Posted February 28, 2017
If you count disabilities that don't exist in the real world, SaGa Frontier 2 would qualify.
One of the main characters, in fact probably the one character most important to the game's plot, is Gustave. Gustave is unable to use magic at all. In fact, he lacks Anima (which is supposed to be found in all forms of life). In fact, this disability is so looked down upon that he is kicked out of the royal family as a result. One very important part of the plot is how he manage to persist despite this disability, and how he creates weapons made of steel, eventually coming to rule much of the world.
From a gameplay perspective, Gustave doesn't get that much gameplay time, but when you get to control him, he is the only playable character who is unable to use magic.
The game would be an interactive fiction game (that is, a text based adventure) in which the main character is blind. There would be no graphics, and all the descriptions would lack any visual information. The text might describe things like what you hear, what you smell, and, of course, how things feel when you touch them, but there would be no information about what you see (because you can't see). Similarly, the "look" command would be unavailable, but you would get other commands like "listen" and "feel" that let you know what's going on.
One of the main characters, in fact probably the one character most important to the game's plot, is Gustave. Gustave is unable to use magic at all. In fact, he lacks Anima (which is supposed to be found in all forms of life). In fact, this disability is so looked down upon that he is kicked out of the royal family as a result. One very important part of the plot is how he manage to persist despite this disability, and how he creates weapons made of steel, eventually coming to rule much of the world.
From a gameplay perspective, Gustave doesn't get that much gameplay time, but when you get to control him, he is the only playable character who is unable to use magic.
catpower1980: There was this game on mobile phone where you played a blind person and as such there were no graphics (a black screen thus), you had to rely on your other senses to navigate and interact. Can't remember the name.
This reminds me of one possible game idea I have, and I am wondering if it's been done. The game would be an interactive fiction game (that is, a text based adventure) in which the main character is blind. There would be no graphics, and all the descriptions would lack any visual information. The text might describe things like what you hear, what you smell, and, of course, how things feel when you touch them, but there would be no information about what you see (because you can't see). Similarly, the "look" command would be unavailable, but you would get other commands like "listen" and "feel" that let you know what's going on.
Post edited February 28, 2017 by dtgreene