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I didn't back this because there was no cross-platform support. Looking back I am kinda happy I didn't, it looks a little too difficult for my noob tastes
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Ziophaelin: The animations are awesome, BECAUSE they are functional :P So sayeth the man who drew them.
That's actually a really bad statement for a developer, you're saying you're in awe because something is actually functional... :P
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Ziophaelin: The animations are awesome, BECAUSE they are functional :P So sayeth the man who drew them.
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Smannesman: That's actually a really bad statement for a developer, you're saying you're in awe because something is actually functional... :P
HAHA! That is not what I meant by that. What I mean is the animations 1st and foremost support game-play first. Meaning often frames are limited for ideal timing and actions required for the game to "feel" good.

An example that comes to mind would be something like Street Fighter with snappy animations and sometimes poses that snap quickly into place or have limited frames for the sake of timing to feel awesome... VS. Something like Tekken where it feels like you are battling your opponent with wet noodles because the game is animation driven 1st and game-play second. I hope I made more sense there.

Definitely did not cut corners I drew almost 3,000 frames of animations for this game, but only what I needed to. In any case, I hope you guys dig it. :)
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Ziophaelin: Definitely did not cut corners I drew almost 3,000 frames of animations for this game, but only what I needed to. In any case, I hope you guys dig it. :)
It definitely looks cool, I was just making fun of how people immediately go for the top shelf word these days.
Bringing an extra cup with you from the kitchen in case someone else wants to drink something isn't 'genius'.
A bucket of KFC is not 'awesome' unless it transforms back into living chickens.
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Ziophaelin: Definitely did not cut corners I drew almost 3,000 frames of animations for this game, but only what I needed to. In any case, I hope you guys dig it. :)
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Smannesman: It definitely looks cool, I was just making fun of how people immediately go for the top shelf word these days.
Bringing an extra cup with you from the kitchen in case someone else wants to drink something isn't 'genius'.
A bucket of KFC is not 'awesome' unless it transforms back into living chickens.
This reminds me of Dylan Moran, talking about the english language.
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Fredd38: This reminds me of Dylan Moran, talking about the english language.
Ah old drunkie, he's great.
Also very good in Black Books.
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Fredd38: This reminds me of Dylan Moran, talking about the english language.
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Smannesman: Ah old drunkie, he's great.
Also very good in Black Books.
Ah, yes. A bit hard to catch all he's saying as I'm not a native speaker, but I can say he is awesome :)
The controls and level design look pretty tight. I'm hoping this game delivers some serious challenge.
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Mentalepsy: The controls and level design look pretty tight. I'm hoping this game delivers some serious challenge.
One of the achievements is to beat the game without dying 30 times. I think you will be happy. Especially the GoG regulars that grew up in the golden age of arcade games.

If you liked the challenge of the SNES version of Super Ghouls N Ghosts, games like Rastan and NES Castlevanias this will hopefully be right up your alley. I hope you have a really good joystick/ controller (if you play with a 360 controller there is rumble)
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Ziophaelin: I hope you have a really good joystick/ controller
Well, I have a 360 gamepad. Its performance on 2D side-scrollers is less than adequate, thanks to the unforgivably shitty D-pad.

I'll manage, though.
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Mentalepsy: The controls and level design look pretty tight. I'm hoping this game delivers some serious challenge.
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Ziophaelin: One of the achievements is to beat the game without dying 30 times. I think you will be happy. Especially the GoG regulars that grew up in the golden age of arcade games.

If you liked the challenge of the SNES version of Super Ghouls N Ghosts, games like Rastan and NES Castlevanias this will hopefully be right up your alley. I hope you have a really good joystick/ controller (if you play with a 360 controller there is rumble)
Any idea on a release window yet? Checking the Kickstarter/Twitter pages every day is emotionally exhausting... Lol!
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Ziophaelin: Definitely did not cut corners I drew almost 3,000 frames of animations for this game, but only what I needed to. In any case, I hope you guys dig it. :)
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Smannesman: It definitely looks cool, I was just making fun of how people immediately go for the top shelf word these days.
Bringing an extra cup with you from the kitchen in case someone else wants to drink something isn't 'genius'.
A bucket of KFC is not 'awesome' unless it transforms back into living chickens.
Sir, I'm an exuberant individual with an exuberant method of description.
Post edited August 13, 2013 by fortune_p_dawg
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Ziophaelin: One of the achievements is to beat the game without dying 30 times. I think you will be happy. Especially the GoG regulars that grew up in the golden age of arcade games.

If you liked the challenge of the SNES version of Super Ghouls N Ghosts, games like Rastan and NES Castlevanias this will hopefully be right up your alley. I hope you have a really good joystick/ controller (if you play with a 360 controller there is rumble)
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fortune_p_dawg: Any idea on a release window yet? Checking the Kickstarter/Twitter pages every day is emotionally exhausting... Lol!
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Smannesman: It definitely looks cool, I was just making fun of how people immediately go for the top shelf word these days.
Bringing an extra cup with you from the kitchen in case someone else wants to drink something isn't 'genius'.
A bucket of KFC is not 'awesome' unless it transforms back into living chickens.
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fortune_p_dawg: Sir, I'm an exuberant individual with an exuberant method of description.
Going to be at PAX with the full version of the game if you guys are in the area and want to check it out :)
Time for some carnage.