It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Fairfox: so peeps only get 1 or 2 eps of taht final uuuh walkin' dead gamie 4 max $$$? tahts a jerk move non?
GOG could not know then and we still don't know how GOG will handle the situation. We were asked to not speculate and I do agree. It is weekend and I don't expect GOG to solve this issue right now. Next week we will know more.
it would be nice if gog would allow transition of telltale account to gog account. my game of thrones isn't drm-free. i don't have much faith in the website being supported
avatar
PaterAlf: If it's true, I'm sad. I like their games and I was looking forward to The Wolf Among Us 2.
avatar
CharlesGrey: Same. I really enjoyed the first Walking Dead game and The Wolf Among Us. I didn't even know they were working on a TWAU sequel, so that makes the news even more of a downer. I wonder what happened... ? I thought their games were reasonably successful.

That said, I didn't like the second season of TWD as much as the first, so maybe the quality of their games and storytelling gradually went downhill? It seems they were pumping out a lot of these games in recent years, so maybe it was a case of quantity over quality?
Seems a lot of bad things happened to them. I remember seeing commercials for one of their Walking Dead games on the airwaves here in the US - I was thinking they must be doing pretty well because that isn't cheap, either that or they were overextending themselves in advertising expenses.

The former CEO also sued them - apparently at the worst possible time financially.
low rated
deleted
avatar
CharlesGrey: I thought their games were reasonably successful.
That's what happens when you make "games" that can be consumed in their entirety on YouTube, or games that are just rework of the game they already released with a different licensed character.
low rated
deleted
Not to derail the thread too much, but Capcom Vancouver (Dead Rising 2, 3, 4) shut down most of its operations as well, and just has a skeleton crew.
avatar
CymTyr: Not to derail the thread too much, but Capcom Vancouver (Dead Rising 2, 3, 4) shut down most of its operations as well, and just has a skeleton crew.
Yeah I heard that Capcom wanted to focus more in Japan.
avatar
CharlesGrey: I thought their games were reasonably successful.
avatar
paladin181: That's what happens when you make "games" that can be consumed in their entirety on YouTube, or games that are just rework of the game they already released with a different licensed character.
I'm not convinced that's a significant factor. The first Walking Dead game was a big success, and I doubt they would have continued to focus on that "interactive story" format if there was no demand for it. Sony's output of exclusives isn't so different from TellTale, with games such as Heavy Rain, Beyond: Two Souls, Until Dawn or Detroit: Become Human. Those are considered system sellers, and Sony pumps significant amounts of money into them. Like it or not, there is a demand for that type of game.

I think it's more likely that this is simply a case of mismanagement. I suspect they tried to juggle too many projects at once, and wasted too much money. Besides, I wonder how much money they spent on those licenses? Don't know what exactly their deals looked like, but they worked with some huge franchises such as Game of Thrones.
if gog put a proper sale on the telltale catalogue, prior to the catalogues removal, and i don't mean the standard sale price for this catalogue, i'd buy every game.
I think the comics / movie / TV series / Minecraft games were a bad idea .
Post edited September 22, 2018 by i_hope_you_rot
avatar
i_hope_you_rot: I think the comics / movie / TV series / Minecraft games were a bad idea .
Minecraft games along with TWD: Season 2 were actually TellTale's biggest money makers. Batman was their biggest loss.
avatar
i_hope_you_rot: I think the comics / movie / TV series / Minecraft games were a bad idea .
No, they were a great idea!
How many adventure game classics have been made with a third party IP?

Indiana Jones, Star Trek, Blade Runner, Sam&Max, etc.

The problem is that Telltale did almost nothing but licence stuff, and even with that, their quality started to go down.

Had they had some original IPs, and had they put so much effort into quality as those examples I mentioned, there wouldn't have been any problems. At least, that's the assumption.

When Telltale was good, they were very good. Wallace & Gromit has the exact feeling that the animations had. Too bad they couldn't keep up with that in the long run.

Of course their sales department wasn't probably very good. First they were kind of generous with free DVD-ROMs and all that, but then moved on to overpriced online sale, where their games were decent price only with -90% discounts. In the end, they offered some of their titles only as DRM versions, so add that to their quality issues, it's no wonder they weren't making money.

IPs as such were never a problem.

Having said that, I have always wondered whether making games like "Strong Bad's Cool Game for Attractive People" was really the smartest thing. You could probably find many other better-known better-selling IPs to base your games on...
avatar
timmy010: if gog put a proper sale on the telltale catalogue, prior to the catalogues removal, and i don't mean the standard sale price for this catalogue, i'd buy every game.
Like the sale we had last month :P?
avatar
timmy010: if gog put a proper sale on the telltale catalogue, prior to the catalogues removal, and i don't mean the standard sale price for this catalogue, i'd buy every game.
avatar
Linko90: Like the sale we had last month :P?
Yep because I was broke AS... back then