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i don't know about anyone else here, but some of my favorite games are some of the mot basic games i have ever played. this is never more true then with Exile 3. this was my favorite game maybe of all time. my problem is it wont run on 64 bit machines, and i haven't had good results trying to operate dos-box or any of the other emulators out there. is this a game that could be brought into the current time frame and made to be able to run on a 64 bit machine, for that matter is it even possible? my programming knowledge is essentially squat.
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Yes, I had the same problem (was just complaining about it in that Windows thread). The only way around it seems to be to run the Exile games via Virtual XP Mode, which you can use if you have a Professional or Ultimate version of Win7.

EDIT: I wonder if anyone has asked Jeff Vogel about releasing the source code for Exile games, or at the least releasing 64-bit compatible executables for them.
Post edited August 25, 2013 by Crosmando
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Crosmando: Yes, I had the same problem (was just complaining about it in that Windows thread). The only way around it seems to be to run the Exile games via Virtual XP Mode, which you can use if you have a Professional or Ultimate version of Win7.

EDIT: I wonder if anyone has asked Jeff Vogel about releasing the source code for Exile games, or at the least releasing 64-bit compatible executables for them.
yeah, when i think of the hours i spent playing that game, and the amount of time spent dealing with those six legged freak dogs, to say nothing of getting lost inside a dungeon somewhere.
This is why I have an old XP Laptop waiting in the wings.
1)
Exile series are 16 bit. You may be successful with DosBox.
This works with x64 microsoft OS like w7/w8 DOSBox Game Launcher v0.76. This is working frontend of DosBox on x64 bits

2) Windows Compatibility
Exile 1-3. They are not compatible and are unsupported on 64-bit versions of the OS. However, you might be able to get them to run in Compatibility mode. To turn on Compatibility mode, locate the game in the Start Menu, right-click on it, select Properties, click on the Compatibility tab, and choose to run the game in Windows XP or Windows 98 mode

-> from Spiderweb Software
If they're 16bit programs no compatibility mode in the world will get them to run on 64bit Windows.
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StingingVelvet: If they're 16bit programs no compatibility mode in the world will get them to run on 64bit Windows.
Do you consider XP-Mode a compatibility mode? That should help with getting 16-bit programs to run, assuming you have Win7 Professional or Ultimate (or Enterprise).
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StingingVelvet: If they're 16bit programs no compatibility mode in the world will get them to run on 64bit Windows.
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JMich: Do you consider XP-Mode a compatibility mode? That should help with getting 16-bit programs to run, assuming you have Win7 Professional or Ultimate (or Enterprise).
You mean a virutal OS? That's not what he is talking about.
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StingingVelvet: You mean a virutal OS? That's not what he is talking about.
I know, just messing with you. When someone tells me he can't run a 16-bit program, I ask him if he tried running it in XP mode. Few people know what I'm talking about though :(
i said > from Spiderweb Software site (Windows Compatibility)
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JMich: Few people know what I'm talking about though :(
It's all Greek to me.
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JMich: Do you consider XP-Mode a compatibility mode? That should help with getting 16-bit programs to run, assuming you have Win7 Professional or Ultimate (or Enterprise).
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StingingVelvet: You mean a virutal OS? That's not what he is talking about.
You're correct, but only because MS chose not to implement a 16-bit compatibility mode on their 64-bit OSes. Which is completely understandable, it's been ages since any new software used 16-bit code, and even before that it was mostly the installer program that would be.