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I don't think all gaming will ever be cloudware, but I can see a future where all AAA gaming is, because of piracy wories.
AAA titles need to me Sub $20 for me to even look at... and even then they better have damn good reviews... Sub $10 and i'll buy it if i was interested... as an example i waited for Borderlands to drop in a steam sale (over a year wait)

on that note price does not matter to me if they are DRMfree... I would pay upwards of $50 for a DRMfree copy... and i know many others would as well. As an example I scooped up Witcher 2 in pre-order and would happily do it again! This happend with Torchlight 1, took 13 months before Encore released there DRMfree box edition... it was a long wait.
Post edited December 08, 2012 by Starkrun
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Protoss: Have we arrived in a world where the best protection against piracy is to have no protection against it, because that protection only would lead to piracy? If we think of cracking DRM as a sport - as it is often romanticised by the scene, if you find interviews with crackers - and then the final product being illegaly released (pro tip to all hackers: Next time just distribute the DRM free files and not the rest that is necessary to play a game, saves you bandwidth and prevents piracy!), then this point of view comes close.
Cracking isn't what's important anymore. preing (that's, announcing a release) first is.
As for why preing the DRM version, it's very simple: The Scene part which release games is called the ISO scene: Digital download version are banned if the game has a retail release, and once on p2p networks, a gog version had no chance at a popularity contest with a skidrow rls

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timppu: Not that you directly claimed so, but just clarifying something:

I'm pretty sure the people who crack, and who share, games are not usually the same people/groups. It is not Skidrow itself that is putting up and seeding torrent links in PBay, I believe, In fact I recall sometime reading some cracker group stating how it detests bittorrent networks, ie. open and unrestricted sharing of their "works" (which is kinda ironic, if you think about it :)).
The main reason for which the Scene don't like p2p is the publicity it gives them tough.
http://www.defacto2.net/file/detail/a9348c
When anyone, from some lamer can type in an address, and read
sometimes sensitive information, and see what has been released
is of course not a good thing. Now millions of people can download
off P2P or torrents with a few clicks. People wonder why there is so
many busts, it's because of the exposure. Now it's not a few hundred
thousand copies lost for the software developer, it's millions.
But things are changing now. It feels like The Scene is mostly dying, with p2p group becoming more prominent, and they start spreading the release on p2p themselves, obviously.
There is a certain message board on the internet, where zou can get everything.
The dark side of the internet. The very place where Anonymous was born.
Public enemy number 1 of everyone.
A place that laws can't reach.

This is what happens if you ask for The Witcher 2 there:
http://www.dsogaming.com/news/surprising-news-4chan-defends-cd-projekt-red-and-the-witcher-2/
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Protoss: ...This is what happens if you ask for The Witcher 2 there:
http://www.dsogaming.com/news/surprising-news-4chan-defends-cd-projekt-red-and-the-witcher-2/
That happens but is rather an exception than the rule and you can easily obtain a pirated copy of TW2 nonetheless. It will not change a thing in the end.