Crosmando: Interesting to note also, phase-based combat is a "blob" mechanism, as in it assumes distance and movement don't matter in combat and your party is a "blob" all occupying the same position. Most phase-based games are first-person, ie the Wizardry and Bard's Tale series. Unless of course Torment is going to have JRPG combat, but somehow I doubt this...
BrotherNone: "blob" combat is only one type of phase-based combat. Not all phase-based systems are blob systems. Check out Frozen Synapse, for example.
I loved that game, it had a real challenge to it. Too bad after I noticed how really bad I'm with strategic ideas, I'm only half-good with tactical movements.
As for combat I also hope it'll become Real TIme with Pause with options to pause when X or Y happens. It'll make combat more versatile than turn-based but it'll have the option to pause for almost anything for those that enjoy that.
mondo84: Interesting point from the update:
"Meaningful friendships, even feelings of affection, will be possible, but relationships of the flesh would be inconsistent with our narrative."
I think that's smart. Less juvenile situations the better, everything to avoid this becoming a mainstream game like Project Eternity. Not that I think sex can't be handled well, just that it's easy to fall in a 'cheap trap' just to have it in the game.