Posted April 02, 2015
Edit: Didn't realize this forum was shared with the first game. This is a Neverwinter Nights 2 question.
So, first of all, I'll say that I'm not very familiar with D&D in general and it's been a long time since I played any of the D&D PC games. So, I don't know if the class build I'm looking for is even possible or all that functional really.
I did check out the Neverwinter Nights 2 wiki and saw the many class builds listed there and some of them do look pretty interesting, however, I couldn't really find anything that came close to what I'd like to try, so I'm wondering if this is a bad idea for a class build now.
Basically, I'm wondering if cleric and sorcerer can work together effectively at all? Or cleric and wizard even. No class build I've seen on the wiki seems to pair up arcane and divine magic much, if at all. Maybe there's a good reason for this I'm not aware of.
I would like to find a class build that has high magic damage potential, but is also capable of being a decent healer. Melee damage potential is something I'm willing to sacrifice if need be but it would be nice if the class build had some basic tanking ability too. If at all possible, I would also like the class build to be capable of unlocking doors/chests and maybe even detecting and disabling traps so I'm not forced to have a rogue companion all the time.
So, is there any way to create a class build that can do all these things well? Any recommendations? Is there a better Neverwinter Nights 2 forum somewhere for asking these questions?
My ideal class build:
-High magic damage potential
-Can be a decent healer
-Can preform arcane and divine spells?
-Can unlock most locks and detect/disable most traps
-Decent tanking ability
-Class build works with other races, not just human
Thanks for the help!
So, first of all, I'll say that I'm not very familiar with D&D in general and it's been a long time since I played any of the D&D PC games. So, I don't know if the class build I'm looking for is even possible or all that functional really.
I did check out the Neverwinter Nights 2 wiki and saw the many class builds listed there and some of them do look pretty interesting, however, I couldn't really find anything that came close to what I'd like to try, so I'm wondering if this is a bad idea for a class build now.
Basically, I'm wondering if cleric and sorcerer can work together effectively at all? Or cleric and wizard even. No class build I've seen on the wiki seems to pair up arcane and divine magic much, if at all. Maybe there's a good reason for this I'm not aware of.
I would like to find a class build that has high magic damage potential, but is also capable of being a decent healer. Melee damage potential is something I'm willing to sacrifice if need be but it would be nice if the class build had some basic tanking ability too. If at all possible, I would also like the class build to be capable of unlocking doors/chests and maybe even detecting and disabling traps so I'm not forced to have a rogue companion all the time.
So, is there any way to create a class build that can do all these things well? Any recommendations? Is there a better Neverwinter Nights 2 forum somewhere for asking these questions?
My ideal class build:
-High magic damage potential
-Can be a decent healer
-Can preform arcane and divine spells?
-Can unlock most locks and detect/disable most traps
-Decent tanking ability
-Class build works with other races, not just human
Thanks for the help!
Post edited April 02, 2015 by paladin119
This question / problem has been solved by Darvin