Ghostbusters: The Video Game

Ghostbusters: The Video Game (2009)

by Terminal Reality, Threewave Software, Atari, Inc., Sony Computer Entertainment
Genres:Adventure, Shooter
Themes:Action, Comedy, Horror, Science fiction
Game modes:Single player, Multiplayer
Story:The Ghostbusters are back for an all new adventure. With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to save New York City from its latest paranormal plague. Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters: The Video Game features the original cast from Columbia Pictures' classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Like the films before it, Ghostbusters: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world's leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films.Show more
user avatarAdded by @SuperLazerPiss
Vote to bring this game to GOG and help preserve it.
95
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (2)
What’s your memory of Ghostbusters: The Video Game?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@XboxClown89user avatar@XboxClown89
February 06, 2025
This essentially is the original Ghostbusters 3. You have the original cast reprising their roles from the first two movies. You actually play as a rookie that's getting trained by the Ghostbusters. This game did a great job making you feel like an actual Ghostbuster. You get to explore several locations some from the first two movies. There's a good variety of ghosts you get to caught. They also hid some great surprises you won't see coming. I personally felt this is the best Ghostbusters game I ever played!!!
**Why *Ghostbusters: The Video Game* (2009 OG PC Version) Needs to Be on GOG and Why It’s an Amazing Game** *Ghostbusters: The Video Game* (2009) isn’t just a tie-in—it’s the true spiritual successor to the original films. Written by Dan Aykroyd and Harold Ramis, and featuring the full original cast (Bill Murray, Ernie Hudson, Aykroyd, and Ramis), it’s the *Ghostbusters 3* fans had always hoped for. The game’s story fits seamlessly into the universe, offering a funny, spooky, and heartfelt continuation that feels 100% authentic. The original PC version had charm the remaster couldn’t quite capture. It featured a unique lighting atmosphere, tighter gameplay mechanics, and a better sense of pacing. Even though the remaster improved visuals and performance, it cut out the multiplayer and lacked some of the original’s soul. The OG version also had a less “plastic” look compared to the remaster’s often over-polished models. From blasting ghosts with the Proton Pack to exploring haunted landmarks in New York, the game lets you live the dream of being a Ghostbuster like no other title before or since. The gameplay mixed action, puzzle-solving, and environmental destruction in a way that felt fresh and exciting. Bringing the 2009 PC version to GOG would not only preserve this cult classic DRM-free, but would give fans the definitive version of the game—complete with original atmosphere and tone. It’s more than nostalgia; it’s about preserving a pivotal piece of gaming and movie crossover history. Who ya gonna call? GOG.
Those games also need your vote!
Satisfactory
SatisfactorySatisfactory is an FPS open-world factory building sim. You play as an engineer on an alien planet tasked to complete ‘Project Assembly’ - a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!
Open world
Science fiction
Sandbox
Open world
Science fiction
Sandbox
1 830
8
Fantasy Life i: The Girl Who Steals Time
Fantasy Life i: The Girl Who Steals TimeFantasy Life i: The Girl Who Steals Time is an RPG life-sim game and the long-awaited sequel to the 3DS classic Fantasy Life. This game will expand on what the original did, blending simulation with traditional action RPG combat mechanics.
Action
Fantasy
Action
Fantasy
157
4
Project I.G.I.: I'm Going In
Project I.G.I.: I'm Going InProject I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations. Pursue and defeat a homicidal ex-Russian Colonel before she turns Europe into a nuclear wasteland in Project IGI: I'm Going In. This first-person shooter emphasizes stealth and guile instead of massive firepower. Jones has to sneak into the toughest military installations in Eastern Europe, and once inside, use his skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madwoman. The enemy's Artificial Intelligence will react to his every action and use military tactics to track his position. In order to counter its surveillance, bunkers, tanks, and gunships, Jones is equipped with NATO spy gear and assault weapons. If the odds get stacked too high against him, he can call in a napalm strike via his Map Computer. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed Artificial intelligence, lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter. It was followed up in 2003 by I.G.I.-2: Covert Strike.
Action
Stealth
Action
Stealth
4 063
22
Fantasy Life
Fantasy LifeEmbark on the adventure of your dream life as you craft, cast, fish, mine, battle and explore like never before. With the innovative Life system, your choices don’t just upgrade characters—they help shape your journey. Explore a huge fantasy landscape beside surly dark paladins, slick pirate captains, regal princesses, and others who share your taste for the unknown.
Fantasy
Comedy
Kids
Fantasy
Comedy
Kids
147
1
Sniper Elite III
Sniper Elite IIIObserve. Plan. Execute. Adapt. The latest chapter in the award-winning series, SNIPER ELITE 3 takes players to the unforgiving yet exotic terrain of North Africa in a savage conflict against Germany’s infamous Afrika Korps. Stalk your targets through the twisting canyons, lush oases and ancient cities of the Western Desert in the deadly rush to sabotage a Nazi super-weapons programme that could end Allied resistance for good. Use stealth, planning and execution to hunt your targets – whether human or machine. From signature long distance kills, to melee takedowns, distractions and explosive traps, you are as deadly up close as you are from afar. It must end here. You are the turning point. Because one bullet can change history...
Action
Historical
Warfare
Stealth
Action
Historical
Warfare
Stealth
207
Killzone: Liberation
Killzone: LiberationKillzone Liberation is the sequel to the PS2 game Killzone. New to the franchise is the top-down/third-person perspective, instead of the PS2's first-person pure FPS approach. During the action, you can switch to a tactical overview to plan your actions. The screen zooms out and the actions are slowed down, while icons pop up to show the different actions and objectives. The game comes with a full range of Ad Hoc settings for multiplayer, with co-op and competitive play modes included, such as Deathmatch, Assault and Capture the Flag for up to six players.
Action
Warfare
Science fiction
Action
Warfare
Science fiction
533
The Simpsons: Hit & Run
The Simpsons: Hit & RunStrange wasp-shaped spy cameras, shady black vans lingering about, and a brand new flavor of Buzz Cola that everyone seems a bit too excited about. What could it all mean? Find out as you take to the streets as America's most beloved dysfunctional animated family: The Simpsons! In this timeless action-adventure game, you can work to uncover the conspiracy taking place in Springfield while playing as these beloved characters. As you progress through the game, you'll explore 3 unique areas of Springfield made up of many locations from the show. You can ride around in style with a memorable array of vehicles from the show or take a walk around on foot. You'll stumble into adrenaline-pumping story missions, take part in some fast paced street races and help out some of the townsfolk in bonus missions. Around every corner there's pesky wasps to be destroyed, collector cards to find and secret gags to uncover.
Open world
Action
Comedy
Open world
Action
Comedy
31 366
61
Zaxxon's Motherbase 2000
Zaxxon's Motherbase 2000This 32X-exclusive sci-fi shooter is similar gameplay-wise to Sega's arcade game Zaxxon. The graphics consist of a diagonally scrolling playfield which creates a pseudo 3D environment. The backgrounds are drawn using 2D scrolling planes, but the enemy and ship objects are drawn using 3D flat-shaded polygons. Although the basic goal of each of the 9 levels is to shoot everything without getting shot, the game has a strategic element. Your basic spacecraft has very little firepower, and can only sustain one hit. To make matters worse, there are very few power-ups. In order to survive, you have to jump on top of enemies and take control of their weapons systems. This system allows for a large variety of player-controllable ships.
Action
Science fiction
Action
Science fiction
27
Sonic Colors
Sonic ColorsSonic Colors, titled Sonic Colours in European and Australian markets, is a platforming game in the Sonic the Hedgehog series, developed by Sonic Team and published by Sega in 2010. The game was released worldwide for the Wii in November 2010. Another version featuring different gameplay was also released on the Nintendo DS at the same time.
Action
Kids
Action
Kids
543
1
3x3 Eyes Seima Densetsu
3x3 Eyes Seima DensetsuSeima Densetsu 3x3 Eyes (聖魔伝説 サザンアイズ) is an RPG for the Sega Mega-CD based upon the 3×3 Eyes anime and manga. It was only released in Japan.
27