Posted November 20, 2009
I've been reflecting on the games I've purchased in the past.
I'm rarely impulsive in my purchases of games, but I've been burned
more than a few times.
A handful have been well worth the money I paid.
One or two have been worth MUCH more than I paid.
And then, there are the bad ones. Buggy. Bad interface. Boring. Frustrating.
Lousy manual, or no manual at all.
The majority of games I've purchased were failures. Poorly designed, to say the least.
"Cold Fear" comes to mind immediately.
When you factor in the cost of all the bad games I have literally thrown away
in the trash, the price of the too-few good ones goes up to about $200 each.
That's way too much.
My point? Why do we tolerate this? If there were any sort of product that
were as consistently unreliable as computer software, people would be rioting
in the streets, demanding government regulation and oversight.
Instead, the industry actually exploits the stupidity of the gaming community.
They know that moron fanboys will continue to buy games, even if they are
released with bugs. They've even figured out a way to avoid a big dropoff in
sales once the word gets out that their latest dud is no good: PRE-selling a game!
Would you buy a car without even having an opportunity to test drive it? No, that's insane.
GOG at least offers a good chance to research a game before buying it. The reviews
are out there. You can look up the specs on Wikipedia. You can often even download
brief demos, to check out gameplay......this fact prevented me from making at least one mistake here on GOG.
But, I'm drifting from my point, which is NEW games. I'd like to see some laws put
into effect to govern the sale of new games. Heck, of ALL software:
1. No game to be released until it has passed rigorous screening for bugs.
If a game has bugs, you are NOT allowed to sell it. Period. If a bug IS found,
company must have funds on hand to redeem every copy of the game for CASH, from every consumer that they cheated.
2. Every game to be also screened and rated by an independent panel of playtesters
for objective criteria of playability. Not entertainment value, but for factors that make it
possible (or IMPOSSIBLE) to understand and play the game. No more bad interfaces (the game Black and White comes to mind here). The game will prominently be labeled with this "functionality" rating.
3. No more unreadable manuals. Game manuals are consistently over-decorated, to say the least. A heavy grey watermark style background on every single page, tiny letters in 10 point type fonts, heavy unnecessary decorative doodads and borders crowding every page, no alphabetical index, confusing wording, overstating the obvious while failing to
intuitively and proactively answer common-sense question.......game manuals are HORRIBLE.
All software manuals are horrible. I lived with a woman who edited them for a living, and she explained that computer people are very close to completely illiterate. All their brainpower is in math and computer science. They cannot compose a coherent sentence, let alone spell. So, DUH! Every computer software company MUST farm out it's manual writing to a WRITING EXPERTS, communication experts! LAW.
Next, the manuals have to be posted online in multiple formats, for free download.
No exceptions. This way, the consumer can adjust the font, etc..........no more tiny white
letters on black pages......that's crappy design, and the jerkoffs who make decisions like that belong in hell. Are you reading this, GOG? Your tiny white letters on a grey background is a choice that STINKS.
No more lying on the game specificatons! Every game box that claimed "minimum specifications to run" that I ever purchased was LYING. The "reccomended" specs were the actual bare minimum to make the game function AT ALL....I['m not talking about
quality of graphics here, I'm talking about functioning at all, ever.
So, first, a "truth in performance" law, with independent testing and rating.
Next: Retroactively, every game
(Empire Earth and EE2 comes to mind) designer that ever publishesd "lowball" specs
is to be rounded up and put in a concentration camp for life.
I'm rarely impulsive in my purchases of games, but I've been burned
more than a few times.
A handful have been well worth the money I paid.
One or two have been worth MUCH more than I paid.
And then, there are the bad ones. Buggy. Bad interface. Boring. Frustrating.
Lousy manual, or no manual at all.
The majority of games I've purchased were failures. Poorly designed, to say the least.
"Cold Fear" comes to mind immediately.
When you factor in the cost of all the bad games I have literally thrown away
in the trash, the price of the too-few good ones goes up to about $200 each.
That's way too much.
My point? Why do we tolerate this? If there were any sort of product that
were as consistently unreliable as computer software, people would be rioting
in the streets, demanding government regulation and oversight.
Instead, the industry actually exploits the stupidity of the gaming community.
They know that moron fanboys will continue to buy games, even if they are
released with bugs. They've even figured out a way to avoid a big dropoff in
sales once the word gets out that their latest dud is no good: PRE-selling a game!
Would you buy a car without even having an opportunity to test drive it? No, that's insane.
GOG at least offers a good chance to research a game before buying it. The reviews
are out there. You can look up the specs on Wikipedia. You can often even download
brief demos, to check out gameplay......this fact prevented me from making at least one mistake here on GOG.
But, I'm drifting from my point, which is NEW games. I'd like to see some laws put
into effect to govern the sale of new games. Heck, of ALL software:
1. No game to be released until it has passed rigorous screening for bugs.
If a game has bugs, you are NOT allowed to sell it. Period. If a bug IS found,
company must have funds on hand to redeem every copy of the game for CASH, from every consumer that they cheated.
2. Every game to be also screened and rated by an independent panel of playtesters
for objective criteria of playability. Not entertainment value, but for factors that make it
possible (or IMPOSSIBLE) to understand and play the game. No more bad interfaces (the game Black and White comes to mind here). The game will prominently be labeled with this "functionality" rating.
3. No more unreadable manuals. Game manuals are consistently over-decorated, to say the least. A heavy grey watermark style background on every single page, tiny letters in 10 point type fonts, heavy unnecessary decorative doodads and borders crowding every page, no alphabetical index, confusing wording, overstating the obvious while failing to
intuitively and proactively answer common-sense question.......game manuals are HORRIBLE.
All software manuals are horrible. I lived with a woman who edited them for a living, and she explained that computer people are very close to completely illiterate. All their brainpower is in math and computer science. They cannot compose a coherent sentence, let alone spell. So, DUH! Every computer software company MUST farm out it's manual writing to a WRITING EXPERTS, communication experts! LAW.
Next, the manuals have to be posted online in multiple formats, for free download.
No exceptions. This way, the consumer can adjust the font, etc..........no more tiny white
letters on black pages......that's crappy design, and the jerkoffs who make decisions like that belong in hell. Are you reading this, GOG? Your tiny white letters on a grey background is a choice that STINKS.
No more lying on the game specificatons! Every game box that claimed "minimum specifications to run" that I ever purchased was LYING. The "reccomended" specs were the actual bare minimum to make the game function AT ALL....I['m not talking about
quality of graphics here, I'm talking about functioning at all, ever.
So, first, a "truth in performance" law, with independent testing and rating.
Next: Retroactively, every game
(Empire Earth and EE2 comes to mind) designer that ever publishesd "lowball" specs
is to be rounded up and put in a concentration camp for life.