Posted July 01, 2016
Fortix 2
Picked this up in a bundle, and it's pretty fun. It's the kind of game where the difficulty level is up to you, not just b/c you can set to easy/medium/hard (you can) but because each board allows you to decide how much risk to take.
It gets lumped into "reverse tower defense" since your objective is to beat a board with towers (and also bats, ogres, dragons, fire-breathing dragons, other dragons, etc.) You do this by running around "capturing" sections of the board by enclosing them - you're safe from most enemies (except bats) while on your baseline, but vulnerable the instant you step out into the field.
You can use the boundaries you redraw to protect yourself from enemy fire and from moving mobs.
So this is where the amount of difficulty you want to take comes in. Want to be defensive and just slowly nibble the board away? You can. It's slow, but you'll die less and possibly not at all. Want to attempt some aggressive captures? Go right ahead.
Though I suspect that Leroooy Jenkins approach probably works less well on later boards where you have multiple mobs plus a barrage of heat-seeking missiles tracking you down.
There's enough strategy to engage my brain a little, and enough action to make my fingers twitchy, but if you prefer one style or the other, the game seems pretty open and flexible enough to accommodate that.
The downside is that it's a short game just to play through the main mission, but if you pick it up free or in a bundle, it's several good hours of fun, imo. Will probably replay it again on a higher difficulty before deleting.
Recommended, assuming you can pick it up at whatever price 3-5 hours of playtime is fun.
Picked this up in a bundle, and it's pretty fun. It's the kind of game where the difficulty level is up to you, not just b/c you can set to easy/medium/hard (you can) but because each board allows you to decide how much risk to take.
It gets lumped into "reverse tower defense" since your objective is to beat a board with towers (and also bats, ogres, dragons, fire-breathing dragons, other dragons, etc.) You do this by running around "capturing" sections of the board by enclosing them - you're safe from most enemies (except bats) while on your baseline, but vulnerable the instant you step out into the field.
You can use the boundaries you redraw to protect yourself from enemy fire and from moving mobs.
So this is where the amount of difficulty you want to take comes in. Want to be defensive and just slowly nibble the board away? You can. It's slow, but you'll die less and possibly not at all. Want to attempt some aggressive captures? Go right ahead.
Though I suspect that Leroooy Jenkins approach probably works less well on later boards where you have multiple mobs plus a barrage of heat-seeking missiles tracking you down.
There's enough strategy to engage my brain a little, and enough action to make my fingers twitchy, but if you prefer one style or the other, the game seems pretty open and flexible enough to accommodate that.
The downside is that it's a short game just to play through the main mission, but if you pick it up free or in a bundle, it's several good hours of fun, imo. Will probably replay it again on a higher difficulty before deleting.
Recommended, assuming you can pick it up at whatever price 3-5 hours of playtime is fun.