AzureKite: You do roleplay in Skyrim. Combat and action mechanics may not be "throw the virtual dice", but I don't believe those and the character level-up are actually the primary traits of an RPG.
Yes they are. Unless you have a fully realized stat system which governs how the player's character interacts with the world, it's just digital LARPing.
But that's essentially what the average Bethesda fanboy thinks an RPG is, they probably do not even know about tabletop RPGs played with pen, paper and dice. They like Bethesda games because they do not have stats as the primary governing force, so they can ~do anything~ without their character needing the skills to do so, they can go beat up anyone in the world from lvl 1 because of the dumb scaling system.
That's what your average Bethsoft fanboy is, they are manchildren who want to be ego-patted by the devs and told their the "Dragonborn" or Chosen One or whatever, and they can do anything. They don't want serious CRPGs with real difficulty and are based on character skill.
Like that Skyturd DLC Hearthfire, they are the type of gamers who think an RPG is being able to have a house in-game, farm wheat every day and bake bread, so they can make-believe they are actually living in a fantasy world. The type who would rather run around their backyard dressing up as a wizard shouting "Lightning bolt!" than play a proper game of D&D inside.
Crosmando: Personally? I found Oblivion to be the probably the worst RPG I have ever played. Coming from the weird and fantastic setting of MW, and then seeing this utterly soulless bland fantasy setting, tiny maps, terrible graphics (compared to MW), terrible forced voice-acting, blasphemous scaling system, ridiculously simplified leveling and character system.
Oblivion utterly raped the TES series, and in so doing it raped a part of me. IT can never be undone, it will always ~exist~. No one who likes Oblivion can be forgiven, I'm sorry that's just how it is.
JudasIscariot: OK, you didn't like it, I can respect that, but why would you deny someone else their enjoyment of a game just because
you find something lacking?
It is the general consensus of the cRPG community that Oblivion was bad. The only defenders I know are console gamers (those who played it on Xbox) who never played any of it's predecessors, or just mainstream gamers in general.