orcishgamer: So they're doing anything but increasing the value of the game at launch.
karacho: not only that, but they attack a whole bunch of "species" of gamers: the retro gamers
retro gaming today:
hunt down games at the flew market or on ebay, maybe some are expensive, but if you are persistent and with luck you get a nice collection of mega drive games for example that you can honor here and there by playing through them
retro gaming in the future:
you think about building your collection of retro games and realise that when you buy that cheap pack of 10 games that guy offers on ebay, you have to pay 150 bucks after that to truly complete those games, you are unhappy and the guy on ebay is unhappy too and throws the games away
also what exactly does Kingdoms of Amalur do? It basically says pirating games is ok, as long as you dont pirate the DLC. The DLC is the income after the game goes to the used market, and if you would have bought it used if you have bought it, the only one that has the moral rights to get you to court would be some unknown guy on ebay or the flew market or one of your friends, yes say one of your friends has the game and would have sold it to you, then ask your friend if he would plz not take you to court for pirating the game ... yeah if you pirate it when you would have bought it used you do no harm to the industry.
i know pirating is wrong, but Curt Schilling seems to think otherwise - as long as you would have bought the game used and of course dont pirate the DLC.
This is really off the deep end.
They are not doing anything to support piracy. They said nothing of such and no studio would wittingly support piracy. They're offering a bonus to people that buy the game new, whether it was content cut or added after the game went into testing is yet to be known. They're just figuring out how they can get people to buy the game new or pay for the DLC so they can make money. The move is to offer something that would temp a player to buy new since they would get free content where the used buyer wouldn't get that content unless they bought it as DLC. And it's not like the content is needed, the game still runs, has tons of content and a complete story. And as for dropping the games Value, I don't really think that's the case, a game's Value is really based on whether it sells, games that sell retain their value despite content, a game with 70 hours of content could drop in price faster than a game with 10 hours of content.
I'm not saying Used games are Evil or Wrong, but companies do lose money from them when they get sold over and over again and it is true that the Industry started it by making games that had little reason to play them again, but the companies have to make money, they have to pay their workers. I'm just excited to see a new company that makes honest to goodness RPGs and a new RPG IP that isn't some MMOs. RPGs have grown stagnant lately and some new blood is much needed, I really want to see 38 studios succeed so it isn't just Bethesda, Obsidian and Bioware. (and Spiderweb but I was speaking of AAA titles and not Indie.)