Posted January 02, 2009
That on the other hand is an argument that I can accept and I still don't get how some developers can be too lazy to create at least different menu systems. It's not like UI-design is rocket science.
Of course, controls are a good deal harder depending on how much the game depends on a particular control scheme (I've just played the last Prince of Persia, which is very enjoyable on consoles, except for the fight sequences, but probably won't be any fun on the PC as it requires very responsive controls and a constant framerate).
Of course, controls are a good deal harder depending on how much the game depends on a particular control scheme (I've just played the last Prince of Persia, which is very enjoyable on consoles, except for the fight sequences, but probably won't be any fun on the PC as it requires very responsive controls and a constant framerate).