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Cold steel, colder ale!

Volgarr the Viking, a hardcore 2D side-scrolling arcade action platformer with gallons of blood, extreme bad-assery, and a daring difficulty level, is available 16% off on GOG.com. That's only $9.99 for the first week.

[url=http://www.gog.com/game/volgarr_the_viking][/url]Rise, warrior! Bow to the 16-bit gods of the Arcade'ian Golden Age! Heed Odin's call! You are to become a mythical hero, the stuff of legends passed over goblets of ale at smelly inns, for years to come. Village elders will erect statues in your honor, Viking women will give your name to their firstborn sons, and men of the North will scream Volgarr!!! when storming enemy ranks, to instill dread in their foes' hearts. Of course, if you explode into a bloody fountain of bones and gore, that might not be the case. After all, here, now, you are still just a nameless, hairy, half-naked savage thrown against countless bloodthirsty foes. Can you become the legendary Volgarr the Viking? I dare you.

Volgarr the Viking is an awesome tribute to the most brutal and demanding arcade games of the 80s and 90s. With precise mechanics, simple controls, and challenging difficulty level, combined with pixel-perfect animation and a soundtrack worthy of a truly epic adventure, the game is sure to hold you in its mighty grip for hours on end.

Have your bloody blade ready and become the legendary Volgarr the Viking for only $9.99 on GOG.com!
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HiPhish: There is no rating and there is no review. Even the video is called "my thoughts on". Besides, the game is right there on display. anyone can judge from the gameplay alone without his commentary if they will like it it. Playing a game on a show floor or while commentating in harder than at home, so everyone will play badly under those circumstances. When he made his video of Shank he played worse than me but I instantly knew that Shank is the type of game I would want to play an i would be better at it.
http://www.youtube.com/watch?v=hFnAeCmasjk

What are you even trying to say? That his review is wrong? There is no review. That he is not good at it? He even admits it himself. That the game is not unfair? He says that over and over again. Maybe calling it "disrespectful of people's time" is not a good choice of wording, but the point stands that it requires a lot of pattern memorization and repeating, you can't argue with that. And the reason it does so is because it's modeled after old arcade games that were designed to deliberatly suck coins out of children's pockets.
As I said, my problem with his "thoughts" is that he takes something which is completely a personal issue, the time someone is willing to spend on a video game, and makes it a bad point because the game is difficult, "doesn't respect my time".

It's a dud argument, same as saying "Well I only have X amount of time to play games, I'm a busy man, but this game is hard and only saves at certain waypoints so it's disrespecting my time". Who the heck cares about your personal time man, that's your business and nothing to do with the game, certainly not a negative point.

It sounded like a variation on something I heard on another board long ago complaining that Icewind Dale's character creation was too long and boring, replete with references to "nerds" and said individual having a girlfriend.
Post edited September 13, 2013 by Crosmando
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JudasIscariot: It was mostly for the reason that it would catch the reader's eye and answer a technical question quickly. The order the features are listed in carries no importance as all are equally awesome :P
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F4LL0UT: Yo, don't point that tongue at me! It confuses the hell out of me! I don't know whether you're being sarcastic or dissing me or what... but yeah, I kinda see your point. Although you guys might consider making the supported controller type a tag or something. Speaking of which, I'm still waiting for tags that tell me whether a game has splitscreen or hotseat support etc.. :P
As for the tag, I'd suggest using the feedback section of the Contact Us page, it helps with having everything in one place :)

Always assume I am being gently sarcastic but never dissing anyone :D
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Crosmando: It sounded like a variation on something I heard on another board long ago complaining that Icewind Dale's character creation was too long and boring, replete with references to "nerds" and said individual having a girlfriend.
But it's true, the character creatin in icewind Dale, and any other Infinity Engine game, *is* very long and boring and the devs knew that, that's why the game comes with pregenerated characters and parties. They gave you the *choice* of doing it the quick and simple way or the geeky manual way. Someone might get overdramtic and claim how only nerds with no real life could enjoy making custom characters, but the core of the issue is still true: it is a long, boring and dry experience. If someone was unwilling to play the game because they don't have the time to manually create and manage a full six character party I could totally understand that, if the game offered no alternative.
Already got it through the Kickstarter but good to see it here all the same!
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HiPhish: But it's true, the character creatin in icewind Dale, and any other Infinity Engine game, *is* very long and boring and the devs knew that, that's why the game comes with pregenerated characters and parties. They gave you the *choice* of doing it the quick and simple way or the geeky manual way. Someone might get overdramtic and claim how only nerds with no real life could enjoy making custom characters, but the core of the issue is still true: it is a long, boring and dry experience. If someone was unwilling to play the game because they don't have the time to manually create and manage a full six character party I could totally understand that, if the game offered no alternative.
But it's not boring, at all, the character creation is one of the most fun parts of an RPG. Also, calling it the "geeky" way is offensive.

And my point stands, someone's personal life, how much of their personal time they are willing to put into games, is the business of that person and that person only. It has nothing to do with games or other people. If anyone finds a game like Volgarr too hard then they can either not play it or they can play it more to get better, there's your *choice*.

My problem is casuals is that when they fail they always assume the game is at fault first, not them. So the game should/must be changed, be lowered to the lowest common denominator, them, because the game is too "nerdy".

They are all the same, and all their arguments are the same bullshit. Gen-Y hipsters are intolerable cunts and everything they say is slobbering retardation. If you are bad at games, then get better. Read the manual, play more, learn from mistakes, and most importantly stop blaming games for your personal failures (including the unwillingness to allocate more of your time to mastering the game).

Edit: Also, this absolutely poisonous tendency of casuals to give "sales advice" to devs about changing their game to attract more sales.
Post edited September 13, 2013 by Crosmando
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Crosmando: Edit: Also, this absolutely poisonous tendency of casuals to give "sales advice" to devs about changing their game to attract more sales.
I wouldn't worry about that tbh. Real passionate game devs won't listen to such advice and only listen to hardcore gamers concerns. When you're in game dev, it's not for the money, it's to contribute to the video game world.
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timppu: The reality is that DirectInput gamepads are of dying breed, people shouldn't buy more of them. There are other XInput gamepads besides just the MS XBox360 gamepad, too bad though that it may be quite hard to tell from the package whether the gamepad is DirectInput, XInput or even both. I think the Chinese no-name gamepads that look like PS2 rip offs, all the way to the button naming, are still DirectInput. Steer clear of them.
I disagree, people should buy what suits them.

I like my retro-styled controllers, and most if not all of those are DirectInput (just bought a pair of SNES-style USB controllers, which I quite doubt are XInput). DirectInput also seems generally more capable (not that it matters for most classic controllers)*.

* https://en.wikipedia.org/wiki/DirectInput#DirectInput_vs_XInput
Xbox 360 controller and XInput support only very basic control of vibration motors in contrast with great palette of various effects supported by DirectInput.
XInput supports maximum of 4 axes, 10 buttons, 2 triggers and 8-direction digital pad per controller, compared to DirectInput's support for 8 axes, 128 buttons, and full-range POV. (Incidentally, the number of axes, buttons and triggers XInput supports corresponds directly to the Xbox 360 controller.)
I watched the TotalBiscuit video and the other one. I noticed there seemed to be a whole lot more enemies in the version TotalBiscuit played compared with the other video. But at the same time, he kept running right into enemies. It didn't look like a ridiculously hard game but just poor playing.

This looks like something I might really like. Anyone know how well this runs in Wine?

Edit: Found the answer in the game sub-forum:
http://www.gog.com/forum/volgarr_the_viking/running_well_in_wineskin_mac_osx
Post edited September 16, 2013 by CrowTRobo
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timppu: The reality is that DirectInput gamepads are of dying breed, people shouldn't buy more of them. There are other XInput gamepads besides just the MS XBox360 gamepad, too bad though that it may be quite hard to tell from the package whether the gamepad is DirectInput, XInput or even both. I think the Chinese no-name gamepads that look like PS2 rip offs, all the way to the button naming, are still DirectInput. Steer clear of them.
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Maighstir: I disagree, people should buy what suits them.
Unfortunately, at this point "what suits them" means that if they are going to use the gamepad also with modern PC games, they shouldn't anymore go with the DirectInput variants, even if in theory they would be more capable. After all, all that matters in the end is how the games they are going to play with them support them.

But I just want to stress that there are other XInput gamepads besides just the official Microsoft XBox360 controller, just so that no one incorrectly thinks that there is no choice on that matter.
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Crosmando: ...
I you're going to throw around the word "casual" like a 12-year old throws around the word "gay" on XBox Live and think that calling a process that involves pushing around numbers "geeky" is offensive, then I have nothing more to say to you.
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HiPhish: I just saw TotalBiscuit's video and it kiled all my interest in the game
http://www.youtube.com/watch?v=WWjWmqCZFu0

There are challenging games like Castlevania or Contra, but they are not nearly as hard (except those pseudo-3D stages in Contra, I hate those) as this. I like a good challenge, but this is just pure punishment.
Just watch this one now:
http://www.youtube.com/watch?v=JPjkAL2RmvI

Jesse Cox plays better than TB... geez, he played even better than I on my first attempt (which took almost an hour for me to finish the 1st level!).
Okay, he had some experience on PAX. ;p
Wishlisted for now. This game looks like a lot of fun.
Great release!
Here are some "Umlauts" for you to copy and paste into the title: ÄäÖöÜü =)

Tehee ;-)
Another game that wears its difficulty on its sleeve.
Pass.