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cannard: RE: Director's Cut - that's the version of RE1 with that new, hilariously awful soundtrack composed by that partially-deaf man who had his most acclaimed compositions ghost-written for him for years before spilling the beans? And wasn't there a MASSIVE screw-up with DC where it was to re-add the deleted cutscenes deemed "too violent" for the initial release...only they forgot to actually add them back when they released the game? Negating the "Director's Cut" subtitle entirely? Is that the one we're getting?
Partly true. Capcom indeed screwed up with the cutscene censorship, but the soundtrack had yet to be replaced. This "honour" would be reserved for the Director's Cut Dual Shock version.
Early reviews are not stellar...

But really, 240p 3D games upscaled on to a 720p output, and then upscaled by the TV to 1080p or 2160p (depending on your TV) was never going to fly well IMHO.
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CMOT70: Early reviews are not stellar...

But really, 240p 3D games upscaled on to a 720p output, and then upscaled by the TV to 1080p or 2160p (depending on your TV) was never going to fly well IMHO.
Here's a link to the first review I found:

https:
//www.techradar.com/reviews/playstation-classic

Quote:"In some ways, it’s kind of charming to see jagged polygonal models in 2018. We’ve become so accustomed to seeing polished games that the pop-in pop-out textures in Cool Boarders 2 is actually both fun and funny. It’s a reminder of where 3D games have come from, and that’s really inspiring.

On the other hand, it can also be absolutely eye-searing to look at these games on a 1080p or, god forbid, a 4K TV. The console doesn't even attempt to upscale the games and the years haven't been kind to sub-HD graphics."

And:

Quote:"While it’s easiest to compare the PlayStation Classic to Nintendo’s retro console revivals, the SNES Classic and NES Classic Mini, Sony’s nostalgia-inducing hardware adds a new dimension to the mix. Literally. As most of the games on the PlayStation Classic are in 3D, it faces upscaling issues and problematic control schemes that simply weren’t a problem on Nintendo’s sprite-based consoles.

Still, in spite of those issues, the PlayStation Classic brings something new to the table - a willingness to go for sleeper hits and games that Sony feels gamers need to know about. Some of these decisions will be divisive, but their inclusion speaks volumes about Sony's willingness to tread its own path."
I'll pass on this one then