Posted May 22, 2011
This game looks pretty great om Ultra with Uber off, but AMAZING with it on.
Unfortunately, I only have one 5870, so running Ubersampling in its current state is impossible, but I'd like to have some options for "real" MSAA (not that shader based thing in the graphics options that leaves my game full of jaggies).
Do you think this will happen (as in, is it possible with this engine, or do we have another X-Ray engine situation)?
Or, better yet, has anyone found a way to force AA? I can force AF (to get rid of those blurry textures), but running this game @ 1680x1050 with the built-in faux AA leaves an otherwise gorgeous game full of jaggies, and it's starting to really get on my nerves.
Unfortunately, I only have one 5870, so running Ubersampling in its current state is impossible, but I'd like to have some options for "real" MSAA (not that shader based thing in the graphics options that leaves my game full of jaggies).
Do you think this will happen (as in, is it possible with this engine, or do we have another X-Ray engine situation)?
Or, better yet, has anyone found a way to force AA? I can force AF (to get rid of those blurry textures), but running this game @ 1680x1050 with the built-in faux AA leaves an otherwise gorgeous game full of jaggies, and it's starting to really get on my nerves.
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