robbiemad: If you've played fallout2, think about it some, and you'll come up with the conclusion that it was FUNNY. it really was! Fallout3 is not funny.
I was never playing Fallout because it was funny - in fact I liked much more grim Fallout 1 :D Yes, jokes were there, and when you thought about them, you found the world even more depressive... And that applies to Fallout 3 as well.
Add to UK_John & SkullCowboy discussion: I generally agree with SkullBoy, and I need to add: In Fallout 1 and 2, there was just a -chance- that something attacks you too. It didn't make the desert less desert-ish at all. Actually, it has done quite the conturary (I hope I spelled it right).
Fallout 3, first travel to Megaton without problems? Sure. Just to come out later and see for me one of the most depressing place in all Fallouts: School drowning in blood. And then, fighting for my life with bandits that attacked me outside.
Now, for something completely different: After playing around a little, I've discovered better implementation of radiation in Fallout 3 may be the first impression, but it seems completely wrong. Yes, in Fallout 1 and 2 you've never seen geier directly on your screen, but that doesn't mean it wasn't sitting in the background, laughing at your character, as he was becoming more and more irradiated. Effects of radiation in Fallout 3 seem a bit strange to me - you become irradiated, and your stats are instantly decreased. Nothing else happens. In old Fallouts, when you reached some point of irradiation, it took time for it to take effect - realistic. In case you weren't doing anything about it, damage to your body was even bigger - realistic. You didn't have your stats somehow decreased and then die on spot - death was long. And fracking painfull. I mean, almost every review was happy about how 'better' radiation in Fallout 3 is - in fact, it's done worse than in F1 or 2, AND it affects gameplay in almost the same way, you only need to take rad-away more often, which is not a problem, since it's lying everywhere.