It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
What the hell's up with this game? While the graphics seem kind of nice, every other part of the game feels very dated. Movement, communication, tutorial, all of it... It seems like the developer is stuck in the late 90s. I can't stand it.
Elaborate. How can tutorials and movement be "dated"?
Post edited June 28, 2009 by phanboy4
I loved the game so much and will buy it for sure. Game is so realistic and it is a simulator. I think it is better than ArmA 1 and I don't have problems with the controls.
The game will kick so much motherfucking ass. I've got a TrackIR from Christmas that I'm gonna use, and I actually bought a new graphics card just for this game. I am stoked.
Love the demo, love the game. will definitely buy it.
Yeah, it is no Call of Duty, so it must be "dated".
avatar
Paul_cz: Yeah, it is no Call of Duty, so it must be "dated".

Ouch.
ARMA 2 = Operation flashpoint 2?
avatar
kuebk: ARMA 2 = Operation flashpoint 2?

Get out. Now.
avatar
Paul_cz: Love the demo, love the game. will definitely buy it.
Yeah, it is no Call of Duty, so it must be "dated".

No, I don't mean it like that. I mean there are plenty areas in the game that lack polish. For example, the mouth movements, the squad member telling the others where an enemy is, the voice acting itself, including the dialog...
While many say that it does things no other games do in the market, it also lacks some basic things that many games have mastered doing. I'll borrow Rev from Destructoid's opinion of indie games and say that we should cut them no slack for what they failed to do, just because they're the only ones doing it. If I were their publisher, I would not be happy with them because of all the bugs that were left in the final game, and I would start to wonder if a new team could do the same things without the mess...
avatar
Paul_cz: Love the demo, love the game. will definitely buy it.
Yeah, it is no Call of Duty, so it must be "dated".
avatar
TheCheese33: No, I don't mean it like that. I mean there are plenty areas in the game that lack polish. For example, the mouth movements, the squad member telling the others where an enemy is, the voice acting itself, including the dialog...
While many say that it does things no other games do in the market, it also lacks some basic things that many games have mastered doing. I'll borrow Rev from Destructoid's opinion of indie games and say that we should cut them no slack for what they failed to do, just because they're the only ones doing it. If I were their publisher, I would not be happy with them because of all the bugs that were left in the final game, and I would start to wonder if a new team could do the same things without the mess...

Buy it anyway. I found the graphics to be surprisingly realistic and the game to be pretty damn well made.
avatar
TheCheese33: No, I don't mean it like that. I mean there are plenty areas in the game that lack polish. For example, the mouth movements, the squad member telling the others where an enemy is, the voice acting itself, including the dialog...

Heck, so does OpFlash/ArmA, but I still love it because there's nothing like it, nothing else comes close.
avatar
TheCheese33: While many say that it does things no other games do in the market, it also lacks some basic things that many games have mastered doing. I'll borrow Rev from Destructoid's opinion of indie games and say that we should cut them no slack for what they failed to do, just because they're the only ones doing it. If I were their publisher, I would not be happy with them because of all the bugs that were left in the final game, and I would start to wonder if a new team could do the same things without the mess...

I'm first and foremost concerned with a game getting the core mechanics down. Whether or not it *does what it's supposed to do gameplay wise.* Anything after that is significantly less important. Too many games compromise on core mechanics, while spending time and money on the nonessentials.
And yes, a publisher would probably start to think that they could get somebody else to do it better. And they'd probably be wrong. I have yet to see a slick, polished, bug-free game that is also truly open-world and flexible. It can be done, sure. But it hasn't been done, and none of the big studios have tried. Because it's the hardest thing in gaming. So they axe flexibility and scope to get slickness.
ArmA 2 does the opposite, fine, I'd rather have it that way.
Post edited June 28, 2009 by phanboy4
avatar
Paul_cz: Love the demo, love the game. will definitely buy it.
Yeah, it is no Call of Duty, so it must be "dated".
avatar
TheCheese33: No, I don't mean it like that. I mean there are plenty areas in the game that lack polish. For example, the mouth movements, the squad member telling the others where an enemy is, the voice acting itself, including the dialog...

You have got to be quite desperate when you gotta nitpick things like mouth movements or dialogue in a MILITARY SIMULATOR.
And no, there is no other game on the market that comes even close in complexity and accuracy of modern warfare (ouch) as this one.So for fans of milsims, it is a must buy no matter what.
I have bought ArmA 2 in preorder and I'm very satisfied with game (especially multiplayer).
But my rig is old lazy bitch :(
avatar
TheCheese33: No, I don't mean it like that. I mean there are plenty areas in the game that lack polish. For example, the mouth movements, the squad member telling the others where an enemy is, the voice acting itself, including the dialog...
avatar
Paul_cz: You have got to be quite desperate when you gotta nitpick things like mouth movements or dialogue in a MILITARY SIMULATOR.
And no, there is no other game on the market that comes even close in complexity and accuracy of modern warfare (ouch) as this one.So for fans of milsims, it is a must buy no matter what.

I've never really played a military sim before, so maybe I'm not used to such things. I guess it's like Flight Simulator, where they just get down the core things and don't focus much on the things outside of that.
I'll give it another go and see if that lets me get the picture.
avatar
Paul_cz: You have got to be quite desperate when you gotta nitpick things like mouth movements or dialogue in a MILITARY SIMULATOR.
And no, there is no other game on the market that comes even close in complexity and accuracy of modern warfare (ouch) as this one.So for fans of milsims, it is a must buy no matter what.
avatar
TheCheese33: I've never really played a military sim before, so maybe I'm not used to such things. I guess it's like Flight Simulator, where they just get down the core things and don't focus much on the things outside of that.
I'll give it another go and see if that lets me get the picture.

Now you nailed it.ArmA 2 is like a Flight Simulator, while Call of Duty is like HAWX.One made for the hardcore, the other for the masses.