Posted May 21, 2011
Oscopter: I also like the fact that if you run into unexpected encounters unprepared you are at a clear disadvantage. Sort of reminds me of some older games where the strategy usually involved running in and dying, then reloading and thinking about your strategy.
Frotz: I find dying and loading a save game so you can formulate a new strategy based on all ready knowing what lies around the next corner so realistic and immersive - NOT! Sadly the game gets really easy after a while and you can mostly forget the potions. I was hoping for the difficulty at start to remain as a constant, so you would feel excited when taking part in battles.