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PookaMustard: This is Valve. They never count beyond 3. /s
But you're sure you even tried covering different angles in your analysis, right? Right?
... no you didn't.

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PookaMustard: However, now that they admitted that they had a problem that day, they simply made up an astonishingly small number to make their fans believe it and immediately cover up their corporate issues.
You're heading in the wrong direction yet again, due to your "Steam / Valve is corporate evil" view. The real issue wasn't a Valve employe making a mistake while trying to fix / prevent DoS attacks, but the DoS attacks in the first place. You wanna take a guess about the mindset / reasons of those script-kiddies?

I'm not gonna claim the 34K is the "real" number or if this is downplaying by Valve - it could be both. But throwing stones at Valve based on pure guesswork and conspiracy theories, coming out of the Steam-hater corner from which (in all probability) the attacks occurred too? Sry, I won't join in your crusade.
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cogadh: I disagree. I'm not banking on common sense at all, I'm banking on fear. Those "yeah I get it too" posts started to scare a lot of people very quickly, even the less than paranoid people. I wasn't long before the word spread far beyond forums and Reddit to major news sites, in and out of the gaming world, where almost across the board the warning was "DO NOT LOG IN TO STEAM!!!" Obviously didn't work for everyone, but how else would you explain the low numbers of affected accounts on what is arguably one of Steam's most active days? It certainly wasn't Valve's "rapid" response, it was well over an hour of this happening before they even reacted to it. The one obvious lie in their apology, that it happened for "about an hour", bullshit, the first reports were almost two hours before they shut down the store. The only other conclusion is that Valve is completely lying about the actual number of affected accounts and what possible purpose would that serve? The damage is already done, lying about how many were affected doesn't change that.
It's quite possible they caught it earlier than people think, since it was pretty much impossible to log in etc well before the problem went away entirely. I have no clue how the backend worked but it could have only involved a limited number of cache servers or something like that, or once they shut it down the number of affected users was limited to that and whatever people saw after that were repeats of those already affected users rather than new users still being added all the time. I saw several people mention the same person if I remember right of which the chance realistically should've been extremely small.

Not a clue how,what,when though, but just because we still saw the effect of it after a certain point doesn't have to mean more users were still getting affected.
Post edited December 31, 2015 by Pheace
BBC also got DDoS as well as i'm looking in the news Linode got DDoS as well. it's just going to get worse each year it's literally going to be a 1st world problem
Post edited December 31, 2015 by Sangheili121