Akuji the Heartless

Akuji the Heartless (1998)

by Crystal Dynamics, LTI Gray Matter, Eidos Interactive
Genres:Adventure, Puzzle, Hack and slash/Beat 'em up
Themes:Action
Game modes:Single player
Story:Akuji the Heartless is an action-adventure video game, released in 1998 on the PlayStation. It uses a modified Gex: Enter the Gecko engine, and both games were developed by Crystal Dynamics. The gameplay involves hack and slash combat combined with platform elements.
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Stories about this game (3)
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user avatar@Bakedgooduser avatar@Bakedgood
January 29, 2025
I remember playing it on a PS1 demo disc back in the 90s and later found out it's basically the precursor to the Soul Reaver games. The combat system is pretty identical and the story themes too. It has a very 90s nostalgic feel to it in terms of game design.
user avatar@XboxClown89user avatar@XboxClown89
February 11, 2025
I also had Akuji the Heartless growing up. I never finished it but always remembered the game to a degree. This also had a demo of Legacy of Kain: Soul Reaver 1. Which I currently own the original PC version on GOG. I didn't know until years later. This was strikingly similar to another game called Shadow Man. Two versions of that game also on GOG as well. You play as a dead man that's going through the supernatural on his journey. I always remembered the look of Akuji. This was a strangely interesting game for it's time. Surprisingly there's people still talking about this game. It's one of those games people missed out on. Then years later, they hear about it a lot. This was a game Crystal Dynamics made that's simply ahead of it's time. By now there exists plenty games with similar concepts to this. Now that's exactly why Akuji the Heartless should be on GOG.
I have cleared this game about three times. I wish to play this game here on GOG to play without the need for emulation, because retro games are expensive I rather pay 20 euros than 300 euros for one game that will wear out overtime and I will have to pay another 300 to get that one game. So if it is possible, please bring it here.
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