Posted August 16, 2013
Elmofongo: 2.Am I the only one who somewhat liked the story for what it is, the acting is superb, why can't it have a serious story? Anyway my grips with this game after San Andreas is the removal of countryside, it makes the world feel bigger and more realistic, I find it ludicrous being on an "Island City" surrounded by water, but GTA San Andreas did not have much either, yeah I can customize my vehicles, but it sucks if it gets destroyed and I cannot take it to races.
I don't mind a serious story, I just can't stand it when the gameplay and setting contradicts said story. The story would've been damn good in a different game, but in GTAIV, seeing Nico lamenting how shitty his life is and how hard it is to survive the mean street of Liberty City right after a spending six in-game months doing nothing but joy-riding in other people's cars and murdering random pedestrians in many different ways just for funzies, all while the oh-so whacky radio stations play in the background is just impossible to take seriously. Elmofongo: 3. Leave Ocarina of Time alone it deserves the praise, its a competant game with great soundtrack and athmosphere.
I didn't say it's a bad game. On the contrary, I said it was amazing for its time. It just gets far more praise than it deserves, to the point where people seem to think it's the greatest game of all time. It's really not, it's good, but future Zelda game improved the formula even further and were all around better games. Wind Waker was better, Twilight Princess was better (at least if you played the waggle-free Gamecube version), hell, Majora's Mask was better, and it came out only a couple of years after Ocarina. Similarly, I think we'd probably agree that Psychonauts or Age of Wonders are brilliant games, but to say they're the absolute best of the best of what gaming has or will ever have to offer is just going a tad to far.
Anyway, I thought up a few more.
Overrated.
Assassin's Creed. I'm only talking about the first game, since it's the only one I've played, but why it got so popular as to start a massive franchise, I'll never understand. It was repetitive, aesthetically dull, more padded than a novelty sumo wrestler outfit and just plain boring. Not to mention, further up its own arse than it had any right to be.
Underrated.
Legend of Zelda: Spirit Tracks. Definitely one of the best hand-held Zelda games I've ever played. Basically, if you've played Phantom Hourglass, it fixes everything that was wrong with the game. There's no more repeating the same areas over and over in the central dungeon as well as no time limit, collecting train parts is far less tedious than collecting ship parts and there's a warping system for traversing the overworld in a more reasonable time frame (albeit not a very good one, but it's better than nothing). All in all, a great game.
Jaws Unleashed. Fuck Goldeneye 007, this is by far the best movie tie-in game of all time. Basically, you play as the shark in an open world sandbox that is the seas around the island which Jaws took place on (hopefully that sentence makes at least some sense). What's not to love about a game where you can shatter a boat into hundreds of tiny pieces and then tear the occupants' limbs off one by one? It's the most fun you can have while wearing pants.
Post edited August 16, 2013 by Hesusio