deoren: I came across
this article which I thought you guys would find interesting.
I don't agree with everything he says (particularly the episodic content), but it's a good read.
The reason video game companies don't work with gamers is because... it's a company! Their main objective is to make money, not make people happy. They come up with an idea, think about it, get paid hundreds of thousands of dollars to think tank it for a while, come up with a catchy slogan like: "It's got balls... of steel!" or something stupid like that, and then put it through the production process as cheaply as possible so that everyone at the top of the totem gets the money they so horribly do not deserve.
Most ideas for games, movies, music, whatever... aren't made by people who actually play games, watch movies, or care about music. They're marketing campaigns now. It's got nothing to do with a quality product anymore, it's all about something being just a product, that's easily seen or heard by people all over the world, in the hopes someone will pick it up and buy it.
I'm 25, I work 40 hours a week, I have lots of bills. You know what I do when I want to play a game? I buy an old one, that I played as a teen, and I pop it in the PC, or PS1, and I play it for a few hours. Then I go to sleep. The thing is, is that the games I play, are long, complex, and have solid characters and story lines. It takes me months to play just one.
I think the real problem, is that these companies are coming up with some exceptional ideas, but are putting too much time, effort, and money into a game that you can play through in a grand total of 6 hours. Their not lasting.
I think the main problems in this area of entertainment, is that everybody is so obsessed with "pushing the envelope" graphics wise, or physics wise, or whatever... that they put so much time, and so much effort, and so much money into the wrong things, for the wrong reasons.
It's not about the playability anymore, it's about the "Awe" factor. And the "Look at that!". But that only last a blink. Before you know it, little Timmy or Billy or whatever is chucking the game at the local EB for five cents, or just giving it to their friends because they don't want it anymore.
I don't know, it's kind of scattered, people. But I think you know where I'm coming from.