D1 Daybreak: Part 2
The group arrives at PlotDevice's hut, and immediately it's clear something terrible has occurred!
The door is wide open, and it's obvious both that PlotDevice is not at home, and that someone or someones have ransacked the house. The group splits into teams to search in and around the house, and across the clearing. Nothing!
Well, at least very little. One smurf found a photo album, and in it very smurfy baby photos of little PlotDevice.
PlotDevice Smurf is dead: He was Town PlotDevice and Reluctant Assistant Mod Another of the searchers did find a single piece of smurfment, with what appears to be...a code on it:
http://wiki.mafiascum.net/index.php?title=Matrix6 The group stares at it, not quite sure what to make of it. "A-ha!" one exclaims, I've seen that before! "Where? What does it mean?" the group presses.
"I'm pretty sure that's what Papa Smurf had tattooed ...errr, on him!" Several discrete mumbles of assent seem to assert that assessment of the association.
Another steps up to take charge. "Look smurfs, I think we have to face it. PlotDevice was right - there is something smurfy going on, and it's up to us to solve it and save the village."
"How do we do that?" asks one of the assembled smurfs?
"Well, I think we talk amongst ourselves for a bit, and then decide which one of you we smurf into the Smurfmatic Smurfmotabulator."
"Which one of us, you mean?"
"Exactly, which one of you."
"What happens to a smurf smurfed into the Smurfmatic Smurfolator?"
"Oh, that's a whole different device - this is the Smurfmatic Smurfmotabulator. And truth be told I don't know. But Papa Smurf told me once that it was only for dire emergencies, and this certainly seems to fit the bill."
So smurfs, the task for the 10 of you is to agree on a smurf, or perhaps no smurf, to smurf into the Smurfmatic Smurfmotabulator by day's end.