It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Ok as a frequent GoG buyer how much does it take to buy a new game to sell. i would like to see more classic adventure games, but i am sure costs a lot to get the rights ti=o such a game?
avatar
Iago: Ok as a frequent GoG buyer how much does it take to buy a new game to sell. i would like to see more classic adventure games, but i am sure costs a lot to get the rights ti=o such a game?

I don't think they acquire the rights to the game itself, just the right to sell it. They don't buy the intellectual properties from whoever holds them. I think the biggest expense (and it is big) is the godawful number of work hours it takes to track down whoever holds the copyright, and negotiating a deal with them. Sometimes I guess, the deal may come to nothing, if the rights holders are not interested in having the old games sold again, and that drives the expenses upwards again.
Post edited February 22, 2009 by Wishbone
Also not all publishers like the no DRM policy of GOG. Some just dont care like wishbone said (so dont expect any game likes of EA or Lucasarts owns any time soon if ever). Also GOG seem to be content releasing 1-3 games per week so the catalog isn't increasing in astounishing rate.
All in all I think Adventure games are pretty well represented on GOG at least if you compare to some other genres.
Oh and actually buying an IP (any IP) would cost millions so doing so would not really be profitable unless you intent to create new games with the IP (unless the IP holder is going or in danger of going bankrupt and forced to sell its IP cheap to stay afloat like in case of Interplay).
Post edited February 22, 2009 by Petrell