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F4LL0UT: (well, maybe excluding Ironclad Tactics which I haven't played yet)
I forgot they made that one too. It's a really great game, nothing like the rest of their stuff (other than being quality) but definitely worth buying if you find it at all interesting.
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adaliabooks: I forgot they made that one too. It's a really great game, nothing like the rest of their stuff (other than being quality) but definitely worth buying if you find it at all interesting.
Well, curiously I don't. Literally the only thing interesting about it is the fact that it's a Zachtronics game but as you said, it's nothing like their other games which kinda makes the point moot. Maybe I will give it a try eventually, if it ever goes on sale really cheap, but for now I'm not interested.
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Breja: Yes, but as I pointed out following this logic they lose virtualy an infinite number of sales every day, if we count everything they could potentialy sell to someone, but don't. You could just as well complain to KFC that they lost a sell on you because they don't offer fish burgers and if they did, you'd buy one.
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F4LL0UT: The difference is that:
1. This was not some super hypothetical scenario. Communication was already going on and the partner has a proven track record, also with GOG. It's not a wasted opportunity like, say, failing to send out a CV - it's like being directly approached with a job offer and failing to respond because reasons.
2. Offering good games like this is something GOG does and should continue to do (unlike KFC offering fish burgers, I guess). Accepting this game into the catalogue is not some risky decision that messes with GOG's image or anything.

All of this is of course based on the assumption that the reason Zachtronics cited was not some BS but actually GOG's reasoning when rejecting this game. If it's about Zachtronics' games not turning a profit for GOG or some issues in working with him, fair enough, but if it actually was about curation then God dammit, this is not just about GOG rejecting this one game, it's about GOG being fundamentally unable to do any sort of curation.
Like I said at the very beginning - I myself often find GOG's choice of which games to release and which to reject highly questoinable. All I'm saying is that it's sort of silly to call attention to these "lost sales" as every business decision carries with it this "opportunity cost". Releasing Magnum Opus would come with its own opportunity cost of some hypothetical or "potential" loses. And while we can question GOGs choice of gmaes looking at their quality, devs, genre etc. we don't really have the information to weigh those costs and have to presume GOG did so, and made the choice accordingly.

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Breja: I really don't see why this game is getting people so worked up. There are so many much more interesting looking games not available on GOG.
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F4LL0UT: Well, either you've never tried a Zachtronics game or they just aren't your cup of tea
I haven't, and I won't. I can easily see they're not something I'd enjoy, and the business sim/programing/city building comparisons only confirm that. I absolutely hate that stuff, and consider it the purest form of boredom. Not that I activly want GOG to not release Magnum Opus, I'm jsut entirely indifferent to whether they do so or not.
Post edited December 12, 2017 by Breja
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Breja: And while we can question GOGs choice of gmaes looking at their quality, devs, genre etc. we don't really have the information to weigh those costs and have to presume GOG did so, and made the choice accordingly.
I don't think that's good reasoning. If we just assume that GOG's decision is sound without questioning it, we only minimise the chances of getting what we want. And it's not like GOG never let a game in after community backlash. From what I recall Braid was initially rejected by GOG but let in after the community raged a bit when Jonathan Blow mentioned publicly that they had rejected it. There may have been other cases like this, not entirely sure right now.
I will vote with both voice and wallet, so that GOG can have a better shot at changing for the better. People will say that GOG is good as it is, though I think that is just burying their heads in the sand. Things won't get better if people don't make it clear that GOG is goofing up.

Make the curator an intern, and create a panel of people who actually like and understand a wide variety of genres. We get various games way later than Steam, in no small part because the curation process doesn't seem to involve active talent searches, or making deals before the release window. Other times, it seems like that developers try to contact GOG and apparently end up in the spam folder. Which is bad on GOG's part, because that erode's GOG's ability to catch opportunities and make the most of them. Not to mention likely to permanently lose development houses.

Heck, let's wind back to when GOG tried to launch their movie distribution. One of the ways they messed up was in failing to cross-promote the AVGN movie, by not selling the AVGN Game. Which is damn strange. For that matter, the Nerd was selling old or unaired episodes on disc - why didn't GOG try to sell those either?

GOG should be making smart plays, using their small size and focus to outdo Steam. Yet...I get a sense that they lost their ability to recognize opportunity, to find something special to set themselves apart, or even possess confidence.

It feels like as if GOG has been left behind. :(
I'm not interested in the game in question, but I find GOG's excuse pretty weak, if the game was in fact refused.

I try to support them as much as possible, but when a game like Dangonronpa or The Nonary Games is and has been available on another platform and not here? I get it where it's available.

If anything, they need to expand beyond their comfort zone of action/rts/strategy/rpg core games a bit. The place is starting to smell a bit musty because they only accept the same types of games anymore, it feels like.
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Adokat: Not to mention the fact that GoG already carries many other Zachtronics titles, including the sorta-mobile-looking SpaceChem. These games are cerebral, very highly regarded, and made by a small but dedicated studio--exactly the sort of game that GoG should be picking up.

I'd wait for some further clarification before getting out the pitchforks, but it seems GoG's decision making is baffling here. This is not the first time they've made bizarre curation decisions.
It's not entirely without precedent. Starward Rogue, a game that by all accounts is a very well executed 2D top town Rogue-like, was rejected from GOG because they "didn't like the look of it", even though most of Arcen Games' titles are already on GOG.
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Breja: I won't. I can easily see they're not something I'd enjoy, and the business sim/programing/city building comparisons only confirm that. I absolutely hate that stuff, and consider it the purest form of boredom. Not that I actively want GOG to not release Magnum Opus, I'm just entirely indifferent to whether they do so or not.
It's totally fair if you're indifferent to whether Magnum Opus (or any other reasonably worthwhile game) is released or not on GOG. But remember, just because you don't care about a game doesn't mean that other people shouldn't care about it either.
Post edited December 12, 2017 by rampancy
I will almost always advocate the presence of media that other people enjoy, on the grounds that they in turn will reciprocate and want my own preferences to be fulfilled. If customers are denied their desires, then the odds are that I will also be ignored.
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Sabin_Stargem: I will almost always advocate the presence of media that other people enjoy, on the grounds that they in turn will reciprocate and want my own preferences to be fulfilled. If customers are denied their desires, then the odds are that I will also be ignored.
I agree with this, but with the warning that stretching that argument past what is reasonable would give us GOG's version of Greenlight.

I'd really like not to have wade through a sea of shovelware to get whatever decent games there are only because JimBob (and nobody else) decided he would pay to have CrappyShooter7™ in his GOG library.
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CharlesGrey: I'm not sure how that would be relevant, considering that Opus Magnum is a vastly different game, and it seems to be very successful on the distribution platforms where it has actually been released. ( Besides, they keep releasing other "mobile games". )
You might be right, as I know nothing about this particular game and I noticed our tastes tend to align, so I will at least check it out. But as darkangelz said above projected sales must be a factor in this decision — in fact, it should be the primary factor in deciding if a game should be released here. If their projections are wrong, that's what the Community Wishlist is for.
Post edited December 12, 2017 by joppo
So what kind of game is it? A puzzle game?
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timppu: So what kind of game is it? A puzzle game?
Yeah, quite a lot like all of the other Zachtronic games. I like them all (that I've played) even though I'm far too dumb for them LOL. I haven't played the original one (which I don't even think can be bought anymore and the name escapes now but it was a rather long name IIRC) and the I havne't bought or played Ironplayed Tactics. And I think then I'm only missing one other Zachtronic Games.

If you liked Space Chem you will like this one. If you didn't like Space Chem, you probably won't like this one. Too me, the Zactronics one (that I've played) that this one most closely resembles is probably Space Chem.
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timppu: So what kind of game is it? A puzzle game?
It's their crowning achievement...
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HereForTheBeer: Guess I could understand the "mobile game" argument if there weren't already other titles here that - to me anyway - look like mobile games.
^This^
Huh. I'd buy it here if GOG decides to add it to the catalog.
Someone may correct me on this, but GOG seems to be releasing about a new game per day.
It may be that they have better games (meaning games with greater prospects of profit) waiting in the pipeline and they don't have an "opening" for this one. If this is true, it is not a case of "not good enough for us" but "not better than the alternatives we already have".
Still, I would like the chance to take a look at it.