Posted December 27, 2008
high rated
Welcome:)
Here are the answers:
To make games available on GOG.com we need to contact rights owners, usually publishers, but also quite often directly developers and persuade them to sell us their games. When it is done we sign a deal, guarantee minimal incomes (here comes our expenses, and our hope that enough people will buy prepaid games;). Of course our tech team has to make sure that games will work on modern OS, this take some additional efforts. Same arranging additional materials like guides, wallpapers, soundtracks. And here new title come;)
The most difficult task is to persuade different companies to take money from us (usually developers are more keen to get additional revenues), especially that the bigger company is, the more frightened is that due to lack of DRM somebody will stole their 5-10 bucks, 5-15 years old games and distribute it freely in the internet (somehow they don't realize that they are already available in the net from the date of the release;)
But we constantly and stubbornly knock to different doors asking for content and step by step we manage to build our catalog.
Regarding games we add. We basically using our knowledge and we browse our wishlist. Basically we look for titles which were remembered.
And regarding Outlaws from Lucasarts. That’s though one. I mean Lucas;) We, of course, knocked those doors too, but I wouldn’t expect to have Lucas games soon.
I the meantime;) enjoy our current selection. More games are coming every week. Nearest are not FPS, but pretty nice adventures, but then, who knows;)
Here are the answers:
To make games available on GOG.com we need to contact rights owners, usually publishers, but also quite often directly developers and persuade them to sell us their games. When it is done we sign a deal, guarantee minimal incomes (here comes our expenses, and our hope that enough people will buy prepaid games;). Of course our tech team has to make sure that games will work on modern OS, this take some additional efforts. Same arranging additional materials like guides, wallpapers, soundtracks. And here new title come;)
The most difficult task is to persuade different companies to take money from us (usually developers are more keen to get additional revenues), especially that the bigger company is, the more frightened is that due to lack of DRM somebody will stole their 5-10 bucks, 5-15 years old games and distribute it freely in the internet (somehow they don't realize that they are already available in the net from the date of the release;)
But we constantly and stubbornly knock to different doors asking for content and step by step we manage to build our catalog.
Regarding games we add. We basically using our knowledge and we browse our wishlist. Basically we look for titles which were remembered.
And regarding Outlaws from Lucasarts. That’s though one. I mean Lucas;) We, of course, knocked those doors too, but I wouldn’t expect to have Lucas games soon.
I the meantime;) enjoy our current selection. More games are coming every week. Nearest are not FPS, but pretty nice adventures, but then, who knows;)
Post edited December 27, 2008 by Mikee