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Does this game support Force Feedback function? or at least xbox pad rumble?

BTW Im playing with the xbox controller and button images displayed in HUD are TINY.
Post edited May 18, 2011 by Seryu
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Seryu: Does this game support Force Feedback function? or at least xbox gamepad vibration?

BTW Im playing with the xbox controller and button images displayed in HUD are TINY.
I think you ment "rumble" function force feedback is used for wheels and I dont think there is rumble function I couldn't find it anyway it's a shame beacuse otherwise this game plays fantastic with joypad
Post edited May 18, 2011 by roqe
I haven't noticed any rumble support unfortunately as I'm playing it with the Xbox 360 controller. It's a shame really as the controller support for what is currently a PC-only game is outstanding and having some feedback during combat would be a welcome touch (with an on/off option, of course, for people who don't like it).
There are profilers like xpadder, don't they work for XBoX controller as well? You could make your own rumble profile.
And if you get it to work, gimme - I'm terrible at making profiles work properly. :D
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AudreyWinter: There are profilers like xpadder, don't they work for XBoX controller as well? You could make your own rumble profile.
And if you get it to work, gimme - I'm terrible at making profiles work properly. :D
That doesn't make any sense. If the game doesn't tell the controller when to rumble how can xpadder know? Unless you want rumble everytime you swing your sword or something but that's probably not what is wanted.
Would've indeed been a nice addition, the game works pretty well with the gamepad.
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Lavec: That doesn't make any sense. If the game doesn't tell the controller when to rumble how can xpadder know? Unless you want rumble everytime you swing your sword or something but that's probably not what is wanted.
Well, YOU pretend to be the game and tell it when to rumble.
Okay, I'll have a look if I still got the thing and what it can do...


Bummer, old version doesn't work with Win7, new version cost new money...
But maybe somebody else knows of a similar app. I had hoped for some rumble action as well.
Post edited May 18, 2011 by AudreyWinter
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Lavec: That doesn't make any sense. If the game doesn't tell the controller when to rumble how can xpadder know? Unless you want rumble everytime you swing your sword or something but that's probably not what is wanted.
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AudreyWinter: Well, YOU pretend to be the game and tell it when to rumble.
Okay, I'll have a look if I still got the thing and what it can do...


Bummer, old version doesn't work with Win7, new version cost new money...
But maybe somebody else knows of a similar app. I had hoped for some rumble action as well.
The Free version is still available online. It should be version 5.3 and is available on a legitimate website(no piracy involved).

It will work in windows 7 just right click the xpadder.exe and go into properties. Change compatibility mode to Win XP or Win Vista. It works! (Win 7 64bit).

First I made the rumble/force feedback coincide with the sword swings but since x is also the action button it felt awkward. IMO the only button it'll work for, for me, is activating the amulet, I don't know if you can even set the stick to rumble.

Thanks for the idea to look this program up.