DodoGeo: Looking at the sale numbers I guess this is it, the market is fed up. Even the Humble Bundle is looking at a massive drop in sales compared to millions in previous bundles.
Wonder how future bundles will fare.
amok: Not only saturation, I also find this limiting as it almost need a android device. These two android bundles are the only ones I have not bought, and it is solely because of this. I know most of the games are on PC also, but it seems wasted, especially since the PC part feels almost tagged on as a bonus.
Themed bundles before (Frozenbyte, Voxatron etc) sold less then the "proper" HIB's. I will wait and see how they will compare with the next "proper" HIB before making any judgements.
I'm not so sure its necessarily saturation in this case. For starters the number of games in this and the previous android bundle are extremely limited. Each has 1 or 2 games that were previously available. And finally, likely because its an android bundle, the average price has been driven up about 2 dollars than the normal humble indie bundles so people wanting the bonus have to spend more.
An interesting experiment would be to see what the sells numbers (both in quantity and money raised) would be between have the current above average bonus or having Cogs be the bonus.
*Note I have bought every humble bundle except the first(though it was included in the second so I still have it). Also I have not bought any other bundles(about 2-3 reasons why).