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Blarg: Gaming mags have such a terrible record overall of not saying what's wrong with games, even when it's huge, that they simply lost too much credibility to be worth buying except for a lark. And you can get a lark for free on the internet all over the place.
That said, I found them at least amusing enough, if nothing else, to have subscriptions for many, many years. They're quote affordable that way. But the price does get pretty ridiculous on the newsstand.
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chautemoc: Never quite thought about it that way -- would be interesting to see if they hadn't sold off their credibility if they'd still be around.
I enjoyed Nintendo Power and EGM very, very much. :)
It's good to hear the latter is coming back..I think I will be subscribing..I miss reading it every month. I just hope it's more like the old days (in look and content) then the latter days, not that it was all horrible or anything.
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Vagabond: I enjoy PCG US very much. I'm good friends with the editorial staff (I'm in their TF2 clan), and they're a very nice group. They all know what they're writing about, and are very good at it. Evan Lahti, the previews editor, has told me something regarding the online vs. print debate... It goes something like "Internet gaming news and reviews is fast-food, while a magazine is like dining at a nice restaurant, where everything is prepared for you."
I trust PCG more than any website, and I'm always very eager to read through the magazine. Much more professional and enjoyable than most websites.

Good to hear.
Kinda agree with the analogy..but all in all I think each are about equally advantaged and disadvantaged.

Of course... the fast food could have some good service, and the restaurant could have awful food... and vice versa. Theoretically, of course. :P
yeah, the day pcg came each month was like mini christmas when i was subscribed.
i had crappy internet for most of my childhood, and you really are guaranteed at least some level of quality with a print medium. plus, the pcg writers always had a great sense of humor- i feel like you kind of got to know them if you read long enough.
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Vagabond: I enjoy PCG US very much. I'm good friends with the editorial staff (I'm in their TF2 clan), and they're a very nice group. They all know what they're writing about, and are very good at it. Evan Lahti, the previews editor, has told me something regarding the online vs. print debate... It goes something like "Internet gaming news and reviews is fast-food, while a magazine is like dining at a nice restaurant, where everything is prepared for you."
I trust PCG more than any website, and I'm always very eager to read through the magazine. Much more professional and enjoyable than most websites.

But then again, more people would rather take fast food on the go, rather than food from, um, ah, the Olive Garden.
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Vagabond: I enjoy PCG US very much. I'm good friends with the editorial staff (I'm in their TF2 clan), and they're a very nice group. They all know what they're writing about, and are very good at it. Evan Lahti, the previews editor, has told me something regarding the online vs. print debate... It goes something like "Internet gaming news and reviews is fast-food, while a magazine is like dining at a nice restaurant, where everything is prepared for you."
I trust PCG more than any website, and I'm always very eager to read through the magazine. Much more professional and enjoyable than most websites.
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michaelleung: But then again, more people would rather take fast food on the go, rather than food from, um, ah, the Olive Garden.

I'd rather have quality than quantity.
How long can these fast food analogies and metaphors go on?
I definitely liked PCG more way back in the day when it was supersized.
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Blarg: I definitely liked PCG more way back in the day when it was supersized.

A few years ago, after graduating from college, my mom made me do a final once-over of the stuff I had stored at her house. Amongst the boxes were a stack of old PC Gamers, including the holiday 1998 or 1999 edition, which clocked in at something like 200+ pages. That (and other) issues ended up going in the trash (couldn't convince her that long-term storage of a PC Gaming mag was of any use), but looking at the anemic July 2009 issue sitting next to my computer, I find it difficult not to wonder "What exactly the hell happened?"
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Blarg: I definitely liked PCG more way back in the day when it was supersized.
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heatpackinyum: A few years ago, after graduating from college, my mom made me do a final once-over of the stuff I had stored at her house. Amongst the boxes were a stack of old PC Gamers, including the holiday 1998 or 1999 edition, which clocked in at something like 200+ pages. That (and other) issues ended up going in the trash (couldn't convince her that long-term storage of a PC Gaming mag was of any use), but looking at the anemic July 2009 issue sitting next to my computer, I find it difficult not to wonder "What exactly the hell happened?"

That question can be answered by Evan Lahti himself, who appeared on my podcast.
Can be listened here: [url=]http://game-central.org/2009/podcasts/gcp-episode-42/[/url]
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Blarg: I definitely liked PCG more way back in the day when it was supersized.
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heatpackinyum: A few years ago, after graduating from college, my mom made me do a final once-over of the stuff I had stored at her house. Amongst the boxes were a stack of old PC Gamers, including the holiday 1998 or 1999 edition, which clocked in at something like 200+ pages. That (and other) issues ended up going in the trash (couldn't convince her that long-term storage of a PC Gaming mag was of any use), but looking at the anemic July 2009 issue sitting next to my computer, I find it difficult not to wonder "What exactly the hell happened?"

What happened? Bioshock 2 multiplayer happened.