soulgrindr: Full spectrum warrior was great... and, though i had a strong personal hatred for Battlefront, they were the best selling star wars games ever.
I don't get why publishers keep closing studios... surely it'd make more financial sense to fix the problems...
Not necessarily. Even while they are "fixing" problems, they need to pay staff and pay fees for licensing of software/engines and the like. And a lot of the time, the reason they are getting rid of a studio is not just because they aren't making money. It is because that studio doesn't make games people want to play.
Let's use a semi-well liked studio, as an example. Introversion (Uplink and Darwinia). The people who like their games, love them. Everybody else tends to feel lukewarm. As much as people like them, they aren't a success economically (I remember when the fans would invade other forums just to ask people to buy the game/donate to the studio so that it would stay afloat).
Is it because they lack skill? Maybe in porting Darwinia to the XBOX, but that is a moot point. It is because their vision is not profitable. And no amount of time will change that. Does it make Uplink any less awesome? Not at all. But I don't see them getting signed on to a major publisher.
Kind of an extreme, but can you see why some publishers may not want to keep a studio around? Hopefully Pandemic will find other outlets (like so many other broken up studios have), but it probably won't be with EA.