revial: Since I"m always overlapping Cats, I know for a fact that potions simply over-right the time, not add to it.
I also know that potions get dropped as a stack into the drink part of the UI, but only one is used up.
So, if by some strange reason, your game is a unique snowflake and does things differently, I think a few screenshots illustrating this problem would help.
You were correct and I am an idiot - after clicking on the Rook stack (which I have 5 of) they, all the remaining 4 of them, disappeared from the list of the potions, and I drank it and got 10 minutes of effect (1 bottle worth). But when I went back to the Meditation menu the 4 remaining Rooks re-appeared as if by magic.
So I'd say this is a poor thought out design moment because it's confusing the player. When we are in that menu with the list of potions, and
when we select one from the stack - the rest should remain there!
So thanks everyone for replies, I guess that answers it - the potions from the stack remain and are visible again only after you return to the Meditation.