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I like CCGs. That's "collectible card games", or "trading card games", if you prefer. Magic: the Gathering would be the most known of its kind. It was a hobby of mine, actually. Not exactly an inexpensive hobby, though. Not unlike MMOs, they are designed so that you're able to spend an infinite amount of money on it over time.
So, what can one do to avoid that? Turn to digital CCGs! (The variety that doesn't involve subscription fees or microtransactions, at least) This doesn't just include "physical" CCGs turned into computer games, but original games sharing the same basic concepts as well. Here's an incomplete list of such games on Wikipedia.
My recommendations would be the following:
Magic: the Gathering: Microprose made this back in '97, a fairly straightforward conversion to the PC. Not much else to say about it, I think. I've only really played the demo of it, though, would be interesting to see the game here on GOG.
Culdcept: This is what you get if you cross Magic: the Gathering with Monopoly. You still draw cards used to summon monsters and cast spells, spending mana to do so; but you're also moving around on a board, occupying squares with your creatures, and gaining mana from taxing opponents. Battles between creatures usually take place when an enemy refuses to pay the toll when stepping on a square owned by someone else. You can also choose to use one item to use in combat, as can the enemy, but these are only revealed once both of you have decided on one. You win the game by gathering a large enough amount of mana. There are a bunch of other features as well that I didn't mention here, but these are the basics of it.
The matches can get a bit lenghty and unpredictable, since a lot depends on which tiles you land on, but I found it an entertaining game, if only in one-match bursts. There are versions of it for a number of consoles, the PS2 and X360 are the ones that saw an English release.
Monster Rancher Battle Card: A fairly simplistic game for the GBC, a spinoff of the Monster Rancher series. The game plays out as a dungeon crawler crossed with a trading card game: you run around in a maze, and when you bump into another guy, the card gaming starts. Both you and the enemy has three monsters, you need to defeat all three to win. Most of your cards are attacks, belonging to a specific monster. Cards cost "guts" to play, which is accumulated by discarding cards from your hand. There are physical and magical attacks, attacks can be dodged, reflected, defended, combined, etc. Overall, it offers a nice amount of variety, monsters are pretty distinct, and allow for different styles of play.
The dungeoneering aspect of the game does take a bit of the fun away, with "random encounters" being little more than an annoyance occasionally. Still, it's a nice game.
The Necronomicon: A Lovecraft-themed card game, with fairly standard mechanics. You've got your life and sanity points to watch out for, while you spend sanity points to summon monsters or cast spells and try to kill the enemy. There are three types of lasting enchantments, one to raise the damage of your spells, one to resist damage, and one that saps away your life every turn. Summoned monsters don't attack, just reduce damage taken, but they do counterattack when you're hit. When your sanity drops below zero, you go insane, and suffer from various disadvantages.
The game, unfortunately, lacks deck construction: you're given a random assortment of cards instead, being able to unlock new cards as you win battles. The game is a free Flash application, so you can try it out right here.
Magic Workstation: Not really a game, but rather a CCG "engine", which you can use to play card games against one another. Primarily set up to be played with MtG, but is essentially just a virtual table you and another player can use to play whatever game. It only enforces the basic rules, the rest is up to the players. Website here.
That's about it for me. Add your own recommendations, I'd be interested in other (vaguely) similar titles.
That's cool man, I'm getting out of the CCG hard copy stuff, I have a huge collection but it's been collecting dust for the past 4 years.
This may not be a perfect fit, but here is a website that has many games including CCGs.
This is not like a typical company that once they sell you something you are on your own, but I have several of their board games and each and every time I have ever had an issue they resolved it without question fully on their dime.
Their customer support person Thaadd (female) is the best customer support I have ever experienced in my life bar none.
Fantasy Flight Games
I personally own Starcraft the Broad Game, Twilight Imperium III, Tide of Iron, Descent: Journeys in the Dark, along with several others. Plus any expansions they have.
On a side note board games can be a great loads of fun and even well known software developers play them. Here is a post from Sandy Petersen one of the designers of Age of Empires III and other games.
Board Game Geek
EDIT: Not sure why the links are not working properly, but you will have to copy and paste to make them work.
Post edited November 25, 2008 by Faithful
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Faithful: This may not be a perfect fit, but here is a website that has many games including CCGs.

You seem to have missed the "digital" part: it's not card/board games I'm looking for, but computer/console games that simulate them or play similarly. Regardless, interesting recommendations, I'll look into them.
URLs work, you just have to specify them after the equals sign in the url tag, and put some text between the tags that will function as the link.
Post edited November 23, 2008 by pkt-zer0
Well, once I was addicted to the venerable and wonderful Mutant Chronicles' Doomtroopers. Really wonderful designs, and engaging combats. Now the game is commercially dead, but I think there is a website that let you play to it for free on-line.....
Heck, I think I've wasted something like a 1.000 + Euros worth collection of cards, throwing it into the trash bin :-P
Post edited November 23, 2008 by KingofGnG

gtfo troll plzkthx.
I played Magic The Gathering... it was fun :D But it kinda cost me too much and I had to stop.
I wasn't aware of the Necronomicon... i'll look forward to it :D
Post edited November 23, 2008 by DukeNico
well, this won't exactly fit into what your looking, but I'd check out poxnora (www.poxnora.com). It's a collectible on-line turn-based strategy game. Essentially you can buy packs, trade, etc, (no subscription, you can play with pre-set beginner decks for free to try it out), build your deck (you can also slightly upgrade your units with experience), and then play online against the computer or other players head to head in a turn based strategy game. The cards come into play as you can only reveal a certain number per turn and you then physically deploy them onto the battlefield, move them around, attack, use abilities, etc. I've been playing it for a while with the same username as here, I like it because it actually requires a good grasp of strategy and tactics as well as being a collectible game.
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pkt-zer0: Add your own recommendations, I'd be interested in other (vaguely) similar titles.

I picked up Astral Masters as part of a subscription to Stardock's Impulse (back when it was called drengin.net). The game mechanics aren't too bad, and it's a once-off game purchase.
Apparently the team who made Astral Masters have brought Richard Garfield (designer of MtG) on board and produced a new game, Spectromancer, which I didn't know about until about 5 minutes ago. This also appears to be a once-off purchase.
I've spent a few dollars on WotC's digital MtG, but I was pretty disappointed - I think it's much more suitable to the hardcore MtG fans than anyone else. Playing with the pre-configured decks for free isn't very exciting, and it's impossible to find someone to play with that hasn't spent a bazillion dollars on their deck.
Finally, there's a CCG/action blending mod for NWN2 called Pirate Cards. I'm not a big fan, but I never gave it much of a chance either. This one, however, is free if you already have NWN2.
Post edited November 25, 2008 by domgrief
For the ones that have voted "minus" on my previous message: frankly speaking you are assholes, and I'd like to know why the fuck you have minused that message, here, as an answer on the damn thread....
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KingofGnG: I'd like to know why the fuck you have minused that message

I was just thinking the same thing myself. Two trolls seem to have minused every single message in the thread...
[Edit: Make that three. I'm genuinely surprised that a retro games community would attract this sort of user.]
Back to the topic at hand, I just finished giving the Spectromancer demo a shot. It seems much like an improved version of Astral Masters, but the mana system (automatically increases by 1 of each "colour" each turn) is a new and pretty neat gamplay mechanic.
Post edited November 25, 2008 by domgrief
well, I just + everyone who got minused... if everyone else does the same we'll get a bit back?
I am wondering how it happened. I wrote tech support so I will wait to give a positive until they respond. Odd that only "guest" has positive.
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Faithful: I am wondering how it happened. I wrote tech support so I will wait to give a positive until they respond. Odd that only "guest" has positive.

I have more than a feeling
I'm high on believing
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KingofGnG: For the ones that have voted "minus" on my previous message: frankly speaking you are assholes, and I'd like to know why the fuck you have minused that message, here, as an answer on the damn thread....

I'd prefer if the thread wasn't derailed, actually. Let the mods/admins do their work, it's not like you're going to stop a bunch of trolls by asking them to do so.
Anyhow, back on topic:
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domgrief: Apparently the team who made Astral Masters have brought Richard Garfield (designer of MtG) on board and produced a new game, Spectromancer, which I didn't know about until about 5 minutes ago. This also appears to be a once-off purchase.

Tried a couple battles in the demo. I'm digging the artwork and the clean UI, shame about the slightly mangled English (this seems to be a trend with Russian developers). I miss the deck construction aspect, but the core gameplay is interesting and seemingly varied enough. Not too sure how much of a strategy you can get going in the long run, considering the randomized "deck" you're given.
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domgrief: Finally, there's a CCG/action blending mod for NWN2 called Pirate Cards. I'm not a big fan, but I never gave it much of a chance either. This one, however, is free if you already have NWN2.

I'll check this out, if only for the novelty factor.
OK, well I + all posts and would greatly appreciate if you would do the same. Thanks