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Potzato: By experts, do you mean clueless biased journalists (edit : I mean, like the guys who reviewed ROME2) ? I didn't check the chitter links though.
Check the links then ...
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Pheace: That's surprisingly positive stuff.
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Potzato: By experts, do you mean clueless biased journalists ? (I didn(t check the chitter links)
Chris Remo works for Double Fine, Gamasutra is an industry driven news blog, are indie developers and [url=http://en.wikipedia.org/wiki/Tommy_Refenes]Tommy Refenes is another indie developer. Of all those there, it is only Kotaku who is more or less the standard game journalist thingy.
Post edited September 28, 2013 by amok
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Kordac: It always amazes me how the gaming community reacts to anything new with hostility while at the same time bemoaning the lack of innovation in the industry.

I've read a few impressions now and every one that has used the thing is impressed with it, how you immediately notice how much more responsive it is and how it really does feel like you are pressing buttons. Plus the four face buttons are apparently just place holders until the touch pad is added.

This could be the biggest thing to happen to game controllers since the N64, how about we at least give it a chance before getting out the pitch forks?
Who the hell cares? The only true control for PC gaming is keyboard and mouse.
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Crosmando: Who the hell cares? The only true control for PC gaming is keyboard and mouse.
Obviously someone has an incredibly narrow set of games. I take it you haven't tried to drive, navigate aircraft, or platform with a keyboard and mouse?
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Potzato: By experts, do you mean clueless biased journalists ? (I didn(t check the chitter links)
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amok: Chris Remo works for Double Fine, Gamasutra is an industry driven news blog, are indie developers and [url=http://en.wikipedia.org/wiki/Tommy_Refenes]Tommy Refenes is another indie developer. Of all those there, it is only Kotaku who is more or less the standard game journalist thingy.
Thanks for the precisions amok.
So in my opinion :
- Double fine is not in a position to create waves actually.
- Gamasutra and kotaku are in the media world, so they have probably financial ties somewhere.
- Indie developper have much to lose to get in bad relation with Steam, but it would be the more enlightening opinion I think.

Bottom line, Steam has so much ties in the industry that finding an unbiased opinion may be hard (apart TB I don't know who I would condfidently listen to ....)
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Potzato: Bottom line, Steam has so much ties in the industry that finding an unbiased opinion may be hard (apart TB I don't know who I would condfidently listen to ....)
So in other words, you were going to criticize the review no matter who it was, except for TB...
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Darvond: Obviously someone has an incredibly narrow set of games. I take it you haven't tried to drive, navigate aircraft, or platform with a keyboard and mouse?
Narrow? I'm talking about computer games, computers are navigated by mouse and keyboard. Using a gamepad on a PC is just as bizarre as using a keyboard and mouse with a console.

This Steam controller (along with Big Picture) just seems to be like a desperate attempt to get console players onto Steam.

Oh, and FYI Wing Commander, FreeSpace and simulation games I've played are perfectly playable with mouse.
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Crosmando: Narrow? I'm talking about computer games, computers are navigated by mouse and keyboard. Using a gamepad on a PC is just as bizarre as using a keyboard and mouse with a console.
Yes, if you completely ignore the setting and backdrop this controller was introduced in you'd have a point.

I'm not sure what part of 'Into the living room' is passing you by though.
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Pheace: So in other words, you were going to criticize the review no matter who it was, except for TB...
He's right though, in the PC space it's almost impossible to an objective view/opinion on Steam because of how dominant they are in the space. They also have a verifiable army of fanboys who will defend them to the death and think that their dominance is a good thing (cause he made Half-Life or something...)
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StingingVelvet: If its sole purpose is to be a decent but not equal emulator for mouse control on the couch
I think that is the case (and also emulating analog sticks on the same unit).

So for a desktop-only PC gamer, I don't expect it to make anything better. But then again, neither do classic gamepads, yet many desktop users use gamepads with many PC games, just because those games were designed for console-type gamepads.

For me the most irritating thing in console gamepads has been the lack of precision aiming, akin mouse. That's why I've been talking before how nice it could be if console gamepads had e.g. a small thumb trackball, like Apple Pippin controller had.

This is once again a gamepad that tries to address the lack of precision aiming on gamepads. Kudos for that, I hope it works for that purpose. Maybe sometime in the future I will not bemoan of console FPS games with their poor controls anymore.
Post edited September 28, 2013 by timppu
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amok: Chris Remo works for Double Fine, Gamasutra is an industry driven news blog, are indie developers and [url=http://en.wikipedia.org/wiki/Tommy_Refenes]Tommy Refenes is another indie developer. Of all those there, it is only Kotaku who is more or less the standard game journalist thingy.
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Potzato: Thanks for the precisions amok.
So in my opinion :
- Double fine is not in a position to create waves actually.
- Gamasutra and kotaku are in the media world, so they have probably financial ties somewhere.
- Indie developper have much to lose to get in bad relation with Steam, but it would be the more enlightening opinion I think.

Bottom line, Steam has so much ties in the industry that finding an unbiased opinion may be hard (apart TB I don't know who I would condfidently listen to ....)
Yeah, I guess it is too much to expect that people who live, work and breath games should have anything worthwhile to say about it.... and after all Valve eats babies, so yes, if anyone says something bad about them they will get fired!

And if you are slightest interested in game development in general, you should check out Gamasutra, it is a really good resource.(and no, they have no ties to Valve....), Gamasutra is owned by Unite Business Media, and they pride themselves on giving all equal opportunity. They work on a completely different business model than for example Kotaku. Most articles are written by people in the industry, and the staff is mostly editorial, not journalistic. They are the sister magazine to IndieGames.com. It is a good source, and just all the post postmortems they have are worth it. In the end, I trust more of what I find on Gamasutra over the angry brits random personal opinions (fun as they might be).
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Crosmando: He's right though, in the PC space it's almost impossible to an objective view/opinion on Steam because of how dominant they are in the space.
Who's talking objective? Reviews are inherently subjective. The guy I quoted is clearly not looking for an objective view if he values TB's opinion, he's always clear that his opinions about something are his opinions.

Putting that aside, if you want to believe that all those devs are lying about their experiences with the controller, that's fine of course. I'll be skeptical till the day I try it probably, if I ever do.
low rated
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Pheace: Yes, if you completely ignore the setting and backdrop this controller was introduced in you'd have a point.

I'm not sure what part of 'Into the living room' is passing you by though.
And who the hell plays games in the living room? Oh right, consoletards. So this is just basically a way for in-denial console gamers to play console ports on PC on the couch with a controller pretending it's a console but while not having to worrying about the issues of consoles themselves - limited graphical, processing, memory and HDD space. Delicious hypocrisy.
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Crosmando: Oh right, consoletards.
Ow right,. I forgot that's some of the bile you spew all the time in your posts. I guess we'll just dismiss the rest of your input from this point on then.
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Pheace: So in other words, you were going to criticize the review no matter who it was, except for TB...
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Crosmando: He's right though, in the PC space it's almost impossible to an objective view/opinion on Steam because of how dominant they are in the space. They also have a verifiable army of fanboys who will defend them to the death and think that their dominance is a good thing (cause he made Half-Life or something...)
I like Half-Life, but even I have had it with everyone saying its the pinnicle of shooters, especially when people brings up this dead horse, (Fuck Doom 3 play Half-Life 2 is much better)

Newsflash: The game does not have aiming down the sights, so its inferior to games like S.T.A.L.K.E.R. and Arma 2-3 ;)
Post edited September 28, 2013 by Elmofongo