It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Just by the way. I remembered when we went Midway offices in San Diego and made The Witcher presentation. After which one of Midway bosses said that they are not interested in our game. Telling that game has to tiny budget (at this time was below 10mln usd). And that they prefer to invest more in projects which are 100%_sure_hits_with_known_brands_and_done_by_industry_stars_with_big_budgets.
And as example he pointed new Gauntlet with budget somewhere around 15mln usd, and said message like "that how we make business, big scale, and small risk" Gauntlet ended up with scores around 60-70%, made huge flop and losses.
There is a bit of personal satisfaction:)
Post edited December 27, 2008 by Mikee
Fact is that its a pity that next gaming company has troubles. But my point was that I felt satisfaction that their new Gauntlet failed (which is in fact pity too, I liked original Gauntlet:) cause this game was shown to us as a right approach to development in contrary to Witcher. Time proved that it was actually opposite.
At the time when I heard about Gauntlet failure I thought. Hmmm.. somehow big companies do wrong moves but then keep on existing and operating without visible problems. But as it visible now, it goes like this just to the certain point...
Post edited December 28, 2008 by Mikee