Posted August 12, 2013
For the industry it's not all that important how many women are playing games, but how many of them and how much are they paying for them.
Of course that's not a big argument in the discussion, but most female friends I know play RPGs and... HOMM3. But not a single one paid for any of the games they were playing.
I know around 20 gamer gals, and every single one of them is a pirate.
So I think statistics coming from online accounts connected to credit cards are more important than how many gals are playing video games.
Just the same like with (flawed) Nielsen ratings for tv shows. IT's not important how many people watch the show in general, it's important how many of them are target viewers (i.e. the ones who pay the most money on goods advertised during the show)
And yes, at the moment when gals will be paying for games just as much as lads, there will be more games pandering to women. For now, the main market is still guys who don't have anything better to spend their money on than games.
Of course that's not a big argument in the discussion, but most female friends I know play RPGs and... HOMM3. But not a single one paid for any of the games they were playing.
I know around 20 gamer gals, and every single one of them is a pirate.
So I think statistics coming from online accounts connected to credit cards are more important than how many gals are playing video games.
Just the same like with (flawed) Nielsen ratings for tv shows. IT's not important how many people watch the show in general, it's important how many of them are target viewers (i.e. the ones who pay the most money on goods advertised during the show)
And yes, at the moment when gals will be paying for games just as much as lads, there will be more games pandering to women. For now, the main market is still guys who don't have anything better to spend their money on than games.
Post edited August 12, 2013 by keeveek