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Gundato: You are right, there have been DRM-less games since the start. But you are wrong about all "bad" DRMs going away, unless your metric is whether or not they are still around. I sure as hell find having to swap discs (especially since I only bothered to put in one dvd drive in my current computer) to be a particularly limiting and annoying DRM. Many times I have lost the willpower to play a different game, just because I don't feel like having to open a box.
I sure as hell find having to enter serial numbers (especially since so few publishers understand that an O and a 0, and an l and a 1 can look very similar if you use a bad font...) every time I want to install a game. I fear uninstalling Neverwinter Nights because it has three keys (does that mean I should firebomb BIoware and Atari? :p). Yet pretty much every release (except, shockingly, the activation models. Usually) still has those bits of DRM.

I guess I should be more specific about what kind of DRM is going to be done away with. What constitutes "bad" DRM is, naturally, entirely subjective; I, personally, have issues with any kind of online activation, install limits, or the installation of drivers that have the potential to screw with my system, and not so much of an issue with CD checks and CD keys (although I'll agree that those three keys for NWN plus expansions were fucking annoying, and the fact their installer was coded by retarded monkeys and ends up corrupting files half the time certainly doesn't help matters). Other people, however, have entirely different preferences with regards to what they consider tolerable DRM. What DRM stays and what DRM goes will depend on how large a portion of the market has their purchasing decisions affected by it, and this basically boils down to how many people get bit by the DRM and how much of a stink is made about it.
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Gundato: Hell, a lot of people (say they) don't want to connect to the internet once a month. Yet Steam is still going strong. And people were vehemently opposed to that when it first came out

I wouldn't say people were vehemently opposed, but rather that they were quite wary and skeptical with regards to a new business model, and that has naturally changed over time as Steam became more established (and worked out early technical issues). Now, fast forward to when Steam or a major Steam-like service shuts off their servers, cutting people off from their games, and all this will quickly change. Generally it's taken people getting annoyed or burned to really trigger a response against a form of DRM. Those of us who tend to see the problems coming a ways off (sometimes accurately, sometimes not) are in a very small minority and not in a position to exert much market pressure on our own.
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Gundato: But I know, you are going to argue "but those aren't annoying or limiting" or "those don't cause anywhere near as many problems".

Actually I'll argue no such thing. What is considered "annoying" or "limiting" varies from person to person, and I'm not quite enough of a wanker to tell someone that something they find annoying isn't actually something they should consider annoying.
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Gundato: If we are to assume that the most vocal are the majority (judging by your argument that being vehemently anti-DRM is the majority :p)

Actually, since it seems I haven't been clear on this, let me plainly state that I consider myself to be in a very small minority with regards to my views on DRM, that I consider people who take DRM into account when making purchasing decisions to also be a minority (although a large enough one to affect business decisions), and that I believe the majority has no clue about what DRM even is.
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Gundato: So yeah, I think we have a long history of people getting used to DRM.

What we have a history of is the vast majority taking no notice of DRM until their legitimate purchase is affected by it, then a non-trivial minority kicking up enough of a stink that a particular method of DRM is dropped. Indifference is the default position of most people right up until they're affected; it's not a position that they slowly work themselves towards.
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Gundato: But online activation itself is here to stay. Even GoG is "guilty" of promoting it by encouraging people to embrace digital distribution (sure they don't have an activation in the truest sense of the word, but they are still showing people that a box and a manual are not needed).

Please don't try to conflate digital distribution with online activation; I'm pretty sure that you also realize that this is complete and utter bullshit.
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Gundato: Everyone praises Stardock, but they essentially are doing exactly what you guyy are accusing EA of doing with The SIms 3. Sure there is no DRM to play the game, but if you want the patches, you are pretty much forced to use Impulse (I can only find the first one or two patches for the core game on Fileplanet and what not, let alone patches for Dark Avatar and Twilight of the Arnor), So you still have to activate your copy and tie your key to an account.. Well, the last part may not be fully there yet, but it is coming.

I actually have a beef with Stardock over needing to activate any game purchased through Impulse (I consider all such games to be rentals, just as with Steam), and also consider a lack of stand-alone patches to decrease the value of any product I'm thinking of purchasing. And since you've done this several times now, let me request that before you try to attack me on some position you take the time to find out what my position on the matter actually is- it'll save us both quite a bit of time.
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Gundato: And here is a negotiation tip for you (since we are both clearly experts of the art :p): Always propose an alternative that both parties can live with. If all you do is pout and scream that you want ice cream, you are going to have to eat all your (yummy) vegetables. If you propose a compromise, you might get a bit of ice cream after only half of your (delicious) Brussels sprouts. There is clearly a reason that publishers want DRM of some form (whether or not that is a valid reason isn't really relevant), so they are going to use DRM of some form. Even Stardock is pushing Impulse and that GOO thing these days.

Alternatives only need to be proposed if the opposing side is behaving rationally and has legitimate concerns. One of the reasons I'm willing to put up with CD checks (other than the ease of finding NoCD cracks) is because I consider the argument that they're useful in stopping "casual" piracy to be a rational and legitimate concern. However, when the industry responds to arguments that a type of DRM fails to prevent the piracy it was implemented to stop with "we need to use this in order to combat piracy", all rational discourse is pretty much impossible and there's no middle ground to be negotiated. And when certain companies basically come out and say "we want to use this type of DRM to do an end run around the right of first sale and kill the second-hand market" the only proper response is "go fuck yourselves."
Moreover, at the end of the day the reasons publishers want to include DRM really don't matter at all. All that really matters is the product and price they're offering up to potential customers, and whether the customers feel the product is worth the asking price. If the included DRM drops the perceived value below the asking price then people simply aren't going to be buying the product and there's nothing more to be said. The market for entertainment is incredibly competitive, and if game companies aren't willing or able to offer up products people want at prices they're willing to pay then those companies are going to disappear.
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Gundato: Namur: So I should forget about what they actually did, and just complain about DRM in general? Got it :p. Seriously, that is why I say we should praise them. They didn't have to do that, but they did. And that is something to be acknowledged.
And people who download games from the internet don't have to swap CDs or enter serial numbers (you can copy-paste those from the .nfo :p). They also don't have to waste money on gas (or, you know, the game itself) when they initially buy it. Hell, if we are going to rate the merit of a service on how much easier it is to pirate, feth GoG. Why should we buy Freespace here when we can just grab the FSO Installer (something we would probably all use anyway) and let that download. Those who don't pay don't need to extract any files or deal with reading a readme file on how to install something. Same with Duke3d. Most torrent sites have it all eDuke'd up and ready to go, but we need to extract a few executables if we want to use the source port.

Instead of being so grateful because now with the tool you can unistall the game without being affraid of not being able to activate it again, maybe you should question if they had the right to make you, a paying customer, affraid of unistalling the game in the first place. Use the tool and enjoy your game if you still can. But what they're giving back with this tool they had no right to take in the first place, and they're still keeping the lion's share of what they took. So, yes, to me they don't deserve any praise or acknowledgement regarding the release of this tool, and like i said before, i won't be needing it because i have no intention of reinstalling the game ever.
I'm not rating services based on how easy it is to download their products from the web. What i'm saying is that when i'm spending money on something, i shouldn't have to put up with a lesser experience/product and forced to jump through i don't know how many hoops, because somebody else with an active connection is able and willing to steal that same experience/product. That's BS.
And i'm not complaining about having to drive all the way down to the store and pay for my game. Or about CD serials or swapping cd's. I expect having to deal with all that when i buy a game. That's not messing with people's rights or unfair treatment. Sillently installing crap on my HD and keeping you and others worried for God knows how many months about unistalling your games IS messing with people rights.
Just stop thinking about ME for an instant and think about holding on to your rights, or that 'better tomorrow' you're hoping for will never come.