Posted July 23, 2019
After so many times I had this game sitting in my library, i decided to play it. (Never felt to play it because i was afraid to play again an open world game with pointless POIs to discover.
But everything was okay until I got to Skellige. Who thought it would be a good idea to add so many POIs to such a water map where literally none of the points is holding anything interesting. (except a few and some nice easter eggs) plus the Sirens are a cancer, climbing on the boat, and you either kill them or can start to swim for hours.
Guys....CDPR......PLEASE!!! This is not how you make open world games. Don't follow the Ubisoft recipe. The grind makes me sick. (yeah you can say: "just ignore it". But i'm ...just as so many people....a maximalist and completionist. Who gets frustrated when there are uncompleted points on the map or the quest log.
Please don't continue this mechanic in Cyberpunk.
Your storytelling and quests are awesome. But this kind of grind is ruining the immersion.
But everything was okay until I got to Skellige. Who thought it would be a good idea to add so many POIs to such a water map where literally none of the points is holding anything interesting. (except a few and some nice easter eggs) plus the Sirens are a cancer, climbing on the boat, and you either kill them or can start to swim for hours.
Guys....CDPR......PLEASE!!! This is not how you make open world games. Don't follow the Ubisoft recipe. The grind makes me sick. (yeah you can say: "just ignore it". But i'm ...just as so many people....a maximalist and completionist. Who gets frustrated when there are uncompleted points on the map or the quest log.
Please don't continue this mechanic in Cyberpunk.
Your storytelling and quests are awesome. But this kind of grind is ruining the immersion.