Posted August 14, 2013
While not a RPG, what we need more are games like Darksiders where you start very powerful with all kinds of godly powers, but soon after the start you are stripped out of those powers. Ha-ha!
No, I can't say that the "you are a weakling again" has ever really bothered me. Probably the opposite, as I like the feeling in classic RPGs where you start as weak character/party and work your way to become the fearsome protagonist. Especially if I jump in to some CPRG series in the middle, instead of starting it from the very first part of the series.
In fact, I dislike the experience points cap in Baldur's Gate, which is there apparently so that your party would be around level 8-10 when you go to Baldur's Gate 2.
In that sense I wouldn't mind if the CRPGs were not necessarily sequels. I presume I can enjoy Planescape: Torment even though it is not a sequel to Baldur's Gate 2 or Icewind Dale 2. I guess people can enjoy the Torment "sequel" (kickstarter) even if you have to start as a brand new, weak, character.
I don't recall how it was with e.g. Might&Magic RPGs. I started the series properly from MM6, and then played MM7 and MM8. I don't recall transferring my party from game to game, but restart with a fresh party on each case. No recollection if they were already quite powerful in the beginning.
No, I can't say that the "you are a weakling again" has ever really bothered me. Probably the opposite, as I like the feeling in classic RPGs where you start as weak character/party and work your way to become the fearsome protagonist. Especially if I jump in to some CPRG series in the middle, instead of starting it from the very first part of the series.
In fact, I dislike the experience points cap in Baldur's Gate, which is there apparently so that your party would be around level 8-10 when you go to Baldur's Gate 2.
In that sense I wouldn't mind if the CRPGs were not necessarily sequels. I presume I can enjoy Planescape: Torment even though it is not a sequel to Baldur's Gate 2 or Icewind Dale 2. I guess people can enjoy the Torment "sequel" (kickstarter) even if you have to start as a brand new, weak, character.
I don't recall how it was with e.g. Might&Magic RPGs. I started the series properly from MM6, and then played MM7 and MM8. I don't recall transferring my party from game to game, but restart with a fresh party on each case. No recollection if they were already quite powerful in the beginning.
Post edited August 14, 2013 by timppu