At OP, I'd be surprised if GOG made modifications that would require distribution. If they are distributing unaltered downstream code then you should (I believe) be able to get it from the Warsow project directly.
Wolfpig: Im not sure ( cause i never have looked into it that much ), but are not only the developers who are using parts of software counted into this part?
The GPL primarily governs distribution, so the providing source requirement is on whoever distributes altered code. If a developer makes some changes but keeps them to himself, he is not required under the GPL to release his changes since he is not distributing them.
Wolfpig: And somehow i doubt that only a change of the installer ( i guess that even the originalfile without the gog installer does not have one which is released under gpl etc. ) would trigger this ( otherwise every single downloadsite on which you can get free software should have to provide sourcecodes )
I doubt they even changed the installer iso that it links with Warsow in such a way that would require any installer code from GOG. I don't think GOG owes any new code.
Shinook: There are other GPL games here which the sources haven't been published for, not just Warsow (Arx Fatalis, for example). That said, I thought the requirement to publish sources was only if you were making modifications to the sources that were GPL'd. If you changed those files/sources, you then had to publish your diffs, not necessarily a full source release. Requiring distributors to publish the sources with an unmodified binary release seems like it would be fairly burdensome, especially if you consider the size of many game source trees. Also, how is "available" defined? If you emailed GOG and asked for a source tarball, which they then provided, would that meet the requirement? My understanding is that under parts of the GPL, that is sufficient. I could, of course, be mistaken. I'm not an attorney and my understanding is the GPL can be really ambiguous. This was the interpretation that an organization I worked for took towards the code they modified that was GPL'd, but again, I was fairly divorced from that process and let the legal people handle it. We were also dealing with GPLv2.
You're pretty much spot on. The only thing I'm not sure of is whether they have GPL obligations for games like Arx Fatalis. If they are using the retail version of the code, before it was open sourced then they have no obligation, since licenses cannot be applied retroactively like that. Again, I don't know what GOG is using so I can't speak to this for certain.