphics, but for both the graphics and the gameplay.

Looks like a bad port...
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Wraith: Let's be realistic here: Aliens: Colonial Marines is not a AAA title. It's a movie license, and none of the AVP games could ever be considered AAA titles either. Just because Gearbox (and 4 other companies apparently) made it doesn't automatically make the game a AAA title. So no, it's not on par with, say, Crysis 3 or Skyrim. HOWEVER, I would like to point something out: I am as much a Deus Ex fan as I am an Aliens fan, and Human Revolution had some seriously downgraded textures in the world and some weird haze/smoke effects at time. That didn't stop it from being a good game, but graphically it wasn't as mind blowing as it could have been.

It likely is a port in some respects, but the game is visually nicer on PC than on consoles, and the textures are not THAT bad.

Because of some of the hate and because I don't experience what other people do, I will be doing a livestream of A:CM tonight at 5:30pm PST for two hours on select levels (Sulaco and Hadley's Hope being the two certain ones) to show gameplay and how I play the game. Of course, now that I've said I don't have any of the glitches, I'll probably get tons because that's just how life works :P I do have the DX10 mod installed but that's it, so this will be a mostly unaltered run on Soldier or hardened difficulty....maybe Ultimate Badass if I want to show how dangerous the aliens are at higher difficulties.

Livestream link for tonight.
Watched a bit but it was on pretty late here, so only saw the first mission, looked OK gamewise and your stream was very good, thanks for the linkage :)
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Wraith: Let's be realistic here: Aliens: Colonial Marines is not a AAA title. It's a movie license, and none of the AVP games could ever be considered AAA titles either. Just because Gearbox (and 4 other companies apparently) made it doesn't automatically make the game a AAA title. So no, it's not on par with, say, Crysis 3 or Skyrim. HOWEVER, I would like to point something out: I am as much a Deus Ex fan as I am an Aliens fan, and Human Revolution had some seriously downgraded textures in the world and some weird haze/smoke effects at time. That didn't stop it from being a good game, but graphically it wasn't as mind blowing as it could have been.

It likely is a port in some respects, but the game is visually nicer on PC than on consoles, and the textures are not THAT bad.
Let's see 60 million dollar budget...yeah that puts it in the AAA category:

Skyrim + marketing was 85 million
The original crysis was 22 million and looks better=)

Of course if the rumors are true that Gearbox used a large chunk for their own in house developments then well...nothing we can do their. SEGA "planned and wanted" this to be a AAA title and it has had the anticipation of a AAA game.

As for the Deux Ex comparison, it is a year older, and in my opinion looks better when the graphics are maxed out. Yes it has some glitches but not nearly as noticeable throughout the game. It was in development for 3 1/2 years vs 6 years and had a development budget half that of ACM. The AI is also a helluva lot better. It is a good game and is rated as a pretty darn good game.


Also Deux Ex was handled by Square Enix who I have a ton of respect for. Look at FFXIV....complete buggy, piece of crap, apologized multiple times to their fans and then have been redoing the game from scratch. Ironically even that game has scored higher than ACM and it cost $50 + a monthly fee=P
Post edited February 20, 2013 by misfire200
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Wraith: Let's be realistic here: Aliens: Colonial Marines is not a AAA title. It's a movie license, and none of the AVP games could ever be considered AAA titles either. Just because Gearbox (and 4 other companies apparently) made it doesn't automatically make the game a AAA title. So no, it's not on par with, say, Crysis 3 or Skyrim. HOWEVER, I would like to point something out: I am as much a Deus Ex fan as I am an Aliens fan, and Human Revolution had some seriously downgraded textures in the world and some weird haze/smoke effects at time. That didn't stop it from being a good game, but graphically it wasn't as mind blowing as it could have been.

It likely is a port in some respects, but the game is visually nicer on PC than on consoles, and the textures are not THAT bad.
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misfire200: Let's see 60 million dollar budget...yeah that puts it in the AAA category:

Skyrim + marketing was 85 million
The original crysis was 22 million and looks better=)

Of course if the rumors are true that Gearbox used a large chunk for their own in house developments then well...nothing we can do their. SEGA "planned and wanted" this to be a AAA title and it has had the anticipation of a AAA game.

As for the Deux Ex comparison, it is a year older, and in my opinion looks better when the graphics are maxed out. Yes it has some glitches but not nearly as noticeable throughout the game. It was in development for 3 1/2 years vs 6 years and had a development budget half that of ACM. The AI is also a helluva lot better. It is a good game and is rated as a pretty darn good game.

Also Deux Ex was handled by Square Enix who I have a ton of respect for. Look at FFXIV....complete buggy, piece of crap, apologized multiple times to their fans and then have been redoing the game from scratch. Ironically even that game has scored higher than ACM and it cost $50 + a monthly fee=P
I'm actually wondering how much input Fox Interactive had in the development process. It's their license, and I'm sure they were at least partially dictating some things to every developer involved in the series.

Let's be honest though, no Aliens game has ever been a slam dunk. It's a niche series for fans. Most are fondly remembered but they weren't spectacular when they came out. Diehard fans of the series typically enjoy them but they get passed over by most. Dropping 60 million was basically a 60 million dollar fan service game, anyone who talked to Randy Pitchford at length about the series should have known that.
as much as i love aliens games, ( I have played all three aliens versus predators, and love them all to death) I have to say that after hearing all the complaints about this game i am going to stear clear of it forever. i MIGHT pick it up 3 or 4 years from now when its 5 dollars on sale on steam(or hopefully gog) becuase at that price i'll risk it for an aliens game. but otherwise, no way.
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misfire200: Let's see 60 million dollar budget...yeah that puts it in the AAA category:

Skyrim + marketing was 85 million
The original crysis was 22 million and looks better=)

Of course if the rumors are true that Gearbox used a large chunk for their own in house developments then well...nothing we can do their. SEGA "planned and wanted" this to be a AAA title and it has had the anticipation of a AAA game.

As for the Deux Ex comparison, it is a year older, and in my opinion looks better when the graphics are maxed out. Yes it has some glitches but not nearly as noticeable throughout the game. It was in development for 3 1/2 years vs 6 years and had a development budget half that of ACM. The AI is also a helluva lot better. It is a good game and is rated as a pretty darn good game.

Also Deux Ex was handled by Square Enix who I have a ton of respect for. Look at FFXIV....complete buggy, piece of crap, apologized multiple times to their fans and then have been redoing the game from scratch. Ironically even that game has scored higher than ACM and it cost $50 + a monthly fee=P
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Wraith: I'm actually wondering how much input Fox Interactive had in the development process. It's their license, and I'm sure they were at least partially dictating some things to every developer involved in the series.

Let's be honest though, no Aliens game has ever been a slam dunk. It's a niche series for fans. Most are fondly remembered but they weren't spectacular when they came out. Diehard fans of the series typically enjoy them but they get passed over by most. Dropping 60 million was basically a 60 million dollar fan service game, anyone who talked to Randy Pitchford at length about the series should have known that.
Well actually the 1999 Aliens vs Predator was pretty much a damn good game and was popular and received fairly good reviews throughout its lifespan. Heck, people still play it and it even was modded to have slightly better graphics later in its life. It was also able to be modded to have more accurate sounds and what not. It is the main reason that all the follow up AvP games and now ACM are hit hard because fans have played a great version of the series and just want that same great gameplay with very nice graphics.

The marines were intense and scary to play as whether it was in SP or MP, the Predator was just a badass, and the aliens were menacing and very good at being stealthy.

The bigger mystery is how Rebellion did such a great job in 1999 and then screwed it up in 2010 when they took another shot at it.

Considering the style of game and the time period, the 99 AvP could be considered about as close to a slam dunk as you can get for this style of game and the M rating it had. AvP 2 was not half bad at least for multiplayer, the 2010 version was ok, but ACM is a huge let down compared to the rest and had a budget probably 10x the others combined...no matter what Gearbox screwed up big time on this. It is not a hard franchise to turn into a great game. Rebellion did it once, god just hand the franchise over to someone who can actually give what is promised.