Posted September 10, 2015
"I don't always congratulate on game release, but when I do..."
I'll admit freely - I postponed purchasing Witcher 3 until some inevitable patching occurred, and there was a sale. Though the latter part was mostly the result of my having little time to enjoy the game if purchased before, either. As it is, a lot of things suffered when I finally did buy it.
That said, the game is unbelievably fantastic. There are quite a few minor gripes that I have (especially the boat handling - it's worse than in original Empire: Total War, and that's saying a lot... Also, Yennefer's English voice actress - I really do like her voice, but she's an incredibly bad type-casting choice), but in general the quality and production values blew me away.
I wish there was a way to re-watch the cut-scenes somehow. In particular some of the scenes with the Bloody Baron (still haven't really got far in the game) were so poignant I felt a momentary need to grab the computer, break into Bethesda's or Bioware's offices, and shove it in some executive's face yelling "that's how you do CHARACTERIZATION!"
*Cough*
Anyway, that's just a single aspect of the whole package. Combat is (especially compared to that of Twitcher 2) finger-breaking-licious. As an added bonus, the dodge pirouettes are actually lore-friendly (though Sapkowski made it clear the combat style of witchers was purposefully arhythmic to confuse their animalistic opponents, but we can't have it all, I guess). I found it a nice blend of cinematics and ease of control - and most importantly, its flow feels right. Especially with keyboard and mouse combo - W2 had some... questionable... choices in that regard. I really like how the various signs all have their uses that make otherwise very difficult fights far more manageable (Axii'ng the Fog-vampire boss left me cackling at the monitor - especially since its difficulty was solid red when I killed it)
The visual side alone is so impressive an older family member of mine, to whom anything related to computer games is anathema, was stunned by both in-game footage as well as the mo-capped cut-scenes (or at least I assume the facial animation was done via mo-cap). If that's not a resounding proof of the game's success, I don't know what is :)
Anyway. Jolly well done, CD Projekt Red.
Polan possibly cannot into space, but Polan (or at least part of it) certainly can into computer games.
To show my appreciation, have a non-discounted DLC pass sale (hey, I'm frugal, so this is a big thing!) :)
(Edited for spellzing. Heil Spellcheck!)
I'll admit freely - I postponed purchasing Witcher 3 until some inevitable patching occurred, and there was a sale. Though the latter part was mostly the result of my having little time to enjoy the game if purchased before, either. As it is, a lot of things suffered when I finally did buy it.
That said, the game is unbelievably fantastic. There are quite a few minor gripes that I have (especially the boat handling - it's worse than in original Empire: Total War, and that's saying a lot... Also, Yennefer's English voice actress - I really do like her voice, but she's an incredibly bad type-casting choice), but in general the quality and production values blew me away.
I wish there was a way to re-watch the cut-scenes somehow. In particular some of the scenes with the Bloody Baron (still haven't really got far in the game) were so poignant I felt a momentary need to grab the computer, break into Bethesda's or Bioware's offices, and shove it in some executive's face yelling "that's how you do CHARACTERIZATION!"
*Cough*
Anyway, that's just a single aspect of the whole package. Combat is (especially compared to that of Twitcher 2) finger-breaking-licious. As an added bonus, the dodge pirouettes are actually lore-friendly (though Sapkowski made it clear the combat style of witchers was purposefully arhythmic to confuse their animalistic opponents, but we can't have it all, I guess). I found it a nice blend of cinematics and ease of control - and most importantly, its flow feels right. Especially with keyboard and mouse combo - W2 had some... questionable... choices in that regard. I really like how the various signs all have their uses that make otherwise very difficult fights far more manageable (Axii'ng the Fog-vampire boss left me cackling at the monitor - especially since its difficulty was solid red when I killed it)
The visual side alone is so impressive an older family member of mine, to whom anything related to computer games is anathema, was stunned by both in-game footage as well as the mo-capped cut-scenes (or at least I assume the facial animation was done via mo-cap). If that's not a resounding proof of the game's success, I don't know what is :)
Anyway. Jolly well done, CD Projekt Red.
Polan possibly cannot into space, but Polan (or at least part of it) certainly can into computer games.
To show my appreciation, have a non-discounted DLC pass sale (hey, I'm frugal, so this is a big thing!) :)
(Edited for spellzing. Heil Spellcheck!)
Post edited September 10, 2015 by Lukaszmik