It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Is there an easy way to use double Keybindings (as some in the default settings)? For example: E for mounting and DISmounting a horse? (You can use the interaction-key to mount but not to desmount a horse!) Interaction isn't available on a horseback, as far, as I know... so there isn't any conflict.

You can't double-bind any function, except from resetting to default-bindings, at least, I don't know how...
No posts in this topic were marked as the solution yet. If you can help, add your reply
I have not tried this, so can't say if it works for sure, but the keybindings are kept in your documents in the same place as your 'savegames' folder (but NOT inside the gamesaves). It is a text file called input.settings. Open it up in Notepad (NOT a wordprocessor!) and find the [BASE_INTERACTIONS_KEYBOARD] section. In it there is already a

IK_E=(Action=MountHorse)

That is for the 'E' key for mounting the horse. To add the same key to dismount add the following in the same section:

IK_E=(Action=HorseDismount)
Post edited June 01, 2017 by Hickory
avatar
Hickory: I have not tried this, so can't say if it works for sure, but the keybindings are kept in your documents in the same place as your 'savegames' folder (but NOT inside the gamesaves). It is a text file called input.settings. Open it up in Notepad (NOT a wordprocessor!) and find the [BASE_INTERACTIONS_KEYBOARD] section. In it there is already a

IK_E=(Action=MountHorse)

That is for the 'E' key for mounting the horse. To add the same key to dismount add the following in the same section:

IK_E=(Action=HorseDismount)
Thanks for the advice, I will try that.

However, with an "easy way" I meant a function ingame. If there is still support for the game, I would suggest to implement such a function. For example: HIT the key to assign will delete the old function. HOLD the key, will set the key double, no matter, what function it is assigned to, already.

AND: appart from this, why aren't there always any auto-run-buttons in such walk-intensive games?!?. In RPGs auto-run is a must-have imho. At least in first- and third-Person RPGs!

(Sorry, if there are several errors, and commas false. The words should be correct, mostly, but I'm a German guy and didn't learn any english comma-rules.)
Post edited June 01, 2017 by Migromul
avatar
Migromul: (Sorry, if there are several errors, and commas false. The words should be correct, mostly, but I'm a German guy and didn't learn any english comma-rules.)
Die Kommata sind wirklich das geringste Problem an deinen Posts. Vielleicht solltest du dich erst einmal ein wenig mit der Steuerung befassen, ehe du den Devs Änderungsvorschläge ans Herz legst.
avatar
Migromul: For example: E for mounting and DISmounting a horse? (You can use the interaction-key to mount but not to desmount a horse!)
Das ist bereits default. Ich kann mit der Taste "E" Geralt mühelos absitzen lassen, selbst aus vollem Galopp. Peinlich, was?
avatar
Migromul: Interaction isn't available on a horseback, as far, as I know... so there isn't any conflict.
Auch das ist falsch. Es ist sogar möglich, auf dem Pferderücken zu kämpfen.
avatar
Migromul: AND: appart from this, why aren't there always any auto-run-buttons in such walk-intensive games?!?. In RPGs auto-run is a must-have imho. At least in first- and third-Person RPGs!
In meinen Augen so überflüssig wie ein Kropf. Zu Beginn des Spiels lauert hinter der nächsten Ecke eine Monsterhorde, und im weiteren Verlauf des Spiels ist die Schnellreisefunktion erheblich effektiver. Aber selbst für diejenigen, welche es für unverzichtbar halten, haben die Devs gesorgt: Wenn Geralt sich aufs Pferd schwingt, kann er vollautomatisch reisen. Augen auf, mein Lieber.